45 lines
1.3 KiB
Plaintext
45 lines
1.3 KiB
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="Glow for 2D"
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config/description="This showcases how to use glow in a 2D game via the WorldEnvironment node.
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Slide the cave image left and right to observe the glow effect at work."
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config/tags=PackedStringArray("2d", "demo", "official", "rendering")
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run/main_scene="res://beach_cave.tscn"
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config/features=PackedStringArray("4.2")
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config/icon="res://icon.webp"
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run/name=""
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[debug]
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gdscript/warnings/untyped_declaration=1
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[display]
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window/size/viewport_width=1080
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window/size/viewport_height=720
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window/stretch/mode="canvas_items"
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window/stretch/aspect="expand"
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[input]
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toggle_glow_map={
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"deadzone": 0.2,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":71,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
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]
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}
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[rendering]
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environment/defaults/default_clear_color=Color(0.0666667, 0.0588235, 0.0431373, 1)
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