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547aeaad4d
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Fix compile for 4.0.
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2021-02-06 11:51:50 +01:00 |
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eea8309352
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Implement texture scale for the blocky mesher. Also added an option to add vertex colors even whe n lighting is off.
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2020-08-26 00:11:32 +02:00 |
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b4c61ac674
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Created a default version from world, and the mesher. Also added a BuildFlags enum to VoxelChunkDefault. Converted a few properties to use this.
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2020-04-06 13:41:45 +02:00 |
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dfee0a7786
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Added a blocky mesher, chunk, and world (The minecraft-style mesher). It's incomplete. Also ported the light baking step from Broken Seals, and fixed a few warnings.
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2020-04-05 01:36:41 +02:00 |
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