Commit Graph

15 Commits

Author SHA1 Message Date
3e07631361 Now the planet generator uses Terraman. Also updated the modules, as I fixed a vmethod. 2021-04-18 23:56:44 +02:00
3d7b24ff5a Update copyright headers. 2021-04-15 11:52:32 +02:00
76265b54a8 Fix editor world generation. 2021-03-22 23:41:58 +01:00
45534fa29b Update the world generator module to get the generator structure rework, and broken seals module, and the engine. The constant editor crashing is fixed now, it was caused by BiomeBase, because it was inherited from a class in an another module, and apparently that doesn't work. As a bonus the editor also feels a lot snappier now. 2020-07-21 23:02:06 +02:00
7770879003 Implemented mob spawning (turned it off for now). Also now the menu now won't spawn in the dungeon. 2020-07-21 00:30:06 +02:00
a95b386d01 Implement texture mapping for the dungeon. 2020-07-20 21:25:54 +02:00
4084debdad Removed a few now unneeded classes/scenes, and moved some of the around. Small tweaks/fixes and comments. Also updated modules to grab a few smaller fixes/improvements. 2020-07-18 18:30:39 +02:00
ec8e8d0406 Now the level generator won't load planets from a folder, instead they are directly set from the editor, ands tarted porting the dungeon generator from the roguelike project. Also updated the world generator module to get the property type changes, this fixes some of the crashes. 2020-07-18 12:50:17 +02:00
149d7f4bb2 Update WorldGenerator to the latest. 2020-07-10 02:40:12 +02:00
6ef0a84fbe Renamed the data directory into modules. 2020-04-26 13:36:10 +02:00
fee3ba9137 Grouped the files of my current test planet together, and made the planet loading code use the new folder structure. 2020-04-26 10:59:22 +02:00
3044cb8275 Update the license for 2020. 2020-01-31 20:01:34 +01:00
4d02ca12d1 Fix all warnings, and an error. 2019-12-24 10:22:56 +01:00
e9515bef2c Changed the license to MIT. 2019-12-22 19:20:38 +01:00
1715506d4a The scripts folder. 2019-11-20 14:19:41 +01:00