2020-01-31 19:52:37 +01:00
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/*
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Copyright (c) 2019-2020 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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2019-06-07 01:33:41 +02:00
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#include "voxel_world.h"
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2019-08-12 20:40:05 +02:00
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#include "voxel_chunk.h"
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2020-03-31 13:25:31 +02:00
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bool VoxelWorld::get_editable() const {
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return _editable;
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}
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void VoxelWorld::set_editable(const bool value) {
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_editable = value;
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}
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2019-08-12 13:12:42 +02:00
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int VoxelWorld::get_chunk_size_x() const {
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2019-11-18 22:22:41 +01:00
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return _chunk_size_x;
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2019-08-12 13:12:42 +02:00
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}
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void VoxelWorld::set_chunk_size_x(const int value) {
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2019-11-18 22:22:41 +01:00
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_chunk_size_x = value;
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2019-08-12 13:12:42 +02:00
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}
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2019-08-12 20:40:05 +02:00
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2019-08-12 13:12:42 +02:00
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int VoxelWorld::get_chunk_size_y() const {
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2019-11-18 22:22:41 +01:00
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return _chunk_size_y;
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2019-08-12 13:12:42 +02:00
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}
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void VoxelWorld::set_chunk_size_y(const int value) {
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2019-11-18 22:22:41 +01:00
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_chunk_size_y = value;
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2019-08-12 13:12:42 +02:00
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}
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int VoxelWorld::get_chunk_size_z() const {
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2019-11-18 22:22:41 +01:00
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return _chunk_size_z;
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2019-08-12 13:12:42 +02:00
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}
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void VoxelWorld::set_chunk_size_z(const int value) {
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2019-11-18 22:22:41 +01:00
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_chunk_size_z = value;
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2019-08-12 13:12:42 +02:00
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}
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2020-02-14 03:19:15 +01:00
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int VoxelWorld::get_data_margin_start() const {
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return _data_margin_start;
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}
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void VoxelWorld::set_data_margin_start(const int value) {
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_data_margin_start = value;
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}
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int VoxelWorld::get_data_margin_end() const {
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return _data_margin_end;
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}
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void VoxelWorld::set_data_margin_end(const int value) {
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_data_margin_end = value;
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}
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2019-11-19 14:42:21 +01:00
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int VoxelWorld::get_current_seed() const {
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return _current_seed;
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}
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void VoxelWorld::set_current_seed(const int value) {
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_current_seed = value;
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}
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bool VoxelWorld::get_use_threads() {
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return _use_threads;
