voxelman/library
2020-04-10 13:55:27 +02:00
..
voxel_surface_merger.cpp Fix build for 4.0. 2020-04-09 12:34:39 +02:00
voxel_surface_merger.h Fix build for 4.0. 2020-04-09 12:34:39 +02:00
voxel_surface_simple.cpp Fix build for 4.0. 2020-04-09 12:34:39 +02:00
voxel_surface_simple.h
voxel_surface.cpp The blocky mesher is a lot faster now. 2020-04-07 14:23:20 +02:00
voxel_surface.h Optional module dependencies are actually optional now. 2020-04-06 22:47:03 +02:00
voxelman_library_merger.cpp Ran clang format, as apparently I had it off. 2020-04-10 13:55:27 +02:00
voxelman_library_merger.h Started reworking the way props are handled. Removed every old PropData related classes. Props are now just normal PackedScenes. Spawning conveniences/network synchronization will come later. 2020-04-04 17:22:07 +02:00
voxelman_library_simple.cpp Ran clang format, as apparently I had it off. 2020-04-10 13:55:27 +02:00
voxelman_library_simple.h Added props top the merger library, also it will now merge together all added prop textures. Also api cleanups. 2020-02-16 02:54:17 +01:00
voxelman_library.cpp Ran clang format, as apparently I had it off. 2020-04-10 13:55:27 +02:00
voxelman_library.h Started reworking the way props are handled. Removed every old PropData related classes. Props are now just normal PackedScenes. Spawning conveniences/network synchronization will come later. 2020-04-04 17:22:07 +02:00