mirror of
https://github.com/Relintai/voxelman.git
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Renamed VoxelMesherTransvoxel to VoxelMesherUVTransvoxel.
This commit is contained in:
parent
81dc8bcb36
commit
28ce072e51
2
SCsub
2
SCsub
@ -24,7 +24,7 @@ sources = [
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"meshers/voxel_mesher.cpp",
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"meshers/transvoxel_uv_mesher/transvoxel_cell_data.cpp",
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"meshers/transvoxel_uv_mesher/voxel_mesher_transvoxel.cpp",
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"meshers/transvoxel_uv_mesher/voxel_mesher_uv_transvoxel.cpp",
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"meshers/transvoxel_uv_mesher/transvoxel_tables.cpp",
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"meshers/blocky/voxel_mesher_blocky.cpp",
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@ -20,7 +20,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "voxel_mesher_transvoxel.h"
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#include "voxel_mesher_uv_transvoxel.h"
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#include "../../world/default/voxel_chunk_default.h"
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#include "../../world/voxel_chunk.h"
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@ -28,14 +28,14 @@ SOFTWARE.
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#include "core/dictionary.h"
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#include "servers/visual_server.h"
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int VoxelMesherTransvoxel::get_texture_scale() const {
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int VoxelMesherUVTransvoxel::get_texture_scale() const {
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return _texture_scale;
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}
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void VoxelMesherTransvoxel::set_texture_scale(const int value) {
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void VoxelMesherUVTransvoxel::set_texture_scale(const int value) {
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_texture_scale = value;
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}
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void VoxelMesherTransvoxel::get_voxel_type_array(int *arr, Ref<VoxelChunk> chunk, const int x, const int y, const int z, const int size) {
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void VoxelMesherUVTransvoxel::get_voxel_type_array(int *arr, Ref<VoxelChunk> chunk, const int x, const int y, const int z, const int size) {
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arr[0] = chunk->get_voxel(x, y, z, VoxelChunkDefault::DEFAULT_CHANNEL_TYPE);
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arr[1] = chunk->get_voxel(x, y + size, z, VoxelChunkDefault::DEFAULT_CHANNEL_TYPE);
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arr[2] = chunk->get_voxel(x, y, z + size, VoxelChunkDefault::DEFAULT_CHANNEL_TYPE);
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@ -45,7 +45,7 @@ void VoxelMesherTransvoxel::get_voxel_type_array(int *arr, Ref<VoxelChunk> chunk
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arr[6] = chunk->get_voxel(x + size, y, z + size, VoxelChunkDefault::DEFAULT_CHANNEL_TYPE);
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arr[7] = chunk->get_voxel(x + size, y + size, z + size, VoxelChunkDefault::DEFAULT_CHANNEL_TYPE);
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}
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int VoxelMesherTransvoxel::get_case_code_from_arr(const int *data) {
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int VoxelMesherUVTransvoxel::get_case_code_from_arr(const int *data) {
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int case_code = 0;
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if (data[0] != 0)
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@ -74,7 +74,7 @@ int VoxelMesherTransvoxel::get_case_code_from_arr(const int *data) {
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return case_code;
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}
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int VoxelMesherTransvoxel::get_case_code(Ref<VoxelChunk> chunk, const int x, const int y, const int z, const int size) {
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int VoxelMesherUVTransvoxel::get_case_code(Ref<VoxelChunk> chunk, const int x, const int y, const int z, const int size) {
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int case_code = 0;
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if (chunk->get_voxel(x, y, z, VoxelChunkDefault::DEFAULT_CHANNEL_TYPE) != 0)
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@ -104,7 +104,7 @@ int VoxelMesherTransvoxel::get_case_code(Ref<VoxelChunk> chunk, const int x, con
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return case_code;
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}
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int VoxelMesherTransvoxel::get_voxel_type(Ref<VoxelChunk> chunk, const int x, const int y, const int z, const int size) {
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int VoxelMesherUVTransvoxel::get_voxel_type(Ref<VoxelChunk> chunk, const int x, const int y, const int z, const int size) {
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int type = 0;
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type = chunk->get_voxel(x, y + size, z, VoxelChunkDefault::DEFAULT_CHANNEL_TYPE);
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@ -147,7 +147,7 @@ int VoxelMesherTransvoxel::get_voxel_type(Ref<VoxelChunk> chunk, const int x, co
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return type;