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}
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void VoxelWorld::set_use_threads(bool value) {
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_use_threads = OS::get_singleton()->can_use_threads() ? value : false;
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}
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2020-03-31 13:32:06 +02:00
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int VoxelWorld::get_max_concurrent_generations() const {
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2019-11-19 14:42:21 +01:00
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return _max_concurrent_generations;
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}
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2020-03-31 13:32:06 +02:00
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void VoxelWorld::set_max_concurrent_generations(const int value) {
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2019-11-19 14:42:21 +01:00
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_max_concurrent_generations = OS::get_singleton()->can_use_threads() ? value : 1;
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}
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2020-03-31 13:32:06 +02:00
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int VoxelWorld::get_max_frame_chunk_build_steps() const {
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2020-03-04 14:59:34 +01:00
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return _max_frame_chunk_build_steps;
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}
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2020-03-31 13:32:06 +02:00
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void VoxelWorld::set_max_frame_chunk_build_steps(const int value) {
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2020-03-04 14:59:34 +01:00
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_max_frame_chunk_build_steps = value;
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}
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Ref<VoxelmanLibrary> VoxelWorld::get_library() {
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2019-08-12 20:40:05 +02:00
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return _library;
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}
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void VoxelWorld::set_library(const Ref<VoxelmanLibrary> library) {
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_library = library;
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2019-08-12 13:12:42 +02:00
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}
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2019-08-12 20:40:05 +02:00
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2019-09-03 13:52:32 +02:00
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Ref<VoxelmanLevelGenerator> VoxelWorld::get_level_generator() const {
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2019-11-06 03:37:22 +01:00
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return _level_generator;
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2019-09-03 13:52:32 +02:00
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}
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void VoxelWorld::set_level_generator(const Ref<VoxelmanLevelGenerator> level_generator) {
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2019-11-06 03:37:22 +01:00
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_level_generator = level_generator;
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2019-09-03 13:52:32 +02:00
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}
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2019-08-12 20:40:05 +02:00
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float VoxelWorld::get_voxel_scale() const {
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return _voxel_scale;
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}
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void VoxelWorld::set_voxel_scale(const float value) {
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_voxel_scale = value;
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}
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int VoxelWorld::get_chunk_spawn_range() const {
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return _chunk_spawn_range;
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}
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void VoxelWorld::set_chunk_spawn_range(const int value) {
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_chunk_spawn_range = value;
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2019-08-12 13:12:42 +02:00
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}
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2019-06-07 01:33:41 +02:00
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NodePath VoxelWorld::get_player_path() {
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return _player_path;
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}
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void VoxelWorld::set_player_path(NodePath player_path) {
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_player_path = player_path;
