{ "name": "tones_map", "node_position": { "x": 0, "y": 0 }, "parameters": { "in_max": 1, "in_min": 0, "out_max": 1, "out_min": 0 }, "shader_model": { "code": "", "global": "", "inputs": [ { "default": "vec4(0.5 ,0.5, 0.5, 1.0)", "label": "", "longdesc": "The input image", "name": "in", "shortdesc": "Input", "type": "rgba" } ], "instance": "", "longdesc": "Maps linearly an input tones interval to an output tones interval.", "name": "Tones map", "outputs": [ { "longdesc": "Shows the generated remapped image", "rgba": "vec4(vec3($out_min)+($in($uv).rgb-vec3($in_min))*vec3(($out_max-$out_min)/($in_max-$in_min)), $in($uv).a)", "shortdesc": "Output", "type": "rgba" } ], "parameters": [ { "control": "None", "default": 0.5, "label": "Input min", "longdesc": "The minimum value of the input interval", "max": 1, "min": 0, "name": "in_min", "shortdesc": "InputMin", "step": 0.01, "type": "float" }, { "control": "None", "default": 0.5, "label": "Input max", "longdesc": "The maximum value of the input interval", "max": 1, "min": 0, "name": "in_max", "shortdesc": "InputMax", "step": 0.01, "type": "float" }, { "control": "None", "default": 1, "label": "Output min", "longdesc": "The minimum value of the output interval", "max": 1, "min": 0, "name": "out_min", "shortdesc": "OutputMin", "step": 0.01, "type": "float" }, { "control": "None", "default": 0.5, "label": "Output max", "longdesc": "The maximum value of the output interval", "max": 1, "min": 0, "name": "out_max", "shortdesc": "OutputMax", "step": 0.01, "type": "float" } ], "shortdesc": "Tones map" }, "type": "shader" }