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}
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void VoxelMesherTransvoxel::_add_chunk(Ref<VoxelChunk> p_chunk) {
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void VoxelMesherUVTransvoxel::_add_chunk(Ref<VoxelChunk> p_chunk) {
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Ref<VoxelChunkDefault> chunk = p_chunk;
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ERR_FAIL_COND(!chunk.is_valid());
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@ -400,80 +400,80 @@ void VoxelMesherTransvoxel::_add_chunk(Ref<VoxelChunk> p_chunk) {
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remove_doubles_hashed();
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}
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Vector3 VoxelMesherTransvoxel::corner_id_to_vertex(int corner_id) const {
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Vector3 VoxelMesherUVTransvoxel::corner_id_to_vertex(int corner_id) const {
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ERR_FAIL_COND_V(corner_id < 0 || corner_id > 8, Vector3());
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return transvoxel_vertices[corner_id];
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}
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int VoxelMesherTransvoxel::get_regular_cell_class(int index) const {
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int VoxelMesherUVTransvoxel::get_regular_cell_class(int index) const {
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return static_cast<int>(regularCellClass[index]);
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}
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Ref<TransvoxelCellData> VoxelMesherTransvoxel::get_regular_cell_data(int index) const {
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Ref<TransvoxelCellData> VoxelMesherUVTransvoxel::get_regular_cell_data(int index) const {
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return _regular_cell_datas[index];
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}
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int VoxelMesherTransvoxel::get_regular_vertex_data(int index1, int index2) const {
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int VoxelMesherUVTransvoxel::get_regular_vertex_data(int index1, int index2) const {
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//return static_cast<int>(regularVertexData[index1][index2]);
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return regularVertexData[index1][index2];
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}
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//void VoxelMesherTransvoxel::set_regular_vertex_data(int index1, int index2, int value) {
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//void VoxelMesherUVTransvoxel::set_regular_vertex_data(int index1, int index2, int value) {
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// ERR_FAIL_INDEX(index1, 256);
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// ERR_FAIL_INDEX(index2, 13);
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// regularVertexData[index1][index2] = value;
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//}
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int VoxelMesherTransvoxel::get_regular_vertex_data_first_vertex(int index1, int index2) const {
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int VoxelMesherUVTransvoxel::get_regular_vertex_data_first_vertex(int index1, int index2) const {
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int vert1 = regularVertexData[index1][index2] & 0x000F;
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return vert1;
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}
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int VoxelMesherTransvoxel::get_regular_vertex_data_second_vertex(int index1, int index2) const {
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int VoxelMesherUVTransvoxel::get_regular_vertex_data_second_vertex(int index1, int index2) const {
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int vert2 = (regularVertexData[index1][index2] & 0x00F0) >> 4;
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return vert2;
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}
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Vector3 VoxelMesherTransvoxel::get_regular_vertex_first_position(int index1, int index2) const {
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Vector3 VoxelMesherUVTransvoxel::get_regular_vertex_first_position(int index1, int index2) const {
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int vert = regularVertexData[index1][index2] & 0x000F;
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return transvoxel_vertices[vert];
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}
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Vector3 VoxelMesherTransvoxel::get_regular_vertex_second_position(int index1, int index2) const {
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Vector3 VoxelMesherUVTransvoxel::get_regular_vertex_second_position(int index1, int index2) const {
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int vert = (regularVertexData[index1][index2] & 0x00F0) >> 4;
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return transvoxel_vertices[vert];
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}
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Vector3 VoxelMesherTransvoxel::get_regular_vertex_direction(int index1, int index2) const {
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Vector3 VoxelMesherUVTransvoxel::get_regular_vertex_direction(int index1, int index2) const {
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int vert1 = regularVertexData[index1][index2] & 0x000F;
