RodZill4
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1cde5c235f
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Added a simple path node (#117)
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2020-05-18 22:12:30 +02:00 |
RodZill4
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8e4fb43606
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Updated sdArc and sdLine (width parameter)
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2020-05-12 07:48:40 +02:00 |
RodZill4
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f1a1574f8e
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Fixed occlusion's node input and output
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2020-05-12 06:39:27 +02:00 |
RodZill4
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8e06243fb3
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Fixed sharpen node and updated screenshot for doc
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2020-05-10 22:30:44 +02:00 |
RodZill4
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0937fa14ca
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Updated nodes dcreenshots for documentation
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2020-05-10 16:16:30 +02:00 |
RodZill4
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9de55d6d58
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Fixed normal map's input and output types
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2020-05-10 10:15:19 +02:00 |
RodZill4
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e25fded15d
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Rewrote convolutions as shader nodes
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2020-05-08 10:36:19 +02:00 |
RodZill4
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b1eb233203
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Added compare and shear nodes
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2020-05-08 10:35:43 +02:00 |
RodZill4
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fe700b4041
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Added input slots to simple pattern nodes to control parameters
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2020-05-08 10:35:22 +02:00 |
RodZill4
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f056a09107
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Fixed random seed inheritance
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2020-05-08 10:32:27 +02:00 |
RodZill4
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bb3c4155bc
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Fixed rotation and added value/opacity parameter to splatters/tilers
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2020-05-01 13:39:50 +02:00 |
Rodz Labs
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771345d6a4
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Merge pull request #108 from escargot-sans-gluten/master
Remove trailing `_` when exporting without suffix
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2020-04-25 16:59:16 +02:00 |
Jummit
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d72e6d6849
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Fix warnings
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2020-04-25 15:04:47 +02:00 |
RodZill4
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5dd4a2df25
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Fixed iterate buffer refresh on input change
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2020-04-25 09:00:46 +02:00 |
RodZill4
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f61557c746
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Added Fill node and companions
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2020-04-24 23:06:15 +02:00 |
RodZill4
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5633853cdf
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Added support for iterate buffer node
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2020-04-24 09:05:45 +02:00 |
RodZill4
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b50bcd3334
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Added Dilate node, updated connection walk so unconnected group inputs don't provide a default function
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2020-04-24 08:35:47 +02:00 |
Relintai
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8abb968c52
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Fix syntax error.
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2020-04-21 14:48:05 +02:00 |
escargot-sans-gluten
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be517adaf1
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Remove trailing `_` when exporting without suffix
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2020-04-21 12:51:30 +02:00 |
RodZill4
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bd868d8a55
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New preview menu, added support for expressions in float parameters
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2020-04-13 09:32:59 +02:00 |
RodZill4
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fe2c83a79a
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Added Axis parameter to 3D primitives
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2020-04-04 07:16:45 +02:00 |
RodZill4
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fd83287000
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Fixed truchet nodes (broken by seed related changes)
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2020-04-03 08:03:51 +02:00 |
RodZill4
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14683e25af
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Fixed default shader data used when shader generation fails
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2020-04-03 08:01:06 +02:00 |
RodZill4
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ab7568ccc5
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Updated renderer to generate 16 bits float images, more histogram optimizations
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2020-03-28 09:50:51 +01:00 |
RodZill4
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b4a122aac1
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Merge branch 'master' into dev-optimize
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2020-03-27 21:09:44 +01:00 |
RodZill4
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cc606137b3
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Added optimization for color parameters
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2020-03-26 21:58:26 +01:00 |
RodZill4
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aad3991734
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Optimized float parameters (now passed as dictionaries)
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2020-03-26 21:24:50 +01:00 |
RodZill4
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9ab8820598
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Optimized gradient parameters (passed as floats when possible)
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2020-03-26 08:56:55 +01:00 |
RodZill4
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8da80e163c
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Fixed shader node and hierarchy pane optimization
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2020-03-25 22:01:02 +01:00 |
RodZill4
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8beaabefdc
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Fixed switch, background 2D preview, node templates and examples
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2020-03-25 19:06:31 +01:00 |
RodZill4
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fd92c57905
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Optimized seed and thumbnail previews
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2020-03-24 19:21:28 +01:00 |
RodZill4
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ef4fbac0a4
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Renamed Tones node and added alpha channel to histogram
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2020-03-21 21:49:05 +01:00 |
RodZill4
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565219ab74
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Started implementing the Tones node
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2020-03-21 17:44:41 +01:00 |
RodZill4
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fcfdcef286
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Merge branch 'master' into dev-optimize
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2020-03-20 07:49:57 +01:00 |
RodZill4
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31545cb20c
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Added float parameter filtering and optimization for texture parameters.
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2020-03-20 07:44:22 +01:00 |
RodZill4
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3c87f2c491
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Optimized 3D preview and buffer nodes
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2020-03-18 21:40:02 +01:00 |
RodZill4
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fc72fd0af4
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Fixed export templates path
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2020-03-15 07:08:07 +01:00 |
RodZill4
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64eeaa14f0
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Fixed lighten, darken modes of TEX3D blend
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2020-03-14 17:58:12 +01:00 |
RodZill4
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455dcc7fde
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Started optimizing 2D preview
float parameters don't trigger shader regeneration anymore
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2020-03-13 07:50:04 +01:00 |
RodZill4
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22bacb6673
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Update hierarchy pane when renaming a group
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2020-03-12 07:51:01 +01:00 |
RodZill4
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7150ac082e
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Merge branch 'master' of https://github.com/RodZill4/material-maker
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2020-03-12 06:07:04 +01:00 |
RodZill4
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f634469ec2
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Fixed typo in perlin & fbm nodes
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2020-03-12 06:06:57 +01:00 |
RodZill4
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2b46a6936d
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Merge branch 'master' into dev-export
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2020-03-08 23:14:42 +01:00 |
RodZill4
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754edea090
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optimized hierarchy pane previews and made them configurable
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2020-03-06 23:40:09 +01:00 |
RodZill4
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8283c744d3
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Added hierarchy pane
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2020-03-02 23:01:27 +01:00 |
RodZill4
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48fbd55546
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Added 2 panel locations on the right and made panels movable
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2020-02-28 08:41:17 +01:00 |
RodZill4
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26269b89cf
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Merge branch 'master' into dev-export
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2020-02-27 00:05:02 +01:00 |
RodZill4
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2b593beb32
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Updated Godot import plugin to use new material export functions
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2020-02-26 22:52:03 +01:00 |
RodZill4
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d1c162d7fb
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Added support for command line export (#80)
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2020-02-26 08:15:16 +01:00 |
RodZill4
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09b3aff5ff
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Fixed tex3d preview shader
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2020-02-25 06:17:51 +01:00 |