|
eb7c514ee7
|
Removed the m_m_algos script aswell.
|
2022-06-06 19:08:21 +02:00 |
|
|
93e477a76f
|
Removed all the m_m_algos.gd preloads.
|
2022-06-06 19:07:25 +02:00 |
|
|
5b2bc019d9
|
Updated the engine. Using the new converter scripts I converted the MMAlgos class to c++ and added it to a module.
|
2022-06-06 19:06:56 +02:00 |
|
|
491bcc822b
|
Make the generated binder class a singleton, also fix smaller issues.
|
2022-06-06 01:04:00 +02:00 |
|
|
10b8c64e76
|
Fix comment scope placement.
|
2022-06-06 00:55:17 +02:00 |
|
|
db534b724b
|
Process the comments once again.
|
2022-06-05 23:47:04 +02:00 |
|
|
e4a07e87a3
|
Renamed the preload variables that use the new merged class.
|
2022-06-05 02:22:20 +02:00 |
|
|
4207b778a0
|
Removed the now unneded files.
|
2022-06-05 02:13:33 +02:00 |
|
|
b1791d1f11
|
Use the merged class wherever possible.
|
2022-06-05 02:12:01 +02:00 |
|
|
77277ee956
|
Merged together the common algorithms for MatMakerGD.
|
2022-06-05 01:53:35 +02:00 |
|
|
e4f007a3f1
|
Now the scene converter will add node script resource paths as a comment.
|
2022-06-04 23:58:38 +02:00 |
|
|
8130ba6b7a
|
Renamed the code converter's file.
|
2022-06-04 23:51:00 +02:00 |
|
|
36742b210b
|
Moved the scene converter code to it's own file.
|
2022-06-04 23:47:41 +02:00 |
|
|
83414ab259
|
Implemented the scene to cpp conversion tool.
|
2022-06-04 23:40:28 +02:00 |
|
|
fe725e4da4
|
Don't add method default parameters inot cpp files.
|
2022-06-04 16:32:11 +02:00 |
|
|
06642b4afa
|
Added a new binder class generator.
|
2022-06-04 16:29:31 +02:00 |
|
|
422606d526
|
Also implemented generating method binds for the rest of the available non-static methods.
|
2022-06-04 13:42:44 +02:00 |
|
|
0fc106ee03
|
The code converter now generates properties from the automatically created getters and setters.
|
2022-06-04 13:22:43 +02:00 |
|
|
5890a7cef3
|
More work on the scene to cpp converter.
|
2022-06-04 13:01:41 +02:00 |
|
|
7833c0d153
|
Fixed scope orders.
|
2022-06-04 09:41:59 +02:00 |
|
|
97c5fbc9fc
|
Fix doulbe semicolons.
|
2022-06-04 08:52:00 +02:00 |
|
|
3b6d9c4b35
|
Replace "and"s and "or"s to && and || when needed.
|
2022-06-04 08:46:27 +02:00 |
|
|
97cc4886e3
|
Transform fors if possible.
|
2022-06-04 08:43:16 +02:00 |
|
|
2eb04ef96f
|
Fix variable transforms inside methods.
|
2022-06-04 08:25:03 +02:00 |
|
|
e28b7cfb82
|
Fix handling else ifs.
|
2022-06-04 08:05:16 +02:00 |
|
|
a92c488a82
|
Handle static keyword.
|
2022-06-04 08:04:37 +02:00 |
|
|
ab986942e0
|
Started work on a new scene to code converter tool, but I'll postpone it for now.
|
2022-06-03 22:33:00 +02:00 |
|
|
0b7964f01b
|
Move the parser code to a new file.
|
2022-06-03 21:06:28 +02:00 |
|
|
2bf13be369
|
Remove comment.
|
2022-06-03 20:46:13 +02:00 |
|
|
a5f5adae08
|
Actually write the cpp and header files.
|
2022-06-03 20:45:44 +02:00 |
|
|
4cf588b5bf
|
Implementation generation.
|
2022-06-03 20:39:01 +02:00 |
|
|
7541121668
|
Implemented getter and setter generation for class variables.
|
2022-06-03 20:01:53 +02:00 |
|
|
54b2330447
|
Fix enums.
|
2022-06-03 18:39:54 +02:00 |
|
|
9fff3d2430
|
Implemented variable transforms.
|
2022-06-03 18:36:35 +02:00 |
|
|
faffbadf36
|
Handle comments at after code lines better.
|
2022-06-03 17:33:30 +02:00 |
|
|
6341759d8e
|
Put class variables to the bottom of the class.
|
2022-06-03 17:26:07 +02:00 |
|
|
bb178cfa54
|
CamelCase classes.
|
2022-06-03 17:18:47 +02:00 |
|
|
caf1fb1a39
|
Also handle setget.
|
2022-06-03 17:10:10 +02:00 |
|
|
4322dcbbcb
|
Implemented method transformations.
|
2022-06-03 17:07:35 +02:00 |
|
|
653dc83e1c
|
Split export keywords to new lines.
|
2022-06-03 15:07:39 +02:00 |
|
|
fcee8a2f39
|
Also generate a constructor, destructor, and _bind_methods.
|
2022-06-03 15:00:43 +02:00 |
|
|
2bf79007a2
|
Header generation.
|
2022-06-03 14:56:25 +02:00 |
|
|
b7522472cd
|
Mostly class related improvements to the parser.
|
2022-06-03 13:58:19 +02:00 |
|
|
e44bf42190
|
Parse scope data.
|
2022-06-03 13:19:31 +02:00 |
|
|
aaf2ca9c2e
|
Fix scope parsing of the converter plugin, and make printing parsed data better.
|
2022-06-03 12:45:03 +02:00 |
|
|
d803ecf2cd
|
Started working on a new simple addon, that should help with porting gdscript (my addons -> my codestyle) to cpp in the future. I'm not planning on doing anything fancy, just something relatively simple that would do most of the trivial, but tedious stuff.
|
2022-06-03 01:25:50 +02:00 |
|
|
e2892e3adb
|
Udpated the engine, to get the improvements to TiledWalls.
|
2022-05-26 23:29:14 +02:00 |
|
|
b426724501
|
Fix script path.
|
2022-05-25 22:31:27 +02:00 |
|
|
79333fc92b
|
Updated the engine. Now it has the wave form collapse algorithm. It's based on https://github.com/math-fehr/fast-wfc, it got a heavy overhaul and refactor to (hopefully) work in a way that's better for a game engine.
|
2022-04-24 18:15:06 +02:00 |
|
|
7c48cf9cc8
|
Added helper script for launching the editor when built with llvm.
|
2022-04-23 12:26:02 +02:00 |
|