material-maker/addons/material_maker/nodes/tones_map.mmg

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{
"name": "tones_map",
"node_position": {
"x": 0,
"y": 0
},
"parameters": {
"in_max": 1,
"in_min": 0,
"out_max": 1,
"out_min": 0
},
"shader_model": {
"code": "",
"global": "",
"inputs": [
{
"default": "vec4(0.5 ,0.5, 0.5, 1.0)",
"label": "",
"longdesc": "The input image",
"name": "in",
"shortdesc": "Input",
"type": "rgba"
}
],
"instance": "",
"longdesc": "Maps linearly an input tones interval to an output tones interval.",
"name": "Tones map",
"outputs": [
{
"longdesc": "Shows the generated remapped image",
"rgba": "vec4(vec3($out_min)+($in($uv).rgb-vec3($in_min))*vec3(($out_max-$out_min)/($in_max-$in_min)), $in($uv).a)",
"shortdesc": "Output",
"type": "rgba"
}
],
"parameters": [
{
"control": "None",
"default": 0.5,
"label": "Input min",
"longdesc": "The minimum value of the input interval",
"max": 1,
"min": 0,
"name": "in_min",
"shortdesc": "InputMin",
"step": 0.01,
"type": "float"
},
{
"control": "None",
"default": 0.5,
"label": "Input max",
"longdesc": "The maximum value of the input interval",
"max": 1,
"min": 0,
"name": "in_max",
"shortdesc": "InputMax",
"step": 0.01,
"type": "float"
},
{
"control": "None",
"default": 1,
"label": "Output min",
"longdesc": "The minimum value of the output interval",
"max": 1,
"min": 0,
"name": "out_min",
"shortdesc": "OutputMin",
"step": 0.01,
"type": "float"
},
{
"control": "None",
"default": 0.5,
"label": "Output max",
"longdesc": "The maximum value of the output interval",
"max": 1,
"min": 0,
"name": "out_max",
"shortdesc": "OutputMax",
"step": 0.01,
"type": "float"
}
],
"shortdesc": "Tones map"
},
"type": "shader"
}