diff --git a/world/jobs/voxel_terrain_job.h b/world/jobs/voxel_terrain_job.h index 476658d..45d3aaa 100644 --- a/world/jobs/voxel_terrain_job.h +++ b/world/jobs/voxel_terrain_job.h @@ -35,10 +35,6 @@ include_pool_vector class VoxelMesher; -//TODO Remove chunk get_lod_num! -// Or make it automatic -//Also remove VoxelChunkDefault::BUILD_FLAG_CREATE_LODS - class VoxelTerrainJob : public VoxelJob { GDCLASS(VoxelTerrainJob, VoxelJob); diff --git a/world/voxel_chunk.h b/world/voxel_chunk.h index dd51360..2e60620 100644 --- a/world/voxel_chunk.h +++ b/world/voxel_chunk.h @@ -75,6 +75,10 @@ class VoxelJob; class VoxelWorld; class VoxelStructure; +//TODO Remove chunk get_lod_num! +// Or make it automatic +//Also remove VoxelChunkDefault::BUILD_FLAG_CREATE_LODS + class VoxelChunk : public Resource { GDCLASS(VoxelChunk, Resource);