Commit Graph

437 Commits

Author SHA1 Message Date
RodZill4 1cde5c235f Added a simple path node (#117) 2020-05-18 22:12:30 +02:00
RodZill4 8e4fb43606 Updated sdArc and sdLine (width parameter) 2020-05-12 07:48:40 +02:00
RodZill4 f1a1574f8e Fixed occlusion's node input and output 2020-05-12 06:39:27 +02:00
RodZill4 8e06243fb3 Fixed sharpen node and updated screenshot for doc 2020-05-10 22:30:44 +02:00
RodZill4 0937fa14ca Updated nodes dcreenshots for documentation 2020-05-10 16:16:30 +02:00
RodZill4 9de55d6d58 Fixed normal map's input and output types 2020-05-10 10:15:19 +02:00
RodZill4 e25fded15d Rewrote convolutions as shader nodes 2020-05-08 10:36:19 +02:00
RodZill4 b1eb233203 Added compare and shear nodes 2020-05-08 10:35:43 +02:00
RodZill4 fe700b4041 Added input slots to simple pattern nodes to control parameters 2020-05-08 10:35:22 +02:00
RodZill4 f056a09107 Fixed random seed inheritance 2020-05-08 10:32:27 +02:00
RodZill4 bb3c4155bc Fixed rotation and added value/opacity parameter to splatters/tilers 2020-05-01 13:39:50 +02:00
Rodz Labs 771345d6a4
Merge pull request #108 from escargot-sans-gluten/master
Remove trailing `_` when exporting without suffix
2020-04-25 16:59:16 +02:00
Jummit d72e6d6849 Fix warnings 2020-04-25 15:04:47 +02:00
RodZill4 5dd4a2df25 Fixed iterate buffer refresh on input change 2020-04-25 09:00:46 +02:00
RodZill4 f61557c746 Added Fill node and companions 2020-04-24 23:06:15 +02:00
RodZill4 5633853cdf Added support for iterate buffer node 2020-04-24 09:05:45 +02:00
RodZill4 b50bcd3334 Added Dilate node, updated connection walk so unconnected group inputs don't provide a default function 2020-04-24 08:35:47 +02:00
Relintai 8abb968c52 Fix syntax error. 2020-04-21 14:48:05 +02:00
escargot-sans-gluten be517adaf1
Remove trailing `_` when exporting without suffix 2020-04-21 12:51:30 +02:00
RodZill4 bd868d8a55 New preview menu, added support for expressions in float parameters 2020-04-13 09:32:59 +02:00
RodZill4 fe2c83a79a Added Axis parameter to 3D primitives 2020-04-04 07:16:45 +02:00
RodZill4 fd83287000 Fixed truchet nodes (broken by seed related changes) 2020-04-03 08:03:51 +02:00
RodZill4 14683e25af Fixed default shader data used when shader generation fails 2020-04-03 08:01:06 +02:00
RodZill4 ab7568ccc5 Updated renderer to generate 16 bits float images, more histogram optimizations 2020-03-28 09:50:51 +01:00
RodZill4 b4a122aac1 Merge branch 'master' into dev-optimize 2020-03-27 21:09:44 +01:00
RodZill4 cc606137b3 Added optimization for color parameters 2020-03-26 21:58:26 +01:00
RodZill4 aad3991734 Optimized float parameters (now passed as dictionaries) 2020-03-26 21:24:50 +01:00
RodZill4 9ab8820598 Optimized gradient parameters (passed as floats when possible) 2020-03-26 08:56:55 +01:00
RodZill4 8da80e163c Fixed shader node and hierarchy pane optimization 2020-03-25 22:01:02 +01:00
RodZill4 8beaabefdc Fixed switch, background 2D preview, node templates and examples 2020-03-25 19:06:31 +01:00
RodZill4 fd92c57905 Optimized seed and thumbnail previews 2020-03-24 19:21:28 +01:00
RodZill4 ef4fbac0a4 Renamed Tones node and added alpha channel to histogram 2020-03-21 21:49:05 +01:00
RodZill4 565219ab74 Started implementing the Tones node 2020-03-21 17:44:41 +01:00
RodZill4 fcfdcef286 Merge branch 'master' into dev-optimize 2020-03-20 07:49:57 +01:00
RodZill4 31545cb20c Added float parameter filtering and optimization for texture parameters. 2020-03-20 07:44:22 +01:00
RodZill4 3c87f2c491 Optimized 3D preview and buffer nodes 2020-03-18 21:40:02 +01:00
RodZill4 fc72fd0af4 Fixed export templates path 2020-03-15 07:08:07 +01:00
RodZill4 64eeaa14f0 Fixed lighten, darken modes of TEX3D blend 2020-03-14 17:58:12 +01:00
RodZill4 455dcc7fde Started optimizing 2D preview
float parameters don't trigger shader regeneration anymore
2020-03-13 07:50:04 +01:00
RodZill4 22bacb6673 Update hierarchy pane when renaming a group 2020-03-12 07:51:01 +01:00
RodZill4 7150ac082e Merge branch 'master' of https://github.com/RodZill4/material-maker 2020-03-12 06:07:04 +01:00
RodZill4 f634469ec2 Fixed typo in perlin & fbm nodes 2020-03-12 06:06:57 +01:00
RodZill4 2b46a6936d Merge branch 'master' into dev-export 2020-03-08 23:14:42 +01:00
RodZill4 754edea090 optimized hierarchy pane previews and made them configurable 2020-03-06 23:40:09 +01:00
RodZill4 8283c744d3 Added hierarchy pane 2020-03-02 23:01:27 +01:00
RodZill4 48fbd55546 Added 2 panel locations on the right and made panels movable 2020-02-28 08:41:17 +01:00
RodZill4 26269b89cf Merge branch 'master' into dev-export 2020-02-27 00:05:02 +01:00
RodZill4 2b593beb32 Updated Godot import plugin to use new material export functions 2020-02-26 22:52:03 +01:00
RodZill4 d1c162d7fb Added support for command line export (#80) 2020-02-26 08:15:16 +01:00
RodZill4 09b3aff5ff Fixed tex3d preview shader 2020-02-25 06:17:51 +01:00