Added an easy build option for the setup script. Also changed the contrast a bit.

This commit is contained in:
Relintai 2020-01-06 16:59:54 +01:00
parent afcfcea3ba
commit c4c5d9fe82
3 changed files with 67 additions and 2 deletions

View File

@ -186,6 +186,72 @@ def setup_all():
setup_addons_third_party_addons()
env = Environment()
if len(sys.argv) > 1:
arg = sys.argv[1]
if arg[0] == 'b':
build_string = 'scons '
build_string += 'tools='
if 'e' in arg:
build_string += 'yes'
else:
build_string += 'no'
build_string += ' '
build_string += 'target='
if 'r' in arg:
build_string += 'release'
if 'd' in arg:
build_string += 'debug'
else:
build_string += 'release_debug'
build_string += ' '
build_string += 'custom_modules_shared='
if 's' in arg:
build_string += 'yes'
else:
build_string += 'no'
build_string += ' '
build_string += 'platform='
if 'l' in arg:
build_string += 'x11'
elif 'w' in arg:
build_string += 'windows'
else:
print('No platform specified')
exit()
build_string += ' '
for i in range(2, len(sys.argv)):
build_string += ' ' + sys.argv[i] + ' '
print('Running command: ' + build_string)
cwd = os.getcwd()
full_path = cwd + '/engine/'
if not os.path.isdir(full_path):
print("engine directory doesnt exists.")
exit()
os.chdir(full_path)
subprocess.call('export SCONS_CACHE=~/.scons_cache', shell=True)
subprocess.call('export SCONS_CACHE_LIMIT=5000', shell=True)
subprocess.call(build_string, shell=True)
#if arg[0] == 'r':
# pass
exit()
opts = Variables(args=ARGUMENTS)
opts.Add('a', 'What to do', '')

View File

@ -9,7 +9,6 @@ resource_name = "Close Wounds"
id = 16
spell_type = 8
target_type = 2
target_relation_type = -870457328
rank = 1
icon = ExtResource( 2 )
caster_aura_applys = [ ExtResource( 3 ) ]

View File

@ -53,7 +53,7 @@ glow_bloom = 0.1
glow_hdr_luminance_cap = 1.0
adjustment_enabled = true
adjustment_brightness = 1.1
adjustment_contrast = 1.25
adjustment_contrast = 1.22
[node name="World" type="VoxelWorld" groups=[
"save",