material-maker/README.md

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# Material Maker
This is a tool based on [Godot Engine](https://godotengine.org/) that can
be used to create textures procedurally and paint 3D models.
Its user interface is based on Godot's GraphEdit node: textures and brushes are
described as interconnected nodes.
## Download
- **[Download on itch.io](https://rodzilla.itch.io/material-maker)**
On Windows, you can also install Material Maker using [Scoop](https://scoop.sh):
```text
scoop bucket add extras
scoop install material-maker
```
... or [Chocolatey](https://chocolatey.org/) (default or portable install):
```text
choco install material-maker
```
```text
choco install material-maker.portable
```
Can't wait for next release? Automated builds from master branch are available (use at your own risk):
<a href="https://github.com/RodZill4/material-maker/actions">
<img src="https://github.com/RodZill4/material-maker/workflows/dev-desktop-builds/badge.svg" alt="Build Passing" />
</a>
## Documentation
- **[User manual](https://rodzill4.github.io/material-maker/doc/)**
## Translations
Translation files can be installed using the **Install** button in the **Preferences** dialog.
- [Chinese translation](https://raw.githubusercontent.com/RodZill4/material-maker/f1be50b21a0f4991ac39e12a5362f5c5eb4c83a0/material_maker/locale/translations/zh.csv) (Created by **free_king**)
## Community
- **[Discord server](https://discord.gg/PF5V3mFwFM)**
- **[Material Maker subreddit](https://www.reddit.com/r/MaterialMaker/)**
## Screenshot
![Screenshot](material_maker/doc/images/screenshot.png)
## License
Copyright (c) 2018-2021 Rodolphe Suescun and contributors
Unless otherwise specified, files in this repository are licensed under the
MIT license. See [LICENSE.md](LICENSE.md) for more information.