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Move todo text.
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@ -35,10 +35,6 @@ include_pool_vector
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class VoxelMesher;
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class VoxelMesher;
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//TODO Remove chunk get_lod_num!
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// Or make it automatic
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//Also remove VoxelChunkDefault::BUILD_FLAG_CREATE_LODS
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class VoxelTerrainJob : public VoxelJob {
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class VoxelTerrainJob : public VoxelJob {
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GDCLASS(VoxelTerrainJob, VoxelJob);
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GDCLASS(VoxelTerrainJob, VoxelJob);
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@ -75,6 +75,10 @@ class VoxelJob;
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class VoxelWorld;
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class VoxelWorld;
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class VoxelStructure;
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class VoxelStructure;
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//TODO Remove chunk get_lod_num!
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// Or make it automatic
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//Also remove VoxelChunkDefault::BUILD_FLAG_CREATE_LODS
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class VoxelChunk : public Resource {
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class VoxelChunk : public Resource {
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GDCLASS(VoxelChunk, Resource);
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GDCLASS(VoxelChunk, Resource);
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