voxelman/meshers
2020-04-06 14:52:18 +02:00
..
blocky Created a default version from world, and the mesher. Also added a BuildFlags enum to VoxelChunkDefault. Converted a few properties to use this. 2020-04-06 13:41:45 +02:00
cubic_mesher Moved _bake_colors and _bake_liquid_colors into VoxelMesherDefault. Also made the other meshers inherit it. 2020-04-06 14:21:46 +02:00
default Don't bake colors, if lighting is disabled. 2020-04-06 14:23:49 +02:00
transvoxel_uv_mesher Renamed VoxelMesherTransvoxel to VoxelMesherUVTransvoxel. 2020-04-06 14:52:18 +02:00
voxel_mesher.cpp Moved _bake_colors and _bake_liquid_colors into VoxelMesherDefault. Also made the other meshers inherit it. 2020-04-06 14:21:46 +02:00
voxel_mesher.h Moved _bake_colors and _bake_liquid_colors into VoxelMesherDefault. Also made the other meshers inherit it. 2020-04-06 14:21:46 +02:00