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}
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2019-08-12 20:40:05 +02:00
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Spatial *VoxelWorld::get_player() const {
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return _player;
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}
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void VoxelWorld::set_player(Spatial *player) {
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_player = player;
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}
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void VoxelWorld::set_player_bind(Node *player) {
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set_player(Object::cast_to<Spatial>(player));
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}
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2019-11-10 01:03:48 +01:00
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Ref<WorldArea> VoxelWorld::get_world_area(const int index) const {
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ERR_FAIL_INDEX_V(index, _world_areas.size(), Ref<WorldArea>());
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return _world_areas.get(index);
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}
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void VoxelWorld::add_world_area(Ref<WorldArea> area) {
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_world_areas.push_back(area);
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}
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void VoxelWorld::remove_world_area(const int index) {
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ERR_FAIL_INDEX(index, _world_areas.size());
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_world_areas.remove(index);
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}
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void VoxelWorld::clear_world_areas() {
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_world_areas.clear();
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}
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int VoxelWorld::get_world_area_count() const {
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return _world_areas.size();
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}
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2020-04-02 21:28:19 +02:00
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void VoxelWorld::add_chunk(Ref<VoxelChunk> chunk, const int x, const int y, const int z) {
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ERR_FAIL_COND(!chunk.is_valid());
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2020-03-04 14:59:34 +01:00
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IntPos pos(x, y, z);
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ERR_FAIL_COND(_chunks.has(pos));
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2020-04-02 21:28:19 +02:00
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chunk->set_voxel_world(this);
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2019-11-18 22:22:41 +01:00
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chunk->set_position(x, y, z);
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2020-04-02 21:28:19 +02:00
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chunk->world_transform_changed();
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2019-08-12 20:40:05 +02:00
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2020-03-04 14:59:34 +01:00
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_chunks.set(pos, chunk);
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2019-08-12 20:40:05 +02:00
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_chunks_vector.push_back(chunk);
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2019-11-06 03:37:22 +01:00
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2020-04-02 21:28:19 +02:00
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chunk->enter_tree();
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2019-11-06 03:37:22 +01:00
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}
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2020-03-04 14:59:34 +01:00
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bool VoxelWorld::has_chunk(const int x, const int y, const int z) const {
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return _chunks.has(IntPos(x, y, z));
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}
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2020-04-02 21:28:19 +02:00
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Ref<VoxelChunk> VoxelWorld::get_chunk(const int x, const int y, const int z) {
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2020-03-04 14:59:34 +01:00
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IntPos pos(x, y, z);
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if (_chunks.has(pos))
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return _chunks.get(pos);
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2019-11-06 03:37:22 +01:00
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return NULL;
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2019-08-12 20:40:05 +02:00
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}
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2020-04-02 21:28:19 +02:00
