Commit Graph

15 Commits

Author SHA1 Message Date
ae09b0194e ESS update. 2020-02-01 11:20:05 +01:00
3044cb8275 Update the license for 2020. 2020-01-31 20:01:34 +01:00
382749220c Update for the latest ESS. 2020-01-02 23:02:45 +01:00
ff0c2f362c Implemented different row scenes for the options menu, and exposed/implemented a few video-related options. 2019-12-25 01:36:34 +01:00
e9515bef2c Changed the license to MIT. 2019-12-22 19:20:38 +01:00
c75e309ab8 ESS update. 2019-12-12 19:01:10 +01:00
90badb366e Update ESS. 2019-12-10 13:14:15 +01:00
2d34cff90d Added a default level override variable to the Entities autoload. Fixed a few issues with applying stats on level up. And HEADS (ESS) update. 2019-12-02 19:19:49 +01:00
a9177a92e0 Added the MIT license text to all files, I previously marked as MIT. 2019-12-01 23:21:48 +01:00
2bf21a27b4 ESS update. 2019-12-01 23:21:17 +01:00
aa635c65f2 Update for ESS. 2019-12-01 18:54:12 +01:00
c88e61ad65 ManaResource setup. 2019-12-01 01:18:19 +01:00
8fd696c71a Update every module to the latest. 2019-11-27 11:22:04 +01:00
fe610dbc7d Changed the license for some of the files, because I forgot about them yesterday. Sometimes I implement functionality in them, and then port it to the entity spell system module. FYI I'll clean this header up a bit later, the MIT license refers to the same one as in the aforementioned module. This is also true for voxelman related classes. 2019-11-21 13:10:00 +01:00
1c62d995e8 Autoloads. 2019-11-20 13:51:26 +01:00