b4c73f4888
This updates all links to point to the 4.2 demos instead of the 3.5 ones. Co-authored-by: A Thousand Ships (she/her) <96648715+AThousandShips@users.noreply.github.com> |
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screenshots | ||
README.md | ||
beach_cave.gd | ||
beach_cave.tscn | ||
glow_map.webp | ||
glow_map.webp.import | ||
icon.webp | ||
icon.webp.import | ||
ocean_beach.png | ||
ocean_beach.png.import | ||
ocean_cave.png | ||
ocean_cave.png.import | ||
project.godot |
README.md
Glow for 2D
This showcases how to use glow in a 2D game via the WorldEnvironment node.
Slide the cave image left and right to observe the glow effect at work.
Language: GDScript
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2715