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https://github.com/Relintai/voxelman.git
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Now the world editor will use the channel reported by world's get_channel_index_info. Also it now has support for liquid channels (based on the currently selected tab).
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f43e4a2cc4
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35863196d7
@ -104,6 +104,16 @@ bool VoxelWorldEditor::do_input_action(Camera *p_camera, const Point2 &p_point,
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if (ss->intersect_ray(from, to, res)) {
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Vector3 pos;
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int selected_voxel = 0;
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int channel = 0;
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if (_current_tab == 0) {
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channel = _channel_type;
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} else {
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channel = _channel_liquid_type;
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}
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if (channel == -1)
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return false;
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if (_tool_mode == TOOL_MODE_ADD) {
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pos = (res.position + (Vector3(0.1, 0.1, 0.1) * res.normal));
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@ -113,7 +123,7 @@ bool VoxelWorldEditor::do_input_action(Camera *p_camera, const Point2 &p_point,
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selected_voxel = 0;
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}
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_world->set_voxel_at_world_position(pos, selected_voxel, 0);
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_world->set_voxel_at_world_position(pos, selected_voxel, channel);
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return true;
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}
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@ -127,6 +137,9 @@ void VoxelWorldEditor::edit(VoxelWorld *p_world) {
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if (!_world)
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return;
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_channel_type = _world->get_channel_index_info(VoxelWorld::CHANNEL_TYPE_INFO_TYPE);
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_channel_liquid_type = _world->get_channel_index_info(VoxelWorld::CHANNEL_TYPE_INFO_LIQUID);
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spatial_editor = Object::cast_to<SpatialEditorPlugin>(_editor->get_editor_plugin_screen());
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for (int i = 0; i < _surfaces_vbox_container->get_child_count(); ++i) {
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@ -203,15 +216,21 @@ VoxelWorldEditor::VoxelWorldEditor() {
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_world = NULL;
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_selected_type = 0;
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_selected_liquid_type = 0;
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_channel_type = -1;
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_channel_liquid_type = -1;
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_editor = NULL;
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_tool_mode = TOOL_MODE_ADD;
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_current_tab = 0;
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}
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VoxelWorldEditor::VoxelWorldEditor(EditorNode *p_editor) {
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_world = NULL;
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_selected_type = 0;
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_selected_liquid_type = 0;
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_channel_type = -1;
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_channel_liquid_type = -1;
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_editor = p_editor;
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_tool_mode = TOOL_MODE_ADD;
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_current_tab = 0;
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spatial_editor_hb = memnew(HBoxContainer);
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spatial_editor_hb->set_h_size_flags(SIZE_EXPAND_FILL);
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@ -245,6 +264,7 @@ VoxelWorldEditor::VoxelWorldEditor(EditorNode *p_editor) {
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tab_container->set_h_size_flags(SIZE_EXPAND_FILL);
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tab_container->set_v_size_flags(SIZE_EXPAND_FILL);
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tab_container->set_name("Surfaces");
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tab_container->connect("tab_selected", this, "_tab_selected");
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add_child(tab_container);
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_surfaces_vbox_container = memnew(VBoxContainer);
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@ -298,10 +318,15 @@ void VoxelWorldEditor::_on_tool_button_pressed() {
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}
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}
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void VoxelWorldEditor::_tab_selected(int tab) {
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_current_tab = tab;
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}
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void VoxelWorldEditor::_bind_methods() {
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ClassDB::bind_method("_node_removed", &VoxelWorldEditor::_node_removed);
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ClassDB::bind_method("_on_surface_button_pressed", &VoxelWorldEditor::_on_surface_button_pressed);
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ClassDB::bind_method("_on_tool_button_pressed", &VoxelWorldEditor::_on_tool_button_pressed);
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ClassDB::bind_method("_tab_selected", &VoxelWorldEditor::_tab_selected);
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}
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void VoxelWorldEditorPlugin::_notification(int p_what) {
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@ -64,6 +64,7 @@ protected:
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void _node_removed(Node *p_node);
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void _on_surface_button_pressed();
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void _on_tool_button_pressed();
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void _tab_selected(int tab);
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private:
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VBoxContainer *_surfaces_vbox_container;
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@ -81,6 +82,11 @@ private:
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SpatialEditorPlugin *spatial_editor;
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EditorNode *_editor;
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int _channel_type;
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int _channel_liquid_type;
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int _current_tab;
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};
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class VoxelWorldEditorPlugin : public EditorPlugin {
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