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int vert2 = (regularVertexData[index1][index2] & 0x00F0) >> 4;
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return transvoxel_vertices[vert2] - transvoxel_vertices[vert1];
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}
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int VoxelMesherTransvoxel::get_transition_cell_class(int index) const {
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int VoxelMesherUVTransvoxel::get_transition_cell_class(int index) const {
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return static_cast<int>(transitionCellClass[index]);
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}
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Ref<TransvoxelCellData> VoxelMesherTransvoxel::get_transition_cell_data(int index) const {
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Ref<TransvoxelCellData> VoxelMesherUVTransvoxel::get_transition_cell_data(int index) const {
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return _transition_cell_data[index];
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}
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int VoxelMesherTransvoxel::get_transition_corner_data(int index) const {
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int VoxelMesherUVTransvoxel::get_transition_corner_data(int index) const {
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return static_cast<int>(transitionCornerData[index]);
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}
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int VoxelMesherTransvoxel::get_transition_vertex_data(int index1, int index2) const {
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int VoxelMesherUVTransvoxel::get_transition_vertex_data(int index1, int index2) const {
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return static_cast<int>(transitionVertexData[index1][index2]);
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}
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int VoxelMesherTransvoxel::get_transition_vertex_data_first_vertex(int index1, int index2) const {
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int VoxelMesherUVTransvoxel::get_transition_vertex_data_first_vertex(int index1, int index2) const {
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unsigned short val = transitionVertexData[index1][index2];
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unsigned short vert = val & 0x000F;
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@ -481,7 +481,7 @@ int VoxelMesherTransvoxel::get_transition_vertex_data_first_vertex(int index1, i
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return static_cast<int>(vert);
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}
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int VoxelMesherTransvoxel::get_transition_vertex_data_second_vertex(int index1, int index2) const {
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int VoxelMesherUVTransvoxel::get_transition_vertex_data_second_vertex(int index1, int index2) const {
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unsigned short val = transitionVertexData[index1][index2];
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unsigned short vert = (val & 0x00F0) >> 4;
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@ -489,26 +489,26 @@ int VoxelMesherTransvoxel::get_transition_vertex_data_second_vertex(int index1,
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return static_cast<int>(vert);
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}
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Vector3 VoxelMesherTransvoxel::get_transition_vertex_first_position(int index1, int index2) const {
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Vector3 VoxelMesherUVTransvoxel::get_transition_vertex_first_position(int index1, int index2) const {
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int vert = transitionVertexData[index1][index2] & 0x000F;
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return transvoxel_vertices[vert];
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}
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Vector3 VoxelMesherTransvoxel::get_transition_vertex_second_position(int index1, int index2) const {
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Vector3 VoxelMesherUVTransvoxel::get_transition_vertex_second_position(int index1, int index2) const {
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int vert = (transitionVertexData[index1][index2] & 0x00F0) >> 4;
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return transvoxel_vertices[vert];
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}
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Vector3 VoxelMesherTransvoxel::get_transition_vertex_direction(int index1, int index2) const {
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Vector3 VoxelMesherUVTransvoxel::get_transition_vertex_direction(int index1, int index2) const {
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int vert1 = transitionVertexData[index1][index2] & 0x000F;
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int vert2 = (transitionVertexData[index1][index2] & 0x00F0) >> 4;
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return transvoxel_vertices[vert2] - transvoxel_vertices[vert1];
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}
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VoxelMesherTransvoxel::VoxelMesherTransvoxel() {
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VoxelMesherUVTransvoxel::VoxelMesherUVTransvoxel() {
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_format = VisualServer::ARRAY_FORMAT_NORMAL | VisualServer::ARRAY_FORMAT_COLOR | VisualServer::ARRAY_FORMAT_TEX_UV | VisualServer::ARRAY_FORMAT_TEX_UV2;
