2019-08-04 09:57:42 +02:00
|
|
|
tool
|
|
|
|
extends Control
|
|
|
|
|
2020-10-25 18:39:10 +01:00
|
|
|
enum Tools {
|
|
|
|
PAINT,
|
|
|
|
BRUSH,
|
|
|
|
BUCKET,
|
|
|
|
RAINBOW,
|
|
|
|
LINE,
|
|
|
|
RECT,
|
|
|
|
DARKEN,
|
|
|
|
BRIGHTEN
|
|
|
|
COLORPICKER,
|
|
|
|
CUT,
|
|
|
|
}
|
|
|
|
|
|
|
|
var paint_canvas_container_node
|
2020-10-26 17:01:31 +01:00
|
|
|
var paint_canvas
|
2020-10-25 18:39:10 +01:00
|
|
|
var grids_node
|
|
|
|
var colors_grid
|
2019-11-23 12:33:43 +01:00
|
|
|
var selected_color = Color(1, 1, 1, 1)
|
|
|
|
var util = preload("res://addons/graphics_editor/Util.gd")
|
2020-10-25 18:39:10 +01:00
|
|
|
var textinfo
|
2019-08-04 09:57:42 +02:00
|
|
|
var allow_drawing = true
|
|
|
|
|
2019-11-23 12:33:43 +01:00
|
|
|
|
2020-10-25 18:39:10 +01:00
|
|
|
var _left_mouse_pressed_start_pos = Vector2()
|
|
|
|
var _previous_tool
|
|
|
|
|
|
|
|
var _layer_button_ref = {}
|
|
|
|
|
|
|
|
var _total_added_layers = 1
|
|
|
|
|
|
|
|
var selected_brush_prefab = 0
|
|
|
|
var _last_drawn_pixel = Vector2.ZERO
|
|
|
|
var _last_preview_draw_cell_pos = Vector2.ZERO
|
|
|
|
var _selection = []
|
|
|
|
var _just_cut = false
|
|
|
|
var _show_cut = false
|
|
|
|
var _cut_pos = Vector2.ZERO
|
|
|
|
var _cut_size = Vector2.ZERO
|
|
|
|
|
|
|
|
var _actions_history = [] # for undo
|
|
|
|
var _redo_history = []
|
2020-10-26 17:01:31 +01:00
|
|
|
var _current_action
|
2020-10-25 18:39:10 +01:00
|
|
|
|
2020-10-26 17:01:31 +01:00
|
|
|
enum Action {
|
|
|
|
PAINT,
|
2020-10-25 18:39:10 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
func _enter_tree():
|
|
|
|
#--------------------
|
|
|
|
#Setup nodes
|
|
|
|
#--------------------
|
|
|
|
paint_canvas_container_node = find_node("PaintCanvasContainer")
|
|
|
|
textinfo = find_node("DebugTextDisplay")
|
|
|
|
selected_color = find_node("ColorPicker").color
|
|
|
|
colors_grid = find_node("Colors")
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas = get_node("Panel/VBoxContainer/HBoxContainer/PaintCanvasContainer/Canvas")
|
|
|
|
print(paint_canvas)
|
2020-10-25 18:39:10 +01:00
|
|
|
set_process(true)
|
|
|
|
|
|
|
|
#--------------------
|
|
|
|
#connect nodes
|
|
|
|
#--------------------
|
|
|
|
if not colors_grid.is_connected("color_change_request", self, "change_color"):
|
|
|
|
colors_grid.connect("color_change_request", self, "change_color")
|
|
|
|
|
|
|
|
if not is_connected("visibility_changed", self, "_on_Editor_visibility_changed"):
|
|
|
|
connect("visibility_changed", self, "_on_Editor_visibility_changed")
|
2019-11-23 12:33:43 +01:00
|
|
|
|
2020-10-25 18:39:10 +01:00
|
|
|
|
|
|
|
func _ready():
|
2020-10-26 17:01:31 +01:00
|
|
|
return
|
2020-10-25 18:39:10 +01:00
|
|
|
|
|
|
|
|
|
|
|
func _input(event):
|
|
|
|
if Input.is_key_pressed(KEY_Z):
|
2020-10-26 17:01:31 +01:00
|
|
|
undo_action()
|
2020-10-25 18:39:10 +01:00
|
|
|
elif Input.is_key_pressed(KEY_Y):
|
|
|
|
print("Y")
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
var brush_mode = Tools.PAINT
|
2019-08-04 09:57:42 +02:00
|
|
|
|
|
|
|
var mouse_position = Vector2()
|
|
|
|
var canvas_position = Vector2()
|
|
|
|
