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d4a688c58f
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Fix emsdk_env's location, and also comment that line out as it doesn't work properly anymore. (Still useful to have it there that's why I'm keeping it.)
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2021-08-08 20:39:21 +02:00 |
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b265462641
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Add missing && to the javascript container install command.
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2021-08-08 20:09:39 +02:00 |
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a7b2c45be0
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Also install libstdc++ libstdc++-static to the linux build container, as without this the build fails.
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2021-08-08 19:53:12 +02:00 |
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352db5bc77
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Updated the build containers from the original repo (https://github.com/godotengine/build-containers).
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2021-08-08 18:31:09 +02:00 |
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df6a292899
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Fix the xcode container.
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2020-08-09 18:55:31 +02:00 |
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b132d3d698
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Removed mono, and the mono-glue containers.
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2020-08-08 23:53:33 +02:00 |
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c0c3728358
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The windows, javascript, android, and osx containers now extend the base fedora container.
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2020-08-08 23:40:58 +02:00 |
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b4ed80508a
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Rename the export image to linux, and now it can build the linux templates/editor.
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2020-08-08 23:26:40 +02:00 |
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182b72f52d
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Removed the 2 ubuntu containers, as they were broken.
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2020-08-08 23:03:05 +02:00 |
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5659702a1e
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Added the build containers from https://github.com/godotengine/build-containers under tools. Removed the mono related things from them, and cleaned up the container build script. Also added a script to build all the currently needed variants.
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2020-08-05 00:54:26 +02:00 |
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