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_texture_scale = 4;
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@ -522,37 +522,37 @@ VoxelMesherTransvoxel::VoxelMesherTransvoxel() {
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}
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}
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VoxelMesherTransvoxel::~VoxelMesherTransvoxel() {
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VoxelMesherUVTransvoxel::~VoxelMesherUVTransvoxel() {
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}
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void VoxelMesherTransvoxel::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_texture_scale"), &VoxelMesherTransvoxel::get_texture_scale);
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ClassDB::bind_method(D_METHOD("set_texture_scale", "value"), &VoxelMesherTransvoxel::set_texture_scale);
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void VoxelMesherUVTransvoxel::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_texture_scale"), &VoxelMesherUVTransvoxel::get_texture_scale);
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ClassDB::bind_method(D_METHOD("set_texture_scale", "value"), &VoxelMesherUVTransvoxel::set_texture_scale);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_scale"), "set_texture_scale", "get_texture_scale");
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ClassDB::bind_method(D_METHOD("_add_chunk", "chunk"), &VoxelMesherTransvoxel::_add_chunk);
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ClassDB::bind_method(D_METHOD("_add_chunk", "chunk"), &VoxelMesherUVTransvoxel::_add_chunk);
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ClassDB::bind_method(D_METHOD("corner_id_to_vertex", "index1"), &VoxelMesherTransvoxel::corner_id_to_vertex);
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ClassDB::bind_method(D_METHOD("corner_id_to_vertex", "index1"), &VoxelMesherUVTransvoxel::corner_id_to_vertex);
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ClassDB::bind_method(D_METHOD("get_regular_cell_class", "index"), &VoxelMesherTransvoxel::get_regular_cell_class);
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ClassDB::bind_method(D_METHOD("get_regular_cell_data", "index"), &VoxelMesherTransvoxel::get_regular_cell_data);
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ClassDB::bind_method(D_METHOD("get_regular_vertex_data", "index1", "index2"), &VoxelMesherTransvoxel::get_regular_vertex_data);
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// ClassDB::bind_method(D_METHOD("set_regular_vertex_data", "index1", "index2", "value"), &VoxelMesherTransvoxel::set_regular_vertex_data);
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ClassDB::bind_method(D_METHOD("get_regular_vertex_data_first_vertex", "index1", "index2"), &VoxelMesherTransvoxel::get_regular_vertex_data_first_vertex);
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ClassDB::bind_method(D_METHOD("get_regular_vertex_data_second_vertex", "index1", "index2"), &VoxelMesherTransvoxel::get_regular_vertex_data_second_vertex);
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ClassDB::bind_method(D_METHOD("get_regular_vertex_first_position", "index1", "index2"), &VoxelMesherTransvoxel::get_regular_vertex_first_position);
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ClassDB::bind_method(D_METHOD("get_regular_vertex_second_position", "index1", "index2"), &VoxelMesherTransvoxel::get_regular_vertex_second_position);
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ClassDB::bind_method(D_METHOD("get_regular_vertex_direction", "index1", "index2"), &VoxelMesherTransvoxel::get_regular_vertex_direction);
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ClassDB::bind_method(D_METHOD("get_regular_cell_class", "index"), &VoxelMesherUVTransvoxel::get_regular_cell_class);
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ClassDB::bind_method(D_METHOD("get_regular_cell_data", "index"), &VoxelMesherUVTransvoxel::get_regular_cell_data);
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ClassDB::bind_method(D_METHOD("get_regular_vertex_data", "index1", "index2"), &VoxelMesherUVTransvoxel::get_regular_vertex_data);
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// ClassDB::bind_method(D_METHOD("set_regular_vertex_data", "index1", "index2", "value"), &VoxelMesherUVTransvoxel::set_regular_vertex_data);
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ClassDB::bind_method(D_METHOD("get_regular_vertex_data_first_vertex", "index1", "index2"), &VoxelMesherUVTransvoxel::get_regular_vertex_data_first_vertex);
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ClassDB::bind_method(D_METHOD("get_regular_vertex_data_second_vertex", "index1", "index2"), &VoxelMesherUVTransvoxel::get_regular_vertex_data_second_vertex);
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ClassDB::bind_method(D_METHOD("get_regular_vertex_first_position", "index1", "index2"), &VoxelMesherUVTransvoxel::get_regular_vertex_first_position);
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ClassDB::bind_method(D_METHOD("get_regular_vertex_second_position", "index1", "index2"), &VoxelMesherUVTransvoxel::get_regular_vertex_second_position);
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ClassDB::bind_method(D_METHOD("get_regular_vertex_direction", "index1", "index2"), &VoxelMesherUVTransvoxel::get_regular_vertex_direction);
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ClassDB::bind_method(D_METHOD("get_transition_cell_class", "index"), &VoxelMesherTransvoxel::get_transition_cell_class);
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ClassDB::bind_method(D_METHOD("get_transition_cell_data", "index"), &VoxelMesherTransvoxel::get_transition_cell_data);
