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28b8eb2ce0
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Added scripts to help with creating releases.
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2020-09-03 14:49:11 +02:00 |
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df6a292899
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Fix the xcode container.
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2020-08-09 18:55:31 +02:00 |
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b132d3d698
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Removed mono, and the mono-glue containers.
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2020-08-08 23:53:33 +02:00 |
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c0c3728358
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The windows, javascript, android, and osx containers now extend the base fedora container.
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2020-08-08 23:40:58 +02:00 |
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b4ed80508a
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Rename the export image to linux, and now it can build the linux templates/editor.
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2020-08-08 23:26:40 +02:00 |
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182b72f52d
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Removed the 2 ubuntu containers, as they were broken.
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2020-08-08 23:03:05 +02:00 |
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5659702a1e
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Added the build containers from https://github.com/godotengine/build-containers under tools. Removed the mono related things from them, and cleaned up the container build script. Also added a script to build all the currently needed variants.
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2020-08-05 00:54:26 +02:00 |
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09f66ef438
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Moved the vscode files under a new tools folder. Added a compilation db patch (it's one of godot's pull requests), the setup script can apply it via running scons p . Added a test makefile to call scons.
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2020-02-12 01:23:12 +01:00 |
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