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Ref<VoxelChunk> VoxelWorld::remove_chunk(const int x, const int y, const int z) {
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2020-03-04 10:48:53 +01:00
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IntPos pos(x, y, z);
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2020-03-04 14:59:34 +01:00
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if (!_chunks.has(pos))
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return NULL;
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2019-08-12 20:40:05 +02:00
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2020-04-02 21:28:19 +02:00
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Ref<VoxelChunk> chunk = _chunks.get(pos);
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2019-08-12 20:40:05 +02:00
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2019-11-06 03:37:22 +01:00
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for (int i = 0; i < _chunks_vector.size(); ++i) {
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if (_chunks_vector.get(i) == chunk) {
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_chunks_vector.remove(i);
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break;
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2019-08-12 20:40:05 +02:00
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}
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}
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2020-04-02 21:28:19 +02:00
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chunk->exit_tree();
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2020-03-04 14:59:34 +01:00
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ERR_FAIL_COND_V(!_chunks.erase(pos), NULL);
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//_chunks.erase(pos);
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2020-03-04 10:48:53 +01:00
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return chunk;
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}
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2020-04-02 21:28:19 +02:00
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Ref<VoxelChunk> VoxelWorld::remove_chunk_index(const int index) {
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2020-03-04 10:48:53 +01:00
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ERR_FAIL_INDEX_V(index, _chunks_vector.size(), NULL);
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2020-04-02 21:28:19 +02:00
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Ref<VoxelChunk> chunk = _chunks_vector.get(index);
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2020-03-04 10:48:53 +01:00
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_chunks_vector.remove(index);
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2020-03-04 14:59:34 +01:00
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_chunks.erase(IntPos(chunk->get_position_x(), chunk->get_position_y(), chunk->get_position_z()));
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2020-04-02 21:28:19 +02:00
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chunk->exit_tree();
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2020-03-04 10:48:53 +01:00
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2019-11-06 03:37:22 +01:00
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return chunk;
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2019-08-12 20:40:05 +02:00
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}
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2020-04-02 21:28:19 +02:00
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Ref<VoxelChunk> VoxelWorld::get_chunk_index(const int index) {
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2019-11-06 03:37:22 +01:00
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ERR_FAIL_INDEX_V(index, _chunks_vector.size(), NULL);
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2019-08-12 20:40:05 +02:00
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return _chunks_vector.get(index);
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}
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int VoxelWorld::get_chunk_count() const {
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return _chunks_vector.size();
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}
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2020-04-02 21:28:19 +02:00
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void VoxelWorld::add_to_generation_queue(Ref<VoxelChunk> chunk) {
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ERR_FAIL_COND(!chunk.is_valid());
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2019-11-19 16:33:06 +01:00
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2019-11-19 16:42:38 +01:00
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set_process_internal(true);
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2019-11-19 16:33:06 +01:00
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_generation_queue.push_back(chunk);
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}
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2020-04-02 21:28:19 +02:00
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Ref<VoxelChunk> VoxelWorld::get_generation_queue_index(int index) {
