GraphicsEditor/addons
2020-10-26 17:01:31 +01:00
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godot-plugin-refresher changed editor to tab editor, ...... 2020-10-25 18:39:10 +01:00
graphics_editor reimplementd how pixels are drawn, not suing texture but hte draw_rect method which shouldn't take that much performance, also acxcessing the pxiels per idx (1D) with x_pos + y_pos * canvas_width = idx 2020-10-26 17:01:31 +01:00