2019-08-04 09:57:42 +02:00
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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2020-10-25 18:39:10 +01:00
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_global_script_classes=[ {
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"base": "Reference",
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"class": "BrushPrefabs",
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"language": "GDScript",
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2020-10-27 20:18:11 +01:00
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"path": "res://addons/graphics_editor/BrushPrefabs.gd"
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2020-10-26 17:01:31 +01:00
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}, {
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"base": "Node",
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"class": "GEAction",
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"language": "GDScript",
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"path": "res://addons/graphics_editor/actions/Action.gd"
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}, {
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2020-10-26 20:31:41 +01:00
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"base": "GEAction",
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2020-10-27 20:18:11 +01:00
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"class": "GEBrighten",
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"language": "GDScript",
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"path": "res://addons/graphics_editor/actions/Brighten.gd"
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}, {
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"base": "GEAction",
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2020-10-26 20:31:41 +01:00
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"class": "GEBrush",
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"language": "GDScript",
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"path": "res://addons/graphics_editor/actions/Brush.gd"
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}, {
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2020-10-27 20:18:11 +01:00
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"base": "GEAction",
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"class": "GEBucket",
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"language": "GDScript",
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"path": "res://addons/graphics_editor/actions/Bucket.gd"
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}, {
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2020-10-26 20:31:41 +01:00
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"base": "Control",
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"class": "GECanvas",
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"language": "GDScript",
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"path": "res://addons/graphics_editor/Canvas.gd"
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}, {
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2020-10-27 20:18:11 +01:00
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"base": "GEAction",
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"class": "GECut",
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"language": "GDScript",
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2020-11-02 03:59:25 +01:00
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"path": "res://addons/graphics_editor/actions/PasteCut.gd"
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2020-10-27 20:18:11 +01:00
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}, {
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"base": "GEAction",
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"class": "GEDarken",
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"language": "GDScript",
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"path": "res://addons/graphics_editor/actions/Darken.gd"
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}, {
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2020-10-26 17:01:31 +01:00
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"base": "Reference",
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"class": "GELayer",
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"language": "GDScript",
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"path": "res://addons/graphics_editor/Layer.gd"
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}, {
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"base": "GEAction",
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2020-10-27 20:18:11 +01:00
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"class": "GELine",
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"language": "GDScript",
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"path": "res://addons/graphics_editor/actions/Line.gd"
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}, {
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"base": "GEAction",
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2020-10-26 17:01:31 +01:00
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"class": "GEPencil",
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"language": "GDScript",
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"path": "res://addons/graphics_editor/actions/Pencil.gd"
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}, {
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2020-10-27 20:18:11 +01:00
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"base": "GEAction",
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"class": "GERainbow",
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"language": "GDScript",
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"path": "res://addons/graphics_editor/actions/Rainbow.gd"
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}, {
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"base": "GEAction",
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"class": "GERect",
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"language": "GDScript",
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"path": "res://addons/graphics_editor/actions/Rect.gd"
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}, {
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2020-10-26 17:01:31 +01:00
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"base": "Node",
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"class": "GEUtils",
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"language": "GDScript",
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"path": "res://addons/graphics_editor/Util.gd"
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2020-10-25 18:39:10 +01:00
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} ]
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2019-08-04 09:57:42 +02:00
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_global_script_class_icons={
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2020-10-26 17:01:31 +01:00
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"BrushPrefabs": "",
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"GEAction": "",
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2020-10-27 20:18:11 +01:00
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"GEBrighten": "",
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2020-10-26 20:31:41 +01:00
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"GEBrush": "",
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2020-10-27 20:18:11 +01:00
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"GEBucket": "",
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2020-10-26 20:31:41 +01:00
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"GECanvas": "",
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2020-10-27 20:18:11 +01:00
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"GECut": "",
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"GEDarken": "",
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2020-10-26 17:01:31 +01:00
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"GELayer": "",
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2020-10-27 20:18:11 +01:00
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"GELine": "",
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2020-10-26 17:01:31 +01:00
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"GEPencil": "",
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2020-10-27 20:18:11 +01:00
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"GERainbow": "",
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"GERect": "",
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2020-10-26 17:01:31 +01:00
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"GEUtils": ""
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2019-08-04 09:57:42 +02:00
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}
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[application]
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2020-10-31 17:47:56 +01:00
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config/name="Image Editor"
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2019-08-04 09:57:42 +02:00
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config/icon="res://icon.png"
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[editor_plugins]
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2020-10-25 18:39:10 +01:00
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enabled=PoolStringArray( "godot-plugin-refresher", "graphics_editor" )
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2019-08-04 09:57:42 +02:00
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[rendering]
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environment/default_environment="res://default_env.tres"
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