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2019-11-19 16:33:06 +01:00
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ERR_FAIL_INDEX_V(index, _generation_queue.size(), NULL);
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return _generation_queue.get(index);
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}
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void VoxelWorld::remove_generation_queue_index(int index) {
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ERR_FAIL_INDEX(index, _generation_queue.size());
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_generation_queue.remove(index);
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}
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int VoxelWorld::get_generation_queue_size() {
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return _generation_queue.size();
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}
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2020-04-02 21:28:19 +02:00
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void VoxelWorld::add_to_generation(Ref<VoxelChunk> chunk) {
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ERR_FAIL_COND(!chunk.is_valid());
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2019-11-19 16:33:06 +01:00
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_generating.push_back(chunk);
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}
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2020-04-02 21:28:19 +02:00
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Ref<VoxelChunk> VoxelWorld::get_generation_index(int index) {
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2019-11-19 16:33:06 +01:00
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ERR_FAIL_INDEX_V(index, _generating.size(), NULL);
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return _generating.get(index);
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}
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void VoxelWorld::remove_generation_index(int index) {
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ERR_FAIL_INDEX(index, _generating.size());
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_generating.remove(index);
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}
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int VoxelWorld::get_generation_size() {
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return _generating.size();
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}
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void VoxelWorld::clear() {
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2019-08-12 20:40:05 +02:00
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for (int i = 0; i < _chunks_vector.size(); ++i) {
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2020-04-02 21:28:19 +02:00
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_chunks_vector.get(i)->exit_tree();
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2019-08-12 20:40:05 +02:00
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}
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_chunks_vector.clear();
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_chunks.clear();
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2019-11-19 16:33:06 +01:00
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_generation_queue.clear();
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_generating.clear();
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2019-08-12 20:40:05 +02:00
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}
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2020-04-02 21:28:19 +02:00
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Ref<VoxelChunk> VoxelWorld::create_chunk(int x, int y, int z) {
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Ref<VoxelChunk> c = call("_create_chunk", x, y, z, Ref<VoxelChunk>());
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2019-11-19 20:39:45 +01:00
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2020-04-02 21:28:19 +02:00
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return c;
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2019-11-19 14:42:21 +01:00
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}
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2020-04-02 21:28:19 +02:00
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Ref<VoxelChunk> VoxelWorld::_create_chunk(int x, int y, int z, Ref<VoxelChunk> chunk) {
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if (!chunk.is_valid()) {
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chunk.instance();
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2019-11-19 20:39:45 +01:00
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}
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2020-04-02 21:28:19 +02:00
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ERR_FAIL_COND_V(!chunk.is_valid(), NULL);
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2019-11-19 20:39:45 +01:00
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2019-11-19 16:33:06 +01:00
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chunk->set_name("Chunk[" + String::num(x) + "," + String::num(y) + "," + String::num(z) + "]");
|
2019-11-19 14:42:21 +01:00
|
|
|
|
2019-11-19 16:33:06 +01:00
|
|
|
chunk->set_voxel_world(this);
|
2020-03-12 23:23:38 +01:00
|
|
|
|
|
