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b50c9be4e7
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More cleanup, and fixed a misunderstanding.
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2019-06-08 01:28:39 +02:00 |
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ba05f93aa2
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-Removed Voxel, not needed.
-Huge cleanup.
-Moved the voxel query to a new folder, also it's not in the build anymore. Will be removed shortly.
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2019-06-07 19:13:07 +02:00 |
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9fb6a4e1c1
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Progress on getting voxelman to work again, also cleanups.
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2019-06-07 01:33:41 +02:00 |
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7b99cff1dd
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Cleaned up VoxelSurface a bit.
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2019-06-01 00:11:59 +02:00 |
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b5bdecf95a
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Added VoxelBuffer to the build.
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2019-05-31 23:57:56 +02:00 |
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e2c8c5c2ca
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Added in 2 more classes and the updated vector3i from https://github.com/Zylann/godot_voxel. Also added their license to the top of these files.
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2019-05-31 23:28:33 +02:00 |
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4d73c7e9c6
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Added in gridmap from godot, I currently think it is a nice place to start from with the voxel world, as it pretty much already works like it, and it has a nice editor plugin as well. Also I haven't yet used godot's servers too much.
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2019-05-31 23:03:38 +02:00 |
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bc9896b695
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Added in the classes which I want to salvage from my test voxel engine. Some of the classes contain horrible code because I learned godot engine development with these, the will be cleaned up. The Vector3i is from Zylann's godot_voxel module, I'll properly credit him a bit later.
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2019-05-31 22:54:31 +02:00 |
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9106cae56c
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Added a .gitignore, and the basic module setup stuff.
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2019-05-31 18:26:36 +02:00 |
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c89fe9d7f0
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Initial commit
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2019-05-31 18:12:27 +02:00 |
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