var canvas_mouse_position = Vector2()
|
|
|
|
var cell_mouse_position = Vector2()
|
|
|
|
var cell_color = Color()
|
|
|
|
|
|
|
|
var last_mouse_position = Vector2()
|
|
|
|
var last_canvas_position = Vector2()
|
|
|
|
var last_canvas_mouse_position = Vector2()
|
|
|
|
var last_cell_mouse_position = Vector2()
|
|
|
|
var last_cell_color = Color()
|
2019-11-23 12:33:43 +01:00
|
|
|
|
2019-08-04 09:57:42 +02:00
|
|
|
|
|
|
|
# warning-ignore:unused_argument
|
|
|
|
func _process(delta):
|
2020-10-25 18:39:10 +01:00
|
|
|
update_text_info()
|
2019-08-04 09:57:42 +02:00
|
|
|
#It's a lot more easier to just keep updating the variables in here than just have a bunch of local variables
|
|
|
|
#in every update function and make it very messy
|
2020-10-26 17:01:31 +01:00
|
|
|
if paint_canvas == null:
|
2020-10-25 18:39:10 +01:00
|
|
|
#_check_variables()
|
|
|
|
set_process(false)
|
|
|
|
return
|
2019-11-23 12:33:43 +01:00
|
|
|
|
2020-10-25 18:39:10 +01:00
|
|
|
#Update commonly used variables
|
2020-10-26 17:01:31 +01:00
|
|
|
var grid_size = paint_canvas.pixel_size
|
|
|
|
mouse_position = paint_canvas.get_local_mouse_position()
|
2020-10-25 18:39:10 +01:00
|
|
|
canvas_position = paint_canvas_container_node.rect_position
|
|
|
|
canvas_mouse_position = Vector2(mouse_position.x - canvas_position.x, mouse_position.y - canvas_position.y)
|
|
|
|
cell_mouse_position = Vector2(floor(canvas_mouse_position.x / grid_size), floor(canvas_mouse_position.y / grid_size))
|
2020-10-26 17:01:31 +01:00
|
|
|
cell_color = paint_canvas.get_pixel(cell_mouse_position.x, cell_mouse_position.y)
|
2019-08-04 09:57:42 +02:00
|
|
|
|
2020-10-26 17:01:31 +01:00
|
|
|
if (paint_canvas.mouse_in_region and paint_canvas.mouse_on_top):
|
2019-08-04 09:57:42 +02:00
|
|
|
brush_process()
|
|
|
|
|
|
|
|
#Render the highlighting stuff
|
|
|
|
update()
|
|
|
|
|
|
|
|
#Canvas Shift Moving
|
2020-10-25 18:39:10 +01:00
|
|
|
if not mouse_position == last_mouse_position:
|
2020-10-26 17:01:31 +01:00
|
|
|
if paint_canvas.has_focus():
|
2020-10-25 18:39:10 +01:00
|
|
|
if Input.is_key_pressed(KEY_SHIFT):
|
|
|
|
if Input.is_mouse_button_pressed(BUTTON_LEFT):
|
2019-08-04 09:57:42 +02:00
|
|
|
var relative = mouse_position - last_mouse_position
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas.rect_position += relative
|
2019-08-04 09:57:42 +02:00
|
|
|
allow_drawing = false
|
|
|
|
else:
|
|
|
|
allow_drawing = true
|
|
|
|
|
|
|
|
#Update last variables with the current variables
|
2020-10-25 18:39:10 +01:00
|
|
|
last_mouse_position = mouse_position
|
|
|
|
last_canvas_position = canvas_position
|
|
|
|
last_canvas_mouse_position = canvas_mouse_position
|
|
|
|
last_cell_mouse_position = cell_mouse_position
|
|
|
|
last_cell_color = cell_color
|
|
|
|
|
|
|
|
|
|
|
|
func _handle_cut():
|
|
|
|
if Input.is_mouse_button_pressed(BUTTON_RIGHT):
|
|
|
|
_just_cut = false
|
|
|
|
_show_cut = false
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas.clear_preview_layer()
|
2020-10-25 18:39:10 +01:00
|
|
|
brush_mode = _previous_tool
|
|
|
|
_selection = []
|
|
|
|
return
|
|
|
|
|
2020-10-26 17:01:31 +01:00