|
|
//TODO this will need to be changed
|
|
|
|
if (chunk->has_method("set_is_build_threaded"))
|
|
|
|
chunk->call("set_is_build_threaded", _use_threads);
|
|
|
|
|
2019-11-19 16:33:06 +01:00
|
|
|
chunk->set_position(x, y, z);
|
|
|
|
chunk->set_library(_library);
|
|
|
|
chunk->set_voxel_scale(_voxel_scale);
|
2020-02-14 03:19:15 +01:00
|
|
|
chunk->set_size(_chunk_size_x, _chunk_size_y, _chunk_size_z, _data_margin_start, _data_margin_end);
|
2020-04-02 21:28:19 +02:00
|
|
|
//chunk->set_translation(Vector3(x * _chunk_size_x * _voxel_scale, y * _chunk_size_y * _voxel_scale, z * _chunk_size_z * _voxel_scale));
|
2019-11-19 16:33:06 +01:00
|
|
|
|
|
|
|
add_chunk(chunk, x, y, z);
|
|
|
|
|
2019-11-19 20:39:45 +01:00
|
|
|
add_to_generation_queue(chunk);
|
2019-11-19 16:33:06 +01:00
|
|
|
|
|
|
|
return chunk;
|
2019-11-19 14:42:21 +01:00
|
|
|
}
|
|
|
|
|
2020-04-02 21:28:19 +02:00
|
|
|
void VoxelWorld::generate_chunk(Ref<VoxelChunk> chunk) {
|
|
|
|
ERR_FAIL_COND(!chunk.is_valid());
|
2019-11-19 14:42:21 +01:00
|
|
|
|
2020-04-02 21:28:19 +02:00
|
|
|
chunk->set_is_generating(true);
|
2019-11-19 14:42:21 +01:00
|
|
|
|
|
|
|
if (has_method("_prepare_chunk_for_generation"))
|
2020-04-02 21:28:19 +02:00
|
|
|
call("_prepare_chunk_for_generation", chunk);
|
2019-11-19 14:42:21 +01:00
|
|
|
|
2020-04-02 21:28:19 +02:00
|
|
|
call("_generate_chunk", chunk);
|
2019-11-19 19:14:46 +01:00
|
|
|
|
2020-04-02 21:28:19 +02:00
|
|
|
chunk->build();
|
2019-11-19 14:42:21 +01:00
|
|
|
}
|
|
|
|
|
2020-03-04 14:59:34 +01:00
|
|
|
bool VoxelWorld::can_chunk_do_build_step() {
|
|
|
|
if (_max_frame_chunk_build_steps == 0) {
|
|
|
|
return true;
|
|
|
|
}
|
2019-11-19 14:42:21 +01:00
|
|
|
|
2020-03-04 14:59:34 +01:00
|
|
|
return _num_frame_chunk_build_steps++ < _max_frame_chunk_build_steps;
|
2019-11-19 14:42:21 +01:00
|
|
|
}
|
|
|
|
|
2020-03-04 15:21:32 +01:00
|
|
|
bool VoxelWorld::is_position_walkable(const Vector3 &p_pos) {
|
|
|
|
|
2020-03-04 18:35:09 +01:00
|
|
|
int x = static_cast<int>(Math::floor(p_pos.x / (_chunk_size_x * _voxel_scale)));
|
|
|
|
int y = static_cast<int>(Math::floor(p_pos.y / (_chunk_size_y * _voxel_scale)));
|
|
|
|
int z = static_cast<int>(Math::floor(p_pos.z / (_chunk_size_z * _voxel_scale)));
|
2020-03-04 15:21:32 +01:00
|
|
|
|
2020-04-02 21:28:19 +02:00
|
|
|
Ref<VoxelChunk> c = get_chunk(x, y, z);
|
2020-03-04 15:21:32 +01:00
|
|
|
|
2020-04-02 21:28:19 +02:00
|
|
|
if (!c.is_valid())
|
2020-03-04 15:21:32 +01:00
|
|
|
return false;
|
|
|
|
|
|
|
|
return !c->get_is_generating();
|
|
|
|
}
|
|
|
|
|
2020-04-02 21:28:19 +02:00
|
|
|
void VoxelWorld::on_chunk_mesh_generation_finished(Ref<VoxelChunk> p_chunk) {
|
2020-03-04 15:21:32 +01:00
|
|
|
emit_signal("chunk_mesh_generation_finished", p_chunk);
|
|
|
|
}
|
|
|
|
|
2020-04-02 21:28:19 +02:00
|
|
|
Vector<Variant> VoxelWorld::get_chunks() {
|
|
|
|
Vector<Variant> r;
|
|
|
|
for (int i = 0; i < _chunks_vector.size(); i++) {
|
|
|
|
r.push_back(_chunks_vector[i].get_ref_ptr());
|
|
|
|
}
|
|
|
|
return r;
|
|
|
|
}
|
|
|
|
|
|
|
|
void VoxelWorld::set_chunks(const Vector<Variant> &chunks) {
|
|
|
|
clear();
|
|
|
|
|
|
|
|
for (int i = 0; i < chunks.size(); i++) {
|
|
|
|
Ref<VoxelChunk> chunk = Ref<VoxelChunk>(chunks[i]);
|
2020-03-04 15:21:32 +01:00
|
|
|
|
2020-04-02 21:28:19 +02:00
|
|
|
if (!chunk.is_valid())
|
|
|
|
continue;
|
2020-03-04 15:21:32 +01:00
|
|
|
|
2020-04-02 21:28:19 +02:00
|
|
|
add_chunk(chunk, chunk->get_position_x(), chunk->get_position_y(), chunk->get_position_z());
|
|
|
|
}
|
2020-03-04 15:21:32 +01:00
|
|
|
}
|
|
|
|
|
2019-08-12 13:12:42 +02:00
|
|
|
VoxelWorld::VoxelWorld() {
|
2020-03-31 13:25:31 +02:00
|
|
|
_editable = false;
|
|
|
|
|
2020-04-02 21:28:19 +02:00
|
|
|
_is_priority_generation = true;
|
|
|
|
|
2019-11-18 22:22:41 +01:00
|
|
|
_chunk_size_x = 16;
|
|
|
|
_chunk_size_y = 16;
|
|
|
|
_chunk_size_z = 16;
|
2019-11-19 14:42:21 +01:00
|
|
|
_current_seed = 0;
|
2020-02-14 03:19:15 +01:00
|
|
|
_data_margin_start = 0;
|
|
|
|
_data_margin_end = 0;
|
2019-11-19 14:42:21 +01:00
|
|
|
|
|
|
|
set_use_threads(true);
|
|
|
|
set_max_concurrent_generations(3);
|
2019-08-12 20:40:05 +02:00
|
|
|
|
|
|
|
_voxel_scale = 1;
|
|
|
|
_chunk_spawn_range = 4;
|
|
|
|
|
|
|
|
_player = NULL;
|
2020-03-04 14:59:34 +01:00
|
|
|
_max_frame_chunk_build_steps = 0;
|
|
|
|
_num_frame_chunk_build_steps = 0;
|
2019-08-12 13:12:42 +02:00
|
|
|
}
|
|
|
|
|
2019-06-07 19:13:07 +02:00
|
|
|
VoxelWorld ::~VoxelWorld() {
|
|
|
|
_chunks.clear();
|
2019-08-12 20:40:05 +02:00
|
|
|
_chunks_vector.clear();
|
2019-11-10 01:03:48 +01:00
|
|
|
_world_areas.clear();
|
2019-08-12 20:40:05 +02:00
|
|
|
|
|
|
|
_library.unref();
|
2019-11-19 14:42:21 +01:00
|
|
|
_level_generator.unref();
|
|
|
|
|
|
|
|
_player = NULL;
|
|
|
|
|
|
|
|
_generation_queue.clear();
|
2019-11-19 20:39:45 +01:00
|
|
|
_generating.clear();
|
2019-11-19 14:42:21 +01:00
|
|
|
}
|
|
|
|
|
2020-04-02 21:28:19 +02:00
|
|
|
void VoxelWorld::_generate_chunk(Ref<VoxelChunk> chunk) {
|
|
|
|
ERR_FAIL_COND(!chunk.is_valid());
|
2020-03-04 14:59:34 +01:00
|
|
|
ERR_FAIL_COND(!_level_generator.is_valid());
|
|
|
|
|
|
|
|
_level_generator->generate_chunk(chunk);
|
|
|
|
}
|
|
|
|
|
2019-11-19 14:42:21 +01:00
|
|
|
void VoxelWorld::_notification(int p_what) {
|
|
|
|
switch (p_what) {
|
|
|
|
case NOTIFICATION_ENTER_TREE: {
