From 88fec56ed696f90ee802b902edf2277c81b32edd Mon Sep 17 00:00:00 2001 From: Rodz Labs Date: Sat, 2 Oct 2021 12:27:34 +0200 Subject: [PATCH] Removed reroll-when-moving behavior --- material_maker/nodes/base.gd | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/material_maker/nodes/base.gd b/material_maker/nodes/base.gd index 4061bf2f..3bdb1d21 100644 --- a/material_maker/nodes/base.gd +++ b/material_maker/nodes/base.gd @@ -128,7 +128,8 @@ func _on_seed_menu(id): func _on_offset_changed() -> void: generator.set_position(offset) - reroll_generator_seed() + # This is the old behavior + #reroll_generator_seed() func _on_gui_input(event) -> void: if event is InputEventMouseButton and event.pressed: