material-maker/addons/material_maker/nodes/tex3d_apply.mmg

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{
"name": "tex3d_apply",
"node_position": {
"x": 0,
"y": 0
},
"parameters": {
},
"shader_model": {
"code": "",
"global": "",
"inputs": [
{
"default": "0.0",
"label": "Height",
"longdesc": "The height map generated by the Render node",
"name": "z",
"shortdesc": "HeightMap",
"type": "f"
},
{
"default": "0.0",
"label": "Color",
"longdesc": "The color map generated by the Render node",
"name": "c",
"shortdesc": "ColorMap",
"type": "f"
},
{
"default": "vec3(1.0)",
"label": "Texture",
"longdesc": "The 3D texture",
"name": "t",
"shortdesc": "Tex3D",
"type": "tex3d"
}
],
"instance": "",
"longdesc": "Applies 3D textures to a rendered 3D signed distance function scene.",
"name": "TEX3D Apply",
"outputs": [
{
"longdesc": "The textured 3D scene",
"rgb": "$t(vec4($uv, $z($uv), $c($uv)))",
"shortdesc": "Output",
"type": "rgb"
}
],
"parameters": [
],
"shortdesc": "Tex3D Apply"
},
"type": "shader"
}