|
2020-04-02 21:28:19 +02:00
|
|
|
set_process_internal(true);
|
|
|
|
set_physics_process_internal(true);
|
|
|
|
set_notify_transform(true);
|
2019-11-19 14:42:21 +01:00
|
|
|
|
|
|
|
if (!Engine::get_singleton()->is_editor_hint() && _library.is_valid())
|
|
|
|
_library->refresh_rects();
|
2020-04-02 21:28:19 +02:00
|
|
|
|
|
|
|
for (int i = 0; i < _chunks_vector.size(); ++i) {
|
|
|
|
Ref<VoxelChunk> chunk = _chunks_vector[i];
|
|
|
|
|
|
|
|
if (chunk.is_valid()) {
|
|
|
|
chunk->enter_tree();
|
|
|
|
}
|
|
|
|
}
|
2020-03-15 19:33:10 +01:00
|
|
|
} break;
|
2019-11-19 14:42:21 +01:00
|
|
|
case NOTIFICATION_INTERNAL_PROCESS: {
|
2020-03-04 14:59:34 +01:00
|
|
|
_num_frame_chunk_build_steps = 0;
|
|
|
|
|
2020-04-02 21:28:19 +02:00
|
|
|
for (int i = 0; i < _chunks_vector.size(); ++i) {
|
|
|
|
Ref<VoxelChunk> chunk = _chunks_vector[i];
|
|
|
|
|
|
|
|
ERR_CONTINUE(!chunk.is_valid());
|
|
|
|
|
|
|
|
if (chunk->get_process()) {
|
|
|
|
chunk->process(get_physics_process_delta_time());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (_is_priority_generation && _generation_queue.empty() && _generating.empty()) {
|
|
|
|
_is_priority_generation = false;
|
|
|
|
|
2019-11-19 14:42:21 +01:00
|
|
|
call("_generation_finished");
|
|
|
|
|
|
|
|
emit_signal("generation_finished");
|
|
|
|
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int i = 0; i < _generating.size(); ++i) {
|
2020-04-02 21:28:19 +02:00
|
|
|
Ref<VoxelChunk> chunk = _generating.get(i);
|
2019-11-19 14:42:21 +01:00
|
|
|
|
2020-04-02 21:28:19 +02:00
|
|
|
if (!chunk.is_valid() || !chunk->get_is_generating()) {
|
2019-11-19 14:42:21 +01:00
|
|
|
_generating.remove(i);
|
|
|
|
--i;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (_generating.size() >= _max_concurrent_generations)
|
|
|
|
return;
|
|
|
|
|
2019-11-19 16:33:06 +01:00
|
|
|
if (_generation_queue.size() == 0)
|
2019-11-19 14:42:21 +01:00
|
|
|
return;
|
|
|
|
|
2019-11-19 19:14:46 +01:00
|
|
|
while (_generating.size() < _max_concurrent_generations && _generation_queue.size() != 0) {
|
2020-04-02 21:28:19 +02:00
|
|
|
Ref<VoxelChunk> chunk = _generation_queue.get(0);
|
2019-11-19 19:14:46 +01:00
|
|
|
_generation_queue.remove(0);
|
2019-11-19 14:42:21 +01:00
|
|
|
|
2020-04-02 21:28:19 +02:00
|
|
|
ERR_FAIL_COND(!chunk.is_valid());
|
2019-11-19 14:42:21 +01:00
|
|
|
|
2019-11-19 19:14:46 +01:00
|
|
|
_generating.push_back(chunk);
|
2019-11-19 14:42:21 +01:00
|
|
|
|
2019-11-19 19:14:46 +01:00
|
|
|
generate_chunk(chunk);
|
|
|
|
}
|
2020-03-15 19:33:10 +01:00
|
|
|
} break;
|
2020-04-02 21:28:19 +02:00
|
|
|
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
|
|
|
|
for (int i = 0; i < _chunks_vector.size(); ++i) {
|
|
|
|
Ref<VoxelChunk> chunk = _chunks_vector[i];
|
|
|
|
|
|
|
|
ERR_CONTINUE(!chunk.is_valid());
|
|
|
|
|
|
|
|
if (chunk->get_process()) {
|
|
|
|
chunk->physics_process(get_physics_process_delta_time());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
} break;
|
2019-11-19 20:39:45 +01:00
|
|
|
case NOTIFICATION_EXIT_TREE: {
|
2020-04-02 21:28:19 +02:00
|
|
|
for (int i = 0; i < _chunks_vector.size(); ++i) {
|
|
|
|
Ref<VoxelChunk> chunk = _chunks_vector[i];
|
|
|
|
|
|
|
|
if (chunk.is_valid()) {
|
|
|
|
chunk->exit_tree();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
} break;
|
|
|
|
case NOTIFICATION_TRANSFORM_CHANGED: {
|
|
|
|
for (int i = 0; i < _chunks_vector.size(); ++i) {
|
|
|
|
Ref<VoxelChunk> chunk = _chunks_vector[i];
|
|
|
|
|
|
|
|
if (chunk.is_valid()) {
|
|
|
|
chunk->world_transform_changed();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-03-15 19:33:10 +01:00
|
|
|
} break;
|
2019-11-19 14:42:21 +01:00
|
|
|
}
|
2019-06-07 19:13:07 +02:00
|
|
|
}
|
|
|
|
|
2019-06-07 01:33:41 +02:00
|
|
|
void VoxelWorld::_bind_methods() {
|
2020-03-04 15:21:32 +01:00
|
|
|
ADD_SIGNAL(MethodInfo("chunk_mesh_generation_finished", PropertyInfo(Variant::OBJECT, "chunk", PROPERTY_HINT_RESOURCE_TYPE, "VoxelChunk")));
|
|
|
|
|
2020-03-31 13:25:31 +02:00
|
|
|
ClassDB::bind_method(D_METHOD("get_editable"), &VoxelWorld::get_editable);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_editable", "value"), &VoxelWorld::set_editable);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "get_editable");
|
|
|
|
|
2019-08-12 20:40:05 +02:00
|
|
|
ClassDB::bind_method(D_METHOD("get_chunk_size_x"), &VoxelWorld::get_chunk_size_x);
|
2019-08-12 13:12:42 +02:00
|
|
|
ClassDB::bind_method(D_METHOD("set_chunk_size_x", "value"), &VoxelWorld::set_chunk_size_x);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "chunk_size_x"), "set_chunk_size_x", "get_chunk_size_x");
|
|
|
|
|
2019-08-12 20:40:05 +02:00
|
|
|
ClassDB::bind_method(D_METHOD("get_chunk_size_y"), &VoxelWorld::get_chunk_size_y);
|
2019-08-12 13:12:42 +02:00
|
|
|
ClassDB::bind_method(D_METHOD("set_chunk_size_y", "value"), &VoxelWorld::set_chunk_size_y);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "chunk_size_y"), "set_chunk_size_y", "get_chunk_size_y");
|
2019-08-12 20:40:05 +02:00
|
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("get_chunk_size_z"), &VoxelWorld::get_chunk_size_z);
|
2019-08-12 13:12:42 +02:00
|
|
|
ClassDB::bind_method(D_METHOD("set_chunk_size_z", "value"), &VoxelWorld::set_chunk_size_z);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "chunk_size_z"), "set_chunk_size_z", "get_chunk_size_z");
|
2019