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9de15f0b0f
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Uncomment a mesh data resource check. Also handle if phase gets too high in VoxelTerrarinJob.
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2020-10-07 11:54:30 +02:00 |
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e42931597c
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Fix compile for 4.0.
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2020-10-06 23:15:32 +02:00 |
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3add3daef4
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VoxelPropJob now works.
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2020-10-06 19:24:58 +02:00 |
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989e82b332
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Small cleanups.
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2020-10-06 12:29:16 +02:00 |
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8c06a778f2
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Now generation works again. Also removed some stray debug prints, and small cleanups.
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2020-10-06 00:05:06 +02:00 |
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08c2fc8fc1
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More work on the logic.
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2020-10-03 21:58:24 +02:00 |
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235943f7ca
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Removed the old meshing implementation, and replaced most logic to the new one. The code compiles, but it won't work for now. Also other cleanups.
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2020-10-02 23:47:39 +02:00 |
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43bb7dfa66
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Add back the next_phase call into the new jobs.
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2020-10-02 14:53:45 +02:00 |
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a25862527c
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More work on VoxelJob's api.
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2020-10-02 12:19:24 +02:00 |
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3f23be12bc
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VoxelTerrarinJob now has the necessary code in it as methods.
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2020-10-01 21:31:39 +02:00 |
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bf17467879
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Clear the 2 vectors in the destructor.
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2020-10-01 21:05:37 +02:00 |
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394214b758
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Added the meshers and liquid meshers api from VoxelChunk into VoxelTerrarinJob.
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2020-10-01 21:01:39 +02:00 |
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579e4263d0
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Added VoxelTerrarinJob.
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2020-10-01 20:57:42 +02:00 |
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