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ClassDB::bind_method(D_METHOD("get_transition_corner_data", "index"), &VoxelMesherTransvoxel::get_transition_corner_data);
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ClassDB::bind_method(D_METHOD("get_transition_vertex_data", "index1", "index2"), &VoxelMesherTransvoxel::get_transition_vertex_data);
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ClassDB::bind_method(D_METHOD("get_transition_vertex_data_first_vertex", "index1", "index2"), &VoxelMesherTransvoxel::get_transition_vertex_data_first_vertex);
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ClassDB::bind_method(D_METHOD("get_transition_vertex_data_second_vertex", "index1", "index2"), &VoxelMesherTransvoxel::get_transition_vertex_data_second_vertex);
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ClassDB::bind_method(D_METHOD("get_transition_vertex_first_position", "index1", "index2"), &VoxelMesherTransvoxel::get_transition_vertex_first_position);
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ClassDB::bind_method(D_METHOD("get_transition_vertex_second_position", "index1", "index2"), &VoxelMesherTransvoxel::get_transition_vertex_second_position);
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ClassDB::bind_method(D_METHOD("get_transition_vertex_direction", "index1", "index2"), &VoxelMesherTransvoxel::get_transition_vertex_direction);
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ClassDB::bind_method(D_METHOD("get_transition_cell_class", "index"), &VoxelMesherUVTransvoxel::get_transition_cell_class);
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ClassDB::bind_method(D_METHOD("get_transition_cell_data", "index"), &VoxelMesherUVTransvoxel::get_transition_cell_data);
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ClassDB::bind_method(D_METHOD("get_transition_corner_data", "index"), &VoxelMesherUVTransvoxel::get_transition_corner_data);
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ClassDB::bind_method(D_METHOD("get_transition_vertex_data", "index1", "index2"), &VoxelMesherUVTransvoxel::get_transition_vertex_data);
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ClassDB::bind_method(D_METHOD("get_transition_vertex_data_first_vertex", "index1", "index2"), &VoxelMesherUVTransvoxel::get_transition_vertex_data_first_vertex);
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ClassDB::bind_method(D_METHOD("get_transition_vertex_data_second_vertex", "index1", "index2"), &VoxelMesherUVTransvoxel::get_transition_vertex_data_second_vertex);
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ClassDB::bind_method(D_METHOD("get_transition_vertex_first_position", "index1", "index2"), &VoxelMesherUVTransvoxel::get_transition_vertex_first_position);
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ClassDB::bind_method(D_METHOD("get_transition_vertex_second_position", "index1", "index2"), &VoxelMesherUVTransvoxel::get_transition_vertex_second_position);
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ClassDB::bind_method(D_METHOD("get_transition_vertex_direction", "index1", "index2"), &VoxelMesherUVTransvoxel::get_transition_vertex_direction);
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BIND_ENUM_CONSTANT(VOXEL_ENTRY_INDEX_000);
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BIND_ENUM_CONSTANT(VOXEL_ENTRY_INDEX_100);
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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#ifndef VOXEL_MESHER_TRANSVOXEL_H
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#define VOXEL_MESHER_TRANSVOXEL_H
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#ifndef VOXEL_MESHER_UV_TRANSVOXEL_H
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#define VOXEL_MESHER_UV_TRANSVOXEL_H
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#include "../default/voxel_mesher_default.h"
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#include "core/reference.h"
|
||||
@ -32,8 +32,8 @@ SOFTWARE.
|
||||
|
||||
using namespace Transvoxel;
|
||||
|
||||
class VoxelMesherTransvoxel : public VoxelMesherDefault {
|
||||
GDCLASS(VoxelMesherTransvoxel, VoxelMesherDefault)
|
||||
class VoxelMesherUVTransvoxel : public VoxelMesherDefault {
|
||||
GDCLASS(VoxelMesherUVTransvoxel, VoxelMesherDefault)
|
||||
|
||||
public:
|
||||
static const String BINDING_STRING_VOXEL_ENTRY_INDICES;
|
||||
@ -99,8 +99,8 @@ public:
|
||||
Vector3 get_transition_vertex_second_position(int index1, int index2) const;
|
||||
Vector3 get_transition_vertex_direction(int index1, int index2) const;
|
||||
|
||||
VoxelMesherTransvoxel();
|
||||
~VoxelMesherTransvoxel();
|
||||
VoxelMesherUVTransvoxel();
|
||||
~VoxelMesherUVTransvoxel();
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
@ -111,7 +111,7 @@ protected:
|
||||
int _texture_scale;
|
||||
};
|
||||
|
||||
VARIANT_ENUM_CAST(VoxelMesherTransvoxel::VoxelEntryIndices);
|
||||
VARIANT_ENUM_CAST(VoxelMesherTransvoxel::VoxelEntryMask);
|
||||
VARIANT_ENUM_CAST(VoxelMesherUVTransvoxel::VoxelEntryIndices);
|
||||
VARIANT_ENUM_CAST(VoxelMesherUVTransvoxel::VoxelEntryMask);
|
||||
|
||||
#endif // VOXEL_MESHER_SMOOTH_H
|
@ -32,7 +32,7 @@ SOFTWARE.
|
||||
|
||||
#include "data/voxel_light.h"
|
||||
#include "meshers/transvoxel_uv_mesher/transvoxel_cell_data.h"
|
||||
#include "meshers/transvoxel_uv_mesher/voxel_mesher_transvoxel.h"
|
||||
#include "meshers/transvoxel_uv_mesher/voxel_mesher_uv_transvoxel.h"
|
||||
#include "meshers/voxel_mesher.h"
|
||||
|
||||
#include "world/block_voxel_structure.h"
|
||||
@ -60,7 +60,7 @@ SOFTWARE.
|
||||
|
||||
void register_voxelman_types() {
|
||||
ClassDB::register_class<VoxelMesher>();
|
||||
ClassDB::register_class<VoxelMesherTransvoxel>();
|
||||
ClassDB::register_class<VoxelMesherUVTransvoxel>();
|
||||
ClassDB::register_class<TransvoxelCellData>();
|
||||
|
||||
ClassDB::register_class<VoxelSurface>();
|
||||
|
Loading…
Reference in New Issue
Block a user