voxelman/world
2020-04-17 10:15:50 +02:00
..
blocky
default Added an overrideable fonction to VoxelWorld, so the editor plugin will be able to query the correct channel ids, for any particular world. returning -1 will mean not supported. 2020-04-16 21:59:30 +02:00
block_voxel_structure.cpp
block_voxel_structure.h
environment_data.cpp More const qualifiers. 2020-04-16 17:54:32 +02:00
environment_data.h More const qualifiers. 2020-04-16 17:54:32 +02:00
voxel_chunk_prop_data.cpp
voxel_chunk_prop_data.h
voxel_chunk.cpp
voxel_chunk.h
voxel_structure.cpp
voxel_structure.h
voxel_world_editor.cpp Added the surface lists into scroll containers. Also text is now aligned to the left on the buttons. 2020-04-17 02:39:23 +02:00
voxel_world_editor.h Now the world editor will use the channel reported by world's get_channel_index_info. Also it now has support for liquid channels (based on the currently selected tab). 2020-04-17 02:09:24 +02:00
voxel_world.cpp Added 3 more helper functions to voxel world. 2020-04-17 10:15:50 +02:00
voxel_world.h Added 3 more helper functions to voxel world. 2020-04-17 10:15:50 +02:00