2020-03-08 02:15:58 +01:00
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# Screen Space Shaders
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Several examples of full screen 2D shader processing.
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Many common full-res effects are implemented here for reference.
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Language: [GDSL](https://docs.godotengine.org/en/latest/tutorials/shading/shading_reference/shading_language.html) and GDScript
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2020-07-04 02:30:11 +02:00
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Renderer: GLES 3 (the blur effect is not available in GLES 2, the rest work)
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2020-03-08 02:15:58 +01:00
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2020-09-10 21:13:31 +02:00
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Check out this demo on the asset library: https://godotengine.org/asset-library/asset/122
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2020-03-08 02:15:58 +01:00
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## Screenshots
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![Screenshot](screenshots/whirl.png)
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![Screenshot](screenshots/old_film.png)
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