|
64771dbf65
|
Use the new 3.x branch for the engine.
|
2021-04-15 12:11:19 +02:00 |
|
|
69522f83d2
|
Add the new terraman module (does nothing atm). Also update all modules and the engine.
|
2021-04-15 11:53:17 +02:00 |
|
|
3d7b24ff5a
|
Update copyright headers.
|
2021-04-15 11:52:32 +02:00 |
|
|
18b13ce815
|
Added a build postfix for stripping the binaries.
|
2021-03-24 09:49:06 +01:00 |
|
|
0aad743afe
|
Fix typo.
|
2021-03-09 16:26:30 +01:00 |
|
|
4f34452ad9
|
Added _latomic build word postfix for building on the pi4. Also added postfixes to readme.md.
|
2021-03-09 16:17:11 +01:00 |
|
|
81a9e44ee0
|
Added a patch for voxelman to make the spatial editor plugin work again, if the skeleton editor plugin patch is applied, as it changes forward_spatitial_gui_input. It gets applied automatically after the skeleton editor plugin patch.
|
2021-02-23 10:25:11 +01:00 |
|
|
0bcc675507
|
Added TokageItLab's SkeletonEditor backport as a patch. From https://github.com/TokageItLab/godot/commits/pose-edit-mode-fixedup and https://github.com/godotengine/godot/pull/45699 .
|
2021-02-23 01:30:54 +01:00 |
|
|
4cf18b244b
|
Actually fix the new arg.
|
2020-12-22 16:01:38 +01:00 |
|
|
e1528a28ff
|
Added a _slim postfix option to the build word string. It will build a slimmed down version of the engine. Will document it later.
|
2020-12-22 15:55:31 +01:00 |
|
|
e033635f3e
|
Update all modules, to get the python encoding-related fixes. Also added a file encoding declaration to the build script.
|
2020-08-08 20:08:27 +02:00 |
|
|
80fe41009a
|
Now the setup script will pull the right branch when updating the engine, this should fix git leaving lots of merge conflicts.
|
2020-06-18 11:35:05 +02:00 |
|
|
1d2a562804
|
Fix customizable exports on windows.
|
2020-06-12 10:46:38 +02:00 |
|
|
43b1385705
|
Implemented customizable build environment variables.
|
2020-06-12 10:35:20 +02:00 |
|
|
f76867cf16
|
Fix typo in the setup script. This fixes repository setups.
|
2020-06-10 12:42:04 +02:00 |
|
|
bf582640ef
|
Readme.md cleanup part 1.
|
2020-06-10 10:44:18 +02:00 |
|
|
d27363175d
|
Remove the compilation db patch, as it got merged into Godot a while ago.
|
2020-06-10 09:52:52 +02:00 |
|
|
988bd26d38
|
Fix the order of the links for the thread pool module.
|
2020-06-10 09:42:57 +02:00 |
|
|
7bd29dcf83
|
Added my new thread pool module.
|
2020-05-24 21:19:20 +02:00 |
|
|
bd7104d150
|
Added my new Broken Seals module.
|
2020-05-23 20:31:00 +02:00 |
|
|
44f1ce9d39
|
Replaced my fast quadratic mesh simplifier module with the new mesh_utils one. This one will contain all of the mesh merging/simplification stuff in a centralized manner (with a singleton).
|
2020-05-23 20:19:04 +02:00 |
|
|
9d1f4128f8
|
Removed ess_data as a dependency from the setup script, but added it into this repo and renamed it to module manager.
|
2020-04-26 15:47:21 +02:00 |
|
|
f0ade5e332
|
Removed the gles2 batching patch as its now in 3.2.
|
2020-04-18 02:58:41 +02:00 |
|
|
72f16bd603
|
Add -d command line option to git clean commands.
|
2020-04-09 15:15:22 +02:00 |
|
|
9bd9eaaeb8
|
Added the new Props module. Also updated everything.
