Fixed iterate buffer refresh on input change
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@ -42,6 +42,7 @@ func get_output_defs() -> Array:
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return [ { type="rgba" }, { type="rgba" } ]
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func source_changed(input_port_index : int) -> void:
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current_iteration = 0
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call_deferred("update_shader", input_port_index)
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func follow_input(input_index : int) -> Array:
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