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232aae5726
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Updated the modules to the latest. I changed the Terra and Terraman class prefixes to Terrain.
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2022-02-08 14:44:37 +01:00 |
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dca4ea1cb4
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Keyboard/controller navigation for the main menu.
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2021-07-31 15:09:54 +02:00 |
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71d2cf0358
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Turn off chunk generation in the menu, as the chunks are saved.
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2021-04-21 21:53:46 +02:00 |
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a8d6a69e4e
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Added an exit button to the menu. It will hide itself on the web and mobile platforms.
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2021-04-21 20:10:32 +02:00 |
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21e1f3af23
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Don't generate lods in the menu.
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2021-04-21 10:49:49 +02:00 |
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81f2bacec9
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Replaced voxelman in the menu aswell.
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2021-04-18 20:03:03 +02:00 |
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af047e49f6
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Updated the engine. Also moved the camera and character in the menu.
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2020-11-29 00:06:51 +01:00 |
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8a46084f00
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The character creation menu's anchors is now properly set to right wide.
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2020-08-12 14:59:45 +02:00 |
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4e3e9d4bbf
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Added chunk spawn range, and chunk lod falloff (this is where lod level 0 changes to lod level 1) to the settings, and increased spawn height so mountains are not cut off anymore, and a few small tweaks. Also updated Voxelman to get the lod falloff property.
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2020-08-03 19:13:17 +02:00 |
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e12f3b1c08
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Anchor the character selection menu as "Right Wide" so it scales properly.
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2020-08-03 13:31:36 +02:00 |
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45534fa29b
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Update the world generator module to get the generator structure rework, and broken seals module, and the engine. The constant editor crashing is fixed now, it was caused by BiomeBase, because it was inherited from a class in an another module, and apparently that doesn't work. As a bonus the editor also feels a lot snappier now.
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2020-07-21 23:02:06 +02:00 |
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7770879003
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Implemented mob spawning (turned it off for now). Also now the menu now won't spawn in the dungeon.
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2020-07-21 00:30:06 +02:00 |
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ec8e8d0406
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Now the level generator won't load planets from a folder, instead they are directly set from the editor, ands tarted porting the dungeon generator from the roguelike project. Also updated the world generator module to get the property type changes, this fixes some of the crashes.
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2020-07-18 12:50:17 +02:00 |
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1c4c3a5d55
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Comment out the code that was implementing spell scaling in Aura. Also update ESS so auras continue to deal damage/heal even if the original caster's node is not available anymore.
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2020-07-16 16:07:30 +02:00 |
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dda00d0491
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Moved the menu into a new folder.
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2020-07-12 19:46:30 +02:00 |
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