Relintai
  • Joined on 2023-03-15
Relintai synced commits to master at Relintai/ytdl_link_gen from mirror 2023-08-25 23:58:12 +02:00
21ad8d2ed2 FIx error after a temp file ends up containing null.
00470654f5 Only wait if a channel download happened.
0c6cfd452a Wait a bit between two channel udpates.
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2023-08-24 23:28:10 +02:00
8bf5c70f50 Now VoxelWorld and TerrainWorld inherits from Spatial instead of Navigation, and Terrain2DWorld inherits from Node2D insteaf of Navigation2D, as there is now a proper NavigationServer. Also this will make Node hieararchies involvig them more versatile.
Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2023-08-16 03:11:48 +02:00
5861ad6485 Fix typos in _rpc_id_bind and _rpc_unreliable_id_bind.
Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2023-08-15 10:51:48 +02:00
01c3cd88d5 Make sure rpc binds can take both Strings and StringNames as method names.
c80ee8d7bf Added missing Variant conversion and zero cases.
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2023-08-12 17:31:50 +02:00
ebbcbe1439 Server build github action artifact upload fix try #3.
185e130377 Server build github action artifact upload fix try #2.
f0241c55f4 Added a note and some commented out commands to the container linux build script.
c21704e600 Save artifacts for both the server and the http server github actions.
a0c6731278 Added a http server template build github action.
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Relintai synced commits to main at Relintai/Relintai from mirror 2023-08-12 17:31:50 +02:00
580580394c Update README.md
4738e6995b Update README.md
d1fe528c37 Update README.md
592ca80677 Update README.md
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2023-08-05 22:11:48 +02:00
4bb48a4a5c Ported from godot4: Fix reading Unicode from stdio.
c4e76950fa Pass in variables as intended to CreateProcessW().
5d60b3af04 Ported from Godot4: Fix Windows execute exit code.
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2023-07-25 00:21:50 +02:00
b4fe2b0d38 Added a way to customize the doctype declaration the html tag and the body tag to WebServerRequest.
Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2023-07-22 07:01:50 +02:00
f28b6c0c07 Fix crash in WebServerRequest::get_url_root().
Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2023-07-14 11:11:50 +02:00
bd14315487 Bump version, and set status to development.
Relintai synced commits to refs/tags/v4.0.0 at Relintai/pandemonium_engine from mirror 2023-07-14 11:11:50 +02:00
Relintai synced new reference refs/tags/v4.0.0 to Relintai/pandemonium_engine from mirror 2023-07-14 11:11:50 +02:00
Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2023-07-13 18:51:50 +02:00
a5365f8ca8 Fix build.
11987354ff Updated the changelog file.
de525646e2 Added notes.md file.
87743471c9 Set version to 4.0 instead of 3.12.
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2023-07-11 17:51:51 +02:00
3ae1ad93dc Update the variant types in the windows natvis file.
e27adb573e Improve module scu setup a bit.
272ee82567 Updated the last backport commit.
834cbe8cef Ported: Single Compilation Unit build.
d6018f1818 Build fix.
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2023-07-09 00:31:50 +02:00
b68bbd3bfb Implemented custom response headers for WebServerRequest.
Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2023-07-06 23:31:50 +02:00
3244eab5c5 Fix docs for the write lock part of the RWLock, as it's not re-entrant.
bbbcfacd84 Re-extracted class docs.
be022b610f Bind RWLock, so it's accessible to scripts.
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Relintai synced commits to master at Relintai/mono from mirror 2023-06-29 03:41:59 +02:00
6cce16de89 Ported from godot: C#: Avoid GodotSharp as project assembly name
Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2023-06-29 03:41:50 +02:00
4abd5bd2b3 Updated the last backported commit in the changelog.
5b869f8b54 Ported from godot: Canvas item hierarchical culling
75ceb22100 Revert "Add option in VisibilityEnabler2D to hide the parent for better performance"
ae92596f9b Ported: Add parameters for the Godot Activity starting intent to allow restarting or force-quitting the engine
5f4bc29d13 Ported from godot: Expose the TextEdit control of the script editor
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2023-06-28 19:31:50 +02:00
556ffc09f7 Ported from godot: Fix issue causing the last edited project to open while switching to another one.
e79ea9f3a8 Ported form godot: Fix spatial viewport multitouch detection support
ee54ca3808 Ported from godot: Input - fix just pressed and released with short presses
83468ef10b Added missing descriptions to Input's class docs from godot.
bdaeebce83 Update gamepad button/axis names to match 4.0
Compare 11 commits »
Relintai synced commits to master at Relintai/gdnative_python from mirror 2023-06-25 20:32:37 +02:00
c717ac001a Disable black static check as it seems to have some dependency issues.
52144e7f36 Re-enabled and ran static checks.
bfed962f1f Fix osx upload artifact name.
6b98d2b5c9 Re-enable windows 32 bit builds.
356637f3d9 Use zip for the osx release.
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