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373bebe335
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Update everything.
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2020-02-10 19:00:33 +01:00 |
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0f88eb8e80
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Update to the latest ess. (Spawning rework).
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2020-02-03 18:37:11 +01:00 |
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2e212083e1
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Update to the latest ESS, and fix a few errors in the console.
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2020-02-02 02:45:47 +01:00 |
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5150dccf9e
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Update to the latest ESS.
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2020-02-01 15:44:22 +01:00 |
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ae09b0194e
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ESS update.
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2020-02-01 11:20:05 +01:00 |
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3044cb8275
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Update the license for 2020.
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2020-01-31 20:01:34 +01:00 |
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382749220c
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Update for the latest ESS.
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2020-01-02 23:02:45 +01:00 |
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ff0c2f362c
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Implemented different row scenes for the options menu, and exposed/implemented a few video-related options.
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2019-12-25 01:36:34 +01:00 |
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e9515bef2c
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Changed the license to MIT.
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2019-12-22 19:20:38 +01:00 |
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c75e309ab8
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ESS update.
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2019-12-12 19:01:10 +01:00 |
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90badb366e
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Update ESS.
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2019-12-10 13:14:15 +01:00 |
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2d34cff90d
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Added a default level override variable to the Entities autoload. Fixed a few issues with applying stats on level up. And HEADS (ESS) update.
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2019-12-02 19:19:49 +01:00 |
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a9177a92e0
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Added the MIT license text to all files, I previously marked as MIT.
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2019-12-01 23:21:48 +01:00 |
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2bf21a27b4
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ESS update.
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2019-12-01 23:21:17 +01:00 |
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aa635c65f2
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Update for ESS.
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2019-12-01 18:54:12 +01:00 |
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c88e61ad65
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ManaResource setup.
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2019-12-01 01:18:19 +01:00 |
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8fd696c71a
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Update every module to the latest.
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2019-11-27 11:22:04 +01:00 |
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fe610dbc7d
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Changed the license for some of the files, because I forgot about them yesterday. Sometimes I implement functionality in them, and then port it to the entity spell system module. FYI I'll clean this header up a bit later, the MIT license refers to the same one as in the aforementioned module. This is also true for voxelman related classes.
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2019-11-21 13:10:00 +01:00 |
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1c62d995e8
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Autoloads.
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2019-11-20 13:51:26 +01:00 |
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