2021-12-26 21:14:41 +01:00
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[gd_scene load_steps=8 format=2]
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2021-04-17 00:45:08 +02:00
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2022-02-12 20:03:17 +01:00
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[ext_resource path="res://scenes/world/new_terramanlibrarymergerpcm.tres" type="TerrainLibraryMergerPCM" id=1]
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[ext_resource path="res://scenes/world/TerrainWorldBlocky.gd" type="Script" id=2]
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[ext_resource path="res://scenes/world/world_generator.tres" type="TerrainLevelGenerator" id=3]
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2021-04-18 19:55:34 +02:00
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[ext_resource path="res://scripts/settings/DirectionalLightSettings.gd" type="Script" id=4]
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2022-02-12 18:47:23 +01:00
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[ext_resource path="res://tests/test_props/MeshDataInstance.tres" type="PropData" id=5]
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2021-04-18 23:56:44 +02:00
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[sub_resource type="ProceduralSky" id=2]
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2021-04-18 19:55:34 +02:00
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sky_top_color = Color( 0.34902, 0.643137, 0.705882, 1 )
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sky_horizon_color = Color( 0.27451, 0.278431, 0.207843, 1 )
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sky_curve = 0.263535
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sky_energy = 0.3
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ground_bottom_color = Color( 0.196078, 0.152941, 0.152941, 1 )
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ground_horizon_color = Color( 0.223529, 0.192157, 0.164706, 1 )
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ground_curve = 0.101965
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ground_energy = 0.4
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sun_color = Color( 0.45098, 0.352941, 0.113725, 1 )
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sun_latitude = 39.71
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sun_longitude = -8.09
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sun_angle_min = 0.0
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sun_angle_max = 23.15
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sun_energy = 9.29
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texture_size = 0
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2022-08-29 17:56:26 +02:00
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[sub_resource type="Environment3D" id=3]
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2021-04-18 19:55:34 +02:00
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background_mode = 2
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2021-04-18 23:56:44 +02:00
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background_sky = SubResource( 2 )
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2021-04-18 19:55:34 +02:00
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ambient_light_color = Color( 0.870588, 0.870588, 0.870588, 1 )
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ambient_light_energy = 1.67
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ambient_light_sky_contribution = 0.09
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fog_enabled = true
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fog_color = Color( 0.184314, 0.207843, 0.156863, 1 )
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fog_sun_color = Color( 0.196078, 0.266667, 0.309804, 1 )
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fog_sun_amount = 0.53
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fog_depth_begin = 155.9
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fog_depth_end = 379.9
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fog_depth_curve = 1.18921
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tonemap_mode = 2
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tonemap_exposure = 0.83
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auto_exposure_max_luma = 7.33
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ss_reflections_enabled = true
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ssao_enabled = true
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glow_levels/3 = false
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glow_intensity = 1.6
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glow_strength = 1.1
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glow_bloom = 0.1
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glow_hdr_luminance_cap = 1.0
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2022-02-15 00:26:26 +01:00
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[node name="World" type="TerrainWorldBlocky" groups=["save"]]
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2021-04-18 19:55:34 +02:00
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world_height = 100.0
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2021-04-17 00:45:08 +02:00
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library = ExtResource( 1 )
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2021-12-26 21:14:41 +01:00
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level_generator = ExtResource( 3 )
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2021-06-08 15:40:53 +02:00
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voxel_scale = 3.0
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2022-03-09 17:28:24 +01:00
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chunk_spawn_range = 10
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2022-03-08 18:21:59 +01:00
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build_flags = 511
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2021-04-19 18:19:19 +02:00
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num_lods = 5
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2021-04-17 00:45:08 +02:00
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script = ExtResource( 2 )
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2022-03-09 17:28:24 +01:00
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editor_chunk_spawn_range = 10
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2021-04-18 19:55:34 +02:00
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test_prop = ExtResource( 5 )
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2022-08-29 17:56:26 +02:00
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[node name="WorldEnvironment3D" type="WorldEnvironment3D" parent="."]
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2021-04-18 23:56:44 +02:00
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environment = SubResource( 3 )
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2021-04-18 19:55:34 +02:00
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__meta__ = {
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"_editor_description_": ""
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}
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2021-04-17 00:45:08 +02:00
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[node name="DirectionalLight" type="DirectionalLight" parent="."]
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2021-04-18 19:55:34 +02:00
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transform = Transform( -0.797163, 0.45442, 0.397535, 0.124932, -0.520028, 0.844963, 0.590697, 0.723238, 0.357776, 0, 18.834, 0 )
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layers = 3
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light_color = Color( 1, 0.878431, 0.878431, 1 )
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light_energy = 0.87
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light_specular = 0.65
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shadow_bias = 0.07
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script = ExtResource( 4 )
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