Commit Graph

501 Commits

Author SHA1 Message Date
RodZill4 455dcc7fde Started optimizing 2D preview
float parameters don't trigger shader regeneration anymore
2020-03-13 07:50:04 +01:00
Rodz Labs 59c9e3b7b1
Merge pull request #93 from RodZill4/dev-export
Added export for Godot, Unity and Unreal and command line arguments support
2020-03-10 22:55:45 +01:00
RodZill4 3ccd3d2e04 Updated documentation with export / command line arguments changes 2020-03-10 22:44:29 +01:00
RodZill4 eb30f4ad1b Fixed screenshot 2020-03-09 20:43:19 +01:00
RodZill4 2b46a6936d Merge branch 'master' into dev-export 2020-03-08 23:14:42 +01:00
Rodz Labs ec65dee27f
Merge pull request #92 from RodZill4/dev-ui
User interface updates
2020-03-08 23:07:50 +01:00
RodZill4 6b919eb23b Updated all nodes screenshots 2020-03-08 23:04:56 +01:00
RodZill4 b0f5bdf228 Fixed bricks example, examples updates 2020-03-08 23:01:39 +01:00
RodZill4 8edb94e9de Hierrachy pane fixes 2020-03-08 21:42:26 +01:00
Rodolphe Suescun 7960ef43d6 Updated user interface documentation 2020-03-08 13:01:24 +01:00
RodZill4 754edea090 optimized hierarchy pane previews and made them configurable 2020-03-06 23:40:09 +01:00
Rodz Labs cb2dfab570
Merge pull request #91 from YeldhamDev/readme_screenshot_fix
Fix screenshot path in README file
2020-03-05 14:00:27 +01:00
Michael Alexsander 92e8aceb63 Fix screenshot path in README file 2020-03-05 09:01:54 -03:00
RodZill4 707c160317 Updated examples 2020-03-03 22:50:18 +01:00
RodZill4 5312f565a6 Updated hierarchy pane to support several preview columns 2020-03-03 22:49:48 +01:00
RodZill4 8283c744d3 Added hierarchy pane 2020-03-02 23:01:27 +01:00
RodZill4 6148004b45 Save layout in the config file 2020-02-29 22:19:55 +01:00
RodZill4 743f5fa8d2 Added autolayout of empty panes 2020-02-29 20:09:06 +01:00
RodZill4 3eb7c1a50b Oops, removed useless messages... 2020-02-29 11:17:05 +01:00
RodZill4 212e004ad4 Removed the "eye" buttons, clicking on the outputs will show the preview 2020-02-29 10:57:11 +01:00
RodZill4 3f679cc348 Added menu to show/hide panes 2020-02-29 08:46:42 +01:00
RodZill4 48fbd55546 Added 2 panel locations on the right and made panels movable 2020-02-28 08:41:17 +01:00
RodZill4 26269b89cf Merge branch 'master' into dev-export 2020-02-27 00:05:02 +01:00
RodZill4 1b29495cbe Fixed default theme 2020-02-27 00:02:53 +01:00
RodZill4 84687d2141 Detect correctly when loading incorrect files 2020-02-26 23:42:19 +01:00
RodZill4 2b593beb32 Updated Godot import plugin to use new material export functions 2020-02-26 22:52:03 +01:00
RodZill4 9f32e2e19a Updated demo export 2020-02-26 08:27:17 +01:00
RodZill4 d1c162d7fb Added support for command line export (#80) 2020-02-26 08:15:16 +01:00
RodZill4 09b3aff5ff Fixed tex3d preview shader 2020-02-25 06:17:51 +01:00
RodZill4 a0e5ad18b6 optimized default theme and updated optimization script 2020-02-25 06:17:23 +01:00
RodZill4 a323f095b5 Fixed export node 2020-02-24 23:29:33 +01:00
RodZill4 88dd22a0d4 Merge branch 'master' into dev-export 2020-02-24 21:41:42 +01:00
RodZill4 863b639be1 Merge branch 'master' into dev-export 2020-02-24 21:40:39 +01:00
Rodz Labs f0b55ade8f
Merge pull request #89 from RodZill4/dev-newnodes
Added tiler nodes
2020-02-24 21:39:04 +01:00
RodZill4 4d45714129 Merge branch 'master' into dev-newnodes 2020-02-24 21:34:07 +01:00
RodZill4 4fd42bc36d Added tiler node and removed obsolete splatter 2020-02-22 18:05:16 +01:00
RodZill4 e6281915af Optimized themes (#76) 2020-02-22 10:05:04 +01:00
RodZill4 b8e9efd307 Addde tiler nodes 2020-02-22 07:56:58 +01:00
RodZill4 023c8840e1 Added export for Unreal engine 2020-02-21 23:02:54 +01:00
RodZill4 b3d5972557 Updated export for Unity 2020-02-19 23:24:34 +01:00
RodZill4 4d73ff1a2b Updated custom file generation in export and Godot export 2020-02-19 08:33:52 +01:00
RodZill4 6883561beb Updated release number and export settings, and added support for .ptex file on the command line 2020-02-19 08:31:49 +01:00
RodZill4 88340b5502 Added .tres file generation for Godot. 2020-02-18 08:47:44 +01:00
RodZill4 c9aab3e831 Started updating export to support multiple target game engines 2020-02-17 08:54:46 +01:00
Rodz Labs 3c44a034ac
Merge pull request #86 from RodZill4/dev-generic
Generic node slots, 2D preview in graphview, 3D textures and splatter nodes
2020-02-16 10:27:37 +01:00
RodZill4 c668a22683 doc_tools update 2020-02-16 10:09:45 +01:00
RodZill4 97a871d171 Merge branch 'master' into dev-generic 2020-02-16 10:09:11 +01:00
RodZill4 70f308e4ed Added tile2x2 to the librray and updated docs 2020-02-16 10:04:49 +01:00
RodZill4 8b1fcc0b22 Added tile 2x2 2020-02-16 09:19:37 +01:00
RodZill4 24864846ec Updated splatters with mask support and added tile2x2 2020-02-16 09:17:49 +01:00