Removed reroll-when-moving behavior
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@ -128,7 +128,8 @@ func _on_seed_menu(id):
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func _on_offset_changed() -> void:
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func _on_offset_changed() -> void:
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generator.set_position(offset)
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generator.set_position(offset)
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reroll_generator_seed()
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# This is the old behavior
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#reroll_generator_seed()
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func _on_gui_input(event) -> void:
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func _on_gui_input(event) -> void:
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if event is InputEventMouseButton and event.pressed:
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if event is InputEventMouseButton and event.pressed:
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