|
2020-04-03 12:09:21 +02:00 |
|
|
74459bec3f
|
Merge branch 'master' of github.com:Relintai/broken_seals
|
2020-03-28 11:49:20 +01:00 |
|
|
d9269d2f84
|
Added the new gles2 batch rendering pr by lawnjelly as a patch.
|
2020-03-28 11:49:03 +01:00 |
|
|
9d666ebe5b
|
Properly escape 2 windows paths.
|
2020-03-26 18:31:28 +01:00 |
|
|
468284fc60
|
Added a use llvm option to the setup/build script.
|
2020-03-24 19:05:53 +01:00 |
|
|
0a46eab184
|
Windows support for the build and setup script.
|
2020-03-24 16:58:37 +01:00 |
|
|
3280ed1eca
|
Added in fast quadratic simplifier again, as I realized that it will work on the terrarin meshes after a remove doubles pass. Also it should be able to run on characters aswell. (After it gets fixed).
|
2020-03-08 00:02:28 +01:00 |
|
|
0258425ef3
|
Update everything to get the latest Voxelman. Removed PropTool addon, as it's now it's in Voxelman by default. Ignore the temporary folder.
|
2020-02-29 16:52:00 +01:00 |
|
|
2321f2630e
|
Removed the fast quadratic mesh simplifier module, because as it turns out, it won't work with the kind of meshes this project has.
|
2020-02-21 17:57:00 +01:00 |
|
|
199822c045
|
Fix typo in the setup script.
|
2020-02-14 21:41:22 +01:00 |
|
|
09f66ef438
|
Moved the vscode files under a new tools folder. Added a compilation db patch (it's one of godot's pull requests), the setup script can apply it via running scons p . Added a test makefile to call scons.
|
2020-02-12 01:23:12 +01:00 |
|
|
b37e921f6a
|
Fix a few errors in the new script.
|
2020-02-11 17:45:58 +01:00 |
|
|
9401acf564
|
The setup script will now default to the 3.2 godot branch, and can use master with adding an m parameter like scons m , or for updating heads scons a=um .
|
2020-02-11 17:06:06 +01:00 |
|
|
3044cb8275
|
Update the license for 2020.
|
2020-01-31 20:01:34 +01:00 |
|
|
054dc382ea
|
Moved the mesh simplifier into an another repository from voxelman, added that as a dependency, and updated HEADS.
|
2020-01-31 16:38:33 +01:00 |
|
|
4ca69552c4
|
Added my new Procedural Animations as a dependency. Also full HEADS update. And fixed a smaller gdscript error.
|
2020-01-24 16:30:52 +01:00 |
|
|
f84577b244
|
HEADS update. Added shared module target builds to the build script. Also fixed the editor launch script to launch the editor properly with shared modules.
|
2020-01-19 01:14:09 +01:00 |
|
|
dd3fe2e690
|
Added android, and javascript build targets to my setup script. Also started with the ios one.
|
2020-01-07 15:59:39 +01:00 |
|
|
43e5ffd084
|
fix typo in the setup script. Also update heads.
|
2020-01-06 22:37:24 +01:00 |
|
|
c4c5d9fe82
|
Added an easy build option for the setup script. Also changed the contrast a bit.
|
2020-01-06 16:59:54 +01:00 |
|
|
f0a85e99ef
|
Update everything.
|
2019-12-22 22:14:58 +01:00 |
|
|
e9515bef2c
|
Changed the license to MIT.
|
2019-12-22 19:20:38 +01:00 |
|
|
8a9152c59c
|
Fix the setup script for osx.
|
2019-12-14 00:03:29 +01:00 |
|
|
52ad92047a
|
Fix the setup script, now it will properly set up get repository heads.
|
2019-12-03 19:30:12 +01:00 |
|
|
015e96c123
|
Fix typo.
|
2019-12-01 23:38:22 +01:00 |
|
|
11b1403e3f
|
Added the ability to use ssh repositories.
|
2019-12-01 23:32:36 +01:00 |
|