A c++ engine module for the godot engine. Contains lots of classes to help with world generation.
Go to file
2023-01-09 14:11:29 +01:00
data Work on fixing compile. 2023-01-09 14:11:29 +01:00
doc_classes Sync classref with current source. 2020-04-20 17:37:18 +02:00
main Work on fixing compile. 2023-01-09 14:11:29 +01:00
queued
.gitignore
config.py Removed Dungeon, DungeonCorridor, and DungeonRoom. Added Building (it's Dungeon but with a cleaned up api.) 2021-04-19 22:28:21 +02:00
config.pyc
LICENSE Update the copyright texts for 2021. 2021-04-19 10:10:32 +02:00
README.md
register_types.cpp Updated register_types.h and cpp to the current godot 4 style. 2023-01-08 15:56:05 +01:00
register_types.h Updated register_types.h and cpp to the current godot 4 style. 2023-01-08 15:56:05 +01:00
SCsub Removed Dungeon, DungeonCorridor, and DungeonRoom. Added Building (it's Dungeon but with a cleaned up api.) 2021-04-19 22:28:21 +02:00
world_generator.cpp Work on fixing compile. 2023-01-09 14:11:29 +01:00
world_generator.h Update the copyright texts for 2021. 2021-04-19 10:10:32 +02:00

World Generator

World generator Engine module. Right now it's mostly data classes.