# Screen Space Shaders Several examples of full screen 2D shader processing. Many common full-res effects are implemented here for reference. Language: [GDSL](https://docs.godotengine.org/en/latest/tutorials/shading/shading_reference/shading_language.html) and GDScript Renderer: GLES 3 (the blur effect is not available in GLES 2, the rest work) Check out this demo on the asset library: https://godotengine.org/asset-library/asset/122 ## Screenshots ![Screenshot](screenshots/whirl.png) ![Screenshot](screenshots/old_film.png)