|
|
|
# if Input.is_mouse_button_pressed(BUTTON_LEFT):
|
|
|
|
# for pixel_pos in paint_canvas.get_pixels_from_line(cell_mouse_position, last_cell_mouse_position):
|
|
|
|
# for pixel in _selection:
|
|
|
|
# var pos = pixel[0]
|
|
|
|
# pos -= _cut_pos
|
|
|
|
# pos += pixel_pos
|
|
|
|
# paint_canvas.set_pixel_v(pos, pixel[1])
|
2020-10-25 18:39:10 +01:00
|
|
|
else:
|
|
|
|
if _last_preview_draw_cell_pos == cell_mouse_position:
|
|
|
|
return
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas.clear_preview_layer()
|
2020-10-25 18:39:10 +01:00
|
|
|
for pixel in _selection:
|
|
|
|
var pos = pixel[0]
|
|
|
|
pos -= _cut_pos
|
|
|
|
pos += cell_mouse_position
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas.set_pixel_v(pos, pixel[1])
|
2020-10-25 18:39:10 +01:00
|
|
|
_last_preview_draw_cell_pos = cell_mouse_position
|
|
|
|
|
2019-08-04 09:57:42 +02:00
|
|
|
|
|
|
|
func brush_process():
|
2020-10-25 18:39:10 +01:00
|
|
|
if _just_cut:
|
|
|
|
_handle_cut()
|
|
|
|
return
|
2020-10-26 17:01:31 +01:00
|
|
|
|
2019-08-04 09:57:42 +02:00
|
|
|
if Input.is_mouse_button_pressed(BUTTON_LEFT):
|
2020-10-26 17:01:31 +01:00
|
|
|
# var arr = GEUtils.get_pixels_in_line(cell_mouse_position, last_cell_mouse_position)
|
|
|
|
# paint_canvas.set_pixel_arr(arr, selected_color)
|
|
|
|
do_action([cell_mouse_position, last_cell_mouse_position, selected_color])
|
2020-10-25 18:39:10 +01:00
|
|
|
return
|
2020-10-26 17:01:31 +01:00
|
|
|
else:
|
|
|
|
commit_action()
|
|
|
|
|
|
|
|
return
|
|
|
|
if Input.is_mouse_button_pressed(BUTTON_LEFT):
|
2020-10-25 18:39:10 +01:00
|
|
|
match brush_mode:
|
|
|
|
Tools.PAINT:
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas.set_pixel_arr(GEUtils.get_pixels_in_line(cell_mouse_position, last_cell_mouse_position), selected_color)
|
2020-10-25 18:39:10 +01:00
|
|
|
Tools.BRUSH:
|
2020-10-26 17:01:31 +01:00
|
|
|
for pixel_pos in GEUtils.get_pixels_in_line(cell_mouse_position, last_cell_mouse_position):
|
2020-10-25 18:39:10 +01:00
|
|
|
for off in BrushPrefabs.list[selected_brush_prefab]:
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas.set_pixel_v(pixel_pos + off, selected_color)
|
2020-10-25 18:39:10 +01:00
|
|
|
Tools.LINE:
|
|
|
|
if _left_mouse_pressed_start_pos == Vector2.ZERO:
|
|
|
|
_left_mouse_pressed_start_pos = cell_mouse_position
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas.clear_preview_layer()
|
|
|
|
paint_canvas.set_pixels_from_line(
|
2020-10-25 18:39:10 +01:00
|
|
|
cell_mouse_position, _left_mouse_pressed_start_pos, selected_color)
|
2019-11-23 12:33:43 +01:00
|
|
|
|
2020-10-25 18:39:10 +01:00
|
|
|
Tools.RECT:
|
|
|
|
if _left_mouse_pressed_start_pos == Vector2.ZERO:
|
|
|
|
_left_mouse_pressed_start_pos = cell_mouse_position
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas.clear_preview_layer()
|
2020-10-25 18:39:10 +01:00
|
|
|
|
|
|
|
var p = _left_mouse_pressed_start_pos
|
|
|
|
var s = cell_mouse_position - _left_mouse_pressed_start_pos
|
|
|
|
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas.set_pixels_from_line(
|
2020-10-25 18:39:10 +01:00
|
|
|
p, p + Vector2(s.x, 0), selected_color)
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas.set_pixels_from_line(
|
2020-10-25 18:39:10 +01:00
|
|
|
p, p + Vector2(0, s.y), selected_color)
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas.set_pixels_from_line(
|
2020-10-25 18:39:10 +01:00
|
|
|
p + s, p + s + Vector2(0, -s.y), selected_color)
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas.set_pixels_from_line(
|
2020-10-25 18:39:10 +01:00
|
|
|
p + s, p + s + Vector2(-s.x, 0), selected_color)
|
|
|
|
|
|
|
|
Tools.DARKEN:
|
2020-10-26 17:01:31 +01:00
|
|
|
var pixels = paint_canvas.get_pixels_from_line(cell_mouse_position, last_cell_mouse_position)
|
2020-10-25 18:39:10 +01:00
|
|
|
var val = 0.9
|
|
|
|
for pixel in pixels:
|
|
|
|
if _last_drawn_pixel == pixel:
|
|
|
|
continue
|
|
|
|
_last_drawn_pixel = pixel
|
|
|
|
|
2020-10-26 17:01:31 +01:00
|
|
|
var new_color = paint_canvas.get_pixel_cell_color(pixel.x, pixel.y)
|
2020-10-25 18:39:10 +01:00
|
|
|
new_color.r *= val
|
|
|
|
new_color.g *= val
|
|
|
|
new_color.b *= val
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas.set_pixel_v(pixel, new_color)
|
2020-10-25 18:39:10 +01:00
|
|
|
|
|
|
|
Tools.BRIGHTEN:
|
2020-10-26 17:01:31 +01:00
|
|
|
var pixels = paint_canvas.get_pixels_from_line(cell_mouse_position, last_cell_mouse_position)
|
2020-10-25 18:39:10 +01:00
|
|
|
var val = 1.1
|
|
|
|
for pixel in pixels:
|
|
|
|
if _last_drawn_pixel == pixel:
|
|
|
|
continue
|
|
|
|
_last_drawn_pixel = pixel
|
|
|
|
|
2020-10-26 17:01:31 +01:00
|
|
|
var new_color = paint_canvas.get_pixel_cell_color(pixel.x, pixel.y)
|
2020-10-25 18:39:10 +01:00
|
|
|
new_color.r *= val
|
|
|
|
new_color.g *= val
|
|
|
|
new_color.b *= val
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas.set_pixel_v(pixel, new_color)
|
2020-10-25 18:39:10 +01:00
|
|
|
|
|
|
|
Tools.COLORPICKER:
|
2020-10-26 17:01:31 +01:00
|
|
|
change_color(paint_canvas.get_pixel_cell_color(cell_mouse_position.x, cell_mouse_position.y))
|
2020-10-25 18:39:10 +01:00
|
|
|
|
|
|
|
Tools.CUT:
|
|
|
|
if _left_mouse_pressed_start_pos == Vector2.ZERO:
|
|
|
|
_left_mouse_pressed_start_pos = cell_mouse_position
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas.clear_preview_layer()
|
2020-10-25 18:39:10 +01:00
|
|
|
|
|
|
|
var p = _left_mouse_pressed_start_pos
|
|
|
|
var s = cell_mouse_position - _left_mouse_pressed_start_pos
|
|
|
|
|
|
|
|
var selection_color = Color(0.8, 0.8, 0.8, 0.5)
|
|
|
|
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas.set_pixels_from_line(
|
2020-10-25 18:39:10 +01:00
|
|
|
p, p + Vector2(s.x, 0), selection_color)
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas.set_pixels_from_line(
|
2020-10-25 18:39:10 +01:00
|
|
|
p, p + Vector2(0, s.y), selection_color)
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas.set_pixels_from_line(
|
2020-10-25 18:39:10 +01:00
|
|
|
p + s, p + s + Vector2(0, -s.y), selection_color)
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas.set_pixels_from_line(
|
2020-10-25 18:39:10 +01:00
|
|
|
p + s, p + s + Vector2(-s.x, 0), selection_color)
|
|
|
|
|
|
|
|
Tools.BUCKET:
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas.flood_fill(cell_mouse_position.x, cell_mouse_position.y, cell_color, selected_color)
|
2020-10-25 18:39:10 +01:00
|
|
|
Tools.RAINBOW:
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas.set_random_pixels_from_line(cell_mouse_position, last_cell_mouse_position)
|
2020-10-25 18:39:10 +01:00
|
|
|
_:
|
|
|
|
print("no brush selected")
|
2020-10-26 17:01:31 +01:00
|
|
|
# paint_canvas.set_pixels_from_line(cell_mouse_position, last_cell_mouse_position, selected_color)
|
|
|
|
|
|
|
|
else:
|
|
|
|
if _current_action and _current_action.can_commit():
|
|
|
|
commit_action()
|
|
|
|
|
|
|
|
if Input.is_mouse_button_pressed(BUTTON_RIGHT):
|
|
|
|
return
|
|
|
|
|
2020-10-25 18:39:10 +01:00
|
|
|
match brush_mode:
|
|
|
|
Tools.PAINT:
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas.set_pixels_from_line(cell_mouse_position, last_cell_mouse_position, Color(0, 0, 0, 0))
|
2020-10-25 18:39:10 +01:00
|
|
|
# Tools.BUCKET:
|
2020-10-26 17:01:31 +01:00
|
|
|
# paint_canvas.flood_fill(cell_mouse_position.x, cell_mouse_position.y, cell_color, Color(0, 0, 0, 0))
|
2020-10-25 18:39:10 +01:00
|
|
|
Tools.BRUSH:
|
2020-10-26 17:01:31 +01:00
|
|
|
for pixel_pos in paint_canvas.get_pixels_from_line(cell_mouse_position, last_cell_mouse_position):
|
2020-10-25 18:39:10 +01:00
|
|
|
for off in BrushPrefabs.list[selected_brush_prefab]:
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas.set_pixel_v(pixel_pos + off, Color(0, 0, 0, 0))
|
2020-10-25 18:39:10 +01:00
|
|
|
Tools.RAINBOW:
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas.set_pixels_from_line(cell_mouse_position, last_cell_mouse_position, Color(0, 0, 0, 0))
|
2020-10-25 18:39:10 +01:00
|
|
|
_:
|
2020-10-26 17:01:31 +01:00
|
|
|
paint_canvas.set_pixels_from_line(cell_mouse_position, last_cell_mouse_position, Color(0, 0, 0, 0))
|
2020-10-25 18:39:10 +01:00
|
|
|
|
2020-10-26 17:01:31 +01:00
|
|
|
if not Input.is_mouse_button_pressed(BUTTON_LEFT):
|
|
|
|
match brush_mode:
|
|
|
|
Tools.LINE:
|
|
|
|
paint_canvas.clear_preview_layer()
|
|
|
|
paint_canvas.set_pixels_from_line(
|
|
|
|
cell_mouse_position, _left_mouse_pressed_start_pos, selected_color)
|
|
|
|
_left_mouse_pressed_start_pos = Vector2.ZERO
|
|
|
|
|
|
|
|
Tools.RECT:
|
|
|
|
paint_canvas.clear_preview_layer()
|
|
|
|
|
|
|
|
var p = _left_mouse_pressed_start_pos
|
|
|
|
var s = cell_mouse_position - _left_mouse_pressed_start_pos
|
|
|
|
|
|
|
|
paint_canvas.set_pixels_from_line(
|
|
|
|
p, p + Vector2(s.x, 0), selected_color)
|
|
|
|
paint_canvas.set_pixels_from_line(
|
|
|
|
p, p + Vector2(0, s.y), selected_color)
|
|
|
|
paint_canvas.set_pixels_from_line(
|
|
|
|
p + s, p + s + Vector2(0, -s.y), selected_color)
|
|
|
|
paint_canvas.set_pixels_from_line(
|
|
|
|
p + s, p + s + Vector2(-s.x, 0), selected_color)
|
|
|
|
_left_mouse_pressed_start_pos = Vector2.ZERO
|
|
|
|
|
|
|
|
Tools.CUT:
|
|
|
|
paint_canvas.clear_preview_layer()
|
|
|
|
|
|
|
|
var p = _left_mouse_pressed_start_pos
|
|
|
|
var s = cell_mouse_position - _left_mouse_pressed_start_pos
|
|
|
|
_cut_pos = p + s / 2
|
|
|
|
_cut_size = s
|
|
|
|
|
|
|
|
for x in range(abs(s.x)+1):
|
|
|
|
for y in range(abs(s.y)+1):
|
|
|
|
var px = x
|
|
|
|
var py = y
|
|
|
|
if s.x < 0:
|
|
|
|
px *= -1
|
|
|
|
if s.y < 0:
|
|
|
|
py *= -1
|
|
|
|
|
|
|
|
var pos = p + Vector2(px, py)
|
|
|
|
var color = paint_canvas.get_pixel_cell_color(pos.x, pos.y)
|
|
|
|
if color.a == 0:
|
|
|
|
continue
|
|
|
|
_selection.append([pos, color])
|
|
|
|
paint_canvas.set_pixel_v(pos, Color.transparent)
|
|
|
|
_left_mouse_pressed_start_pos = Vector2.ZERO
|
|
|
|
_just_cut = true
|
2019-11-23 12:33:43 +01:00
|
|
|
|
2019-08-04 09:57:42 +02:00
|
|
|
|
|
|
|
func update_text_info():
|
2020-10-25 18:39:10 +01:00
|
|
|
var text = ""
|
|
|
|
|
2019-08-04 09:57:42 +02:00
|
|
|
var cell_color_text = cell_color
|
2020-10-25 18:39:10 +01:00
|
|
|
cell_color_text = Color(0, 0, 0, 0)
|
|
|
|
|
|
|
|
text += \
|
|
|
|
str("FPS %s\t" + \
|
|
|
|
"Mouse Position %s\t" + \
|
|
|
|
"Canvas Mouse Position %s \t" + \
|
|
|
|
"Canvas Position %s\t\n" + \
|
|
|
|
"Cell Position %s \t" + \
|
2020-10-26 17:01:31 +01:00
|
|
|
"Cell Color %s\t") % [
|
2020-10-25 18:39:10 +01:00
|
|
|
str(Engine.get_frames_per_second()),
|
|
|
|
str(mouse_position),
|
|
|
|
str(canvas_mouse_position),
|
|
|
|
str(canvas_position),
|
|
|
|
str(cell_mouse_position),
|
|
|
|
str(cell_color_text),
|
|
|
|
]
|
|
|
|
|
|
|
|
find_node("DebugTextDisplay").display_text(text)
|
2019-08-04 09:57:42 +02:00
|
|
|
|
|
|
|
|
2020-10-25 18:39:10 +01:00
|
|
|
func select_layer(layer_name: String):
|
|
|
|
print("select layer: ", layer_name)
|
2019-08-04 09:57:42 +02:00
|
|
|
|
|
|
|
|
|
|
|
func _on_Save_pressed():
|
|
|
|
get_node("SaveFileDialog").show()
|
|
|
|
|
2020-10-25 18:39:10 +01:00
|
|
|
|
|
|
|
|
|
|
|
#---------------------------------------
|
|
|
|
# Actions
|
|
|
|
#---------------------------------------
|
|
|
|
|
|
|
|
|
2020-10-26 17:01:31 +01:00
|
|
|
func get_action():
|
|
|
|
match brush_mode:
|
|
|
|
Tools.PAINT:
|
|
|
|
return GEPencil.new()
|
|
|
|
return null
|
|
|
|
|
|
|
|
|
|
|
|
func do_action(data: Array):
|
|
|
|
if _current_action == null:
|
|
|
|
_redo_history.clear()
|
|
|
|
_current_action = GEPencil.new()
|
|
|
|
_current_action.do_action(paint_canvas, data)
|
|
|
|
|
|
|
|
|
|
|
|
func commit_action():
|
|
|
|
if not _current_action:
|
|
|
|
return
|
|
|
|
var action = GEPencil.new()
|
|
|
|
action.action_data = _current_action.action_data
|
|
|
|
if not "action_data" in action:
|
|
|
|
print(action.get_class())
|
|
|
|
return
|
|
|
|
action.action_data = _current_action.action_data.duplicate(true)
|
2020-10-25 18:39:10 +01:00
|
|
|
_actions_history.push_back(action)
|
2020-10-26 17:01:31 +01:00
|
|
|
_current_action.commit_action(paint_canvas)
|
|
|
|
_current_action = null
|
2020-10-25 18:39:10 +01:00
|
|
|
|
|
|
|
|
|
|
|
func redo_action():
|
|
|
|
pass
|
|
|
|
|
|
|
|
|
|
|
|
func undo_action():
|
|
|
|
var action = _actions_history.pop_back()
|
2020-10-26 17:01:31 +01:00
|
|
|
if not action:
|
|
|
|
return
|
|
|
|
action.undo_action(paint_canvas)
|
2020-10-25 18:39:10 +01:00
|
|
|
|
|
|
|
|
|
|
|
#---------------------------------------
|
|
|
|
# Brushes
|
|
|
|
#---------------------------------------
|
|
|
|
|
|
|
|
|
|
|
|
func set_brush(new_mode):
|
|
|
|
if brush_mode == new_mode:
|
|
|
|
return
|
|
|
|
_previous_tool = brush_mode
|
|
|
|
brush_mode = new_mode
|
|
|
|
|
|
|
|
|
|
|
|
func change_color(new_color):
|
|
|
|
if new_color.a == 0:
|
|
|
|
return
|
|
|
|
selected_color = new_color
|
|
|
|
find_node("ColorPicker").color = selected_color
|
|
|
|
|
|
|
|
|
|
|
|
func _on_ColorPicker_color_changed(color):
|
|
|
|
selected_color = color
|
|
|
|
|
|
|
|
|
|
|
|
func _on_PaintTool_pressed():
|
|
|
|
brush_mode = Tools.PAINT
|
|
|
|
|
|
|
|
|
|
|
|
func _on_BucketTool_pressed():
|
|
|
|
brush_mode = Tools.BUCKET
|
|
|
|
|
|
|
|
|
2019-08-04 09:57:42 +02:00
|
|
|
func _on_RainbowTool_pressed():
|
2020-10-25 18:39:10 +01:00
|
|
|
set_brush(Tools.RAINBOW)
|
|
|
|
|
|
|
|
|
|
|
|
func _on_BrushTool_pressed():
|
|
|
|
var prev_mode = brush_mode
|
|
|
|
set_brush(Tools.BRUSH)
|
|
|
|
if prev_mode != brush_mode:
|
|
|
|
return
|
|
|
|
selected_brush_prefab += 1
|
|
|
|
selected_brush_prefab = selected_brush_prefab % BrushPrefabs.list.size()
|
|
|
|
var value = float(selected_brush_prefab) / BrushPrefabs.list.size()
|
|
|
|
|
|
|
|
find_node("BrushTool").get("custom_styles/normal").set("bg_color", Color(value, value, value, 1.0))
|
|
|
|
|
|
|
|
|
|
|
|
func _on_LineTool_pressed():
|
|
|
|
set_brush(Tools.LINE)
|
|
|
|
|
|
|
|
|
|
|
|
func _on_RectTool_pressed():
|
|
|
|
set_brush(Tools.RECT)
|
|
|
|
|
|
|
|
|
|
|
|
func _on_DarkenTool_pressed():
|
|
|
|
set_brush(Tools.DARKEN)
|
|
|
|
|
|
|
|
|
|
|
|
func _on_BrightenTool_pressed():
|
|
|
|
set_brush(Tools.BRIGHTEN)
|
|
|
|
|
|
|
|
|
|
|
|
func _on_ColorPickerTool_pressed():
|
|
|
|
set_brush(Tools.COLORPICKER)
|
|
|
|
|
|
|
|
|
|
|
|
func _on_CutTool_pressed():
|
|
|
|
set_brush(Tools.CUT)
|
|
|
|
|
|
|
|
|
|
|
|
func _on_Editor_visibility_changed():
|
|
|
|
pause_mode = not visible
|
|
|
|
|
|
|
|
|
|
|
|
func _connect_layer_buttons():
|
|
|
|
for layer_btn in get_tree().get_nodes_in_group("layer"):
|
|
|
|
if layer_btn.is_connected("pressed", self, "select_layer"):
|
|
|
|
continue
|
|
|
|
layer_btn.connect("pressed", self, "select_layer", [get_layer_by_button_name(layer_btn.name)])
|
|
|
|
layer_btn.find_node("Visible").connect("pressed", self, "toggle_layer_visibility",
|
|
|
|
[layer_btn.find_node("Visible"), get_layer_by_button_name(layer_btn.name)])
|
|
|
|
layer_btn.find_node("Up").connect("pressed", self, "move_up", [layer_btn])
|
|
|
|
layer_btn.find_node("Down").connect("pressed", self, "move_down", [layer_btn])
|
|
|
|
|
|
|
|
|
|
|
|
func toggle_layer_visibility(button, layer_name: String):
|
|
|
|
print("toggling: ", layer_name)
|
2020-10-26 17:01:31 +01:00
|
|
|
print(paint_canvas.layers.keys())
|
|
|
|
paint_canvas.toggle_layer_visibility(layer_name)
|
2020-10-25 18:39:10 +01:00
|
|
|
|
|
|
|
|
|
|
|
func add_new_layer():
|
|
|
|
var layers = get_tree().get_nodes_in_group("layer")
|
|
|
|
var new_layer = layers.back().duplicate()
|
|
|
|
find_node("Layers").add_child_below_node(layers.back(), new_layer, true)
|
|
|
|
_total_added_layers += 1
|
|
|
|
new_layer.text = "Layer " + str(_total_added_layers)
|
|
|
|
|
2020-10-26 17:01:31 +01:00
|
|
|
var new_layer_name = paint_canvas.add_new_layer(new_layer.name)
|
2020-10-25 18:39:10 +01:00
|
|
|
|
|
|
|
_layer_button_ref[new_layer_name] = new_layer
|
|
|
|
|
|
|
|
_connect_layer_buttons()
|
|
|
|
|
|
|
|
print("added layer: ", new_layer_name, "(total:", layers.size(), ")")
|
|
|
|
|
|
|
|
|
|
|
|
func remove_active_layer():
|
|
|
|
if _layer_button_ref.size() < 2:
|
|
|
|
return
|
|
|
|
|
2020-10-26 17:01:31 +01:00
|
|
|
_layer_button_ref[paint_canvas.active_layer].get_parent().remove_child(_layer_button_ref[paint_canvas.active_layer])
|
|
|
|
_layer_button_ref[paint_canvas.active_layer].queue_free()
|
|
|
|
_layer_button_ref.erase(paint_canvas.active_layer)
|
|
|
|
paint_canvas.remove_layer(paint_canvas.active_layer)
|
2020-10-25 18:39:10 +01:00
|
|
|
|
|
|
|
|
|
|
|
func duplicate_active_layer():
|
|
|
|
# copy the last layer button (or the initial one)
|
|
|
|
var layer_buttons = get_tree().get_nodes_in_group("layer")
|
|
|
|
var new_layer_button = layer_buttons.back().duplicate()
|
|
|
|
find_node("Layers").add_child_below_node(layer_buttons.back(), new_layer_button, true)
|
|
|
|
|
|
|
|
_total_added_layers += 1 # for keeping track...
|
|
|
|
new_layer_button.text = "Layer " + str(_total_added_layers)
|
|
|
|
|
2020-10-26 17:01:31 +01:00
|
|
|
var new_layer_name = paint_canvas.duplicate_layer(paint_canvas.active_layer, new_layer_button.name)
|
2020-10-25 18:39:10 +01:00
|
|
|
|
|
|
|
_layer_button_ref[new_layer_name] = new_layer_button
|
|
|
|
|
|
|
|
_connect_layer_buttons()
|
|
|
|
|
|
|
|
print("added layer: ", new_layer_name, " (total:", layer_buttons.size(), ")")
|
|
|
|
|
|
|
|
|
|
|
|
func get_layer_by_button_name(button_name: String):
|
|
|
|
for layer_name in _layer_button_ref:
|
|
|
|
var button = _layer_button_ref[layer_name]
|
|
|
|
if button.name == button_name:
|
|
|
|
return layer_name
|
|
|
|
return null
|
|
|
|
|
|
|
|
|
|
|
|
func move_down(layer_btn, button_name: String):
|
|
|
|
print("move_up: ", button_name)
|
|
|
|
var layer_name = get_layer_by_button_name(button_name)
|
2020-10-26 17:01:31 +01:00
|
|
|
var chunk_node = paint_canvas.layers[layer_name].chunks
|
2020-10-25 18:39:10 +01:00
|
|
|
chunk_node.get_parent().move_child(chunk_node, max(chunk_node.get_index() + 1, 0))
|
|
|
|
layer_btn.get_parent().move_child(layer_btn, max(layer_btn.get_index() + 1, 0))
|
|
|
|
|
|
|
|
|
|
|
|
func move_up(layer_btn, button_name: String):
|
|
|
|
print("move_up: ", button_name)
|
|
|
|
var layer_name = get_layer_by_button_name(button_name)
|
2020-10-26 17:01:31 +01:00
|
|
|
var chunk_node = paint_canvas.layers[layer_name].chunks
|
2020-10-25 18:39:10 +01:00
|
|
|
chunk_node.get_parent().move_child(chunk_node,
|
|
|
|
min(chunk_node.get_index() - 1, chunk_node.get_parent().get_child_count() - 1))
|
|
|
|
layer_btn.get_parent().move_child(layer_btn,
|
|
|
|
min(layer_btn.get_index() - 1, layer_btn.get_parent().get_child_count() - 1))
|
|
|
|
|
|
|
|
|
|
|
|
func _on_Button_pressed():
|
|
|
|
add_new_layer()
|
|
|
|
|
|
|
|
|
|
|
|
|