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08971de608
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The map button is hidden now, I'm not sure yet if it's a good idea for the game to have it. But even if it is, it will take a while for me to implement it.
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2019-11-25 15:03:55 +01:00 |
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865d97018e
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Found a better way to handle strafing. Also now animations are in place for both the left and right strafe.
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2019-11-25 02:55:01 +01:00 |
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fe610dbc7d
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Changed the license for some of the files, because I forgot about them yesterday. Sometimes I implement functionality in them, and then port it to the entity spell system module. FYI I'll clean this header up a bit later, the MIT license refers to the same one as in the aforementioned module. This is also true for voxelman related classes.
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2019-11-21 13:10:00 +01:00 |
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907988a7d0
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More files.
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2019-11-20 14:05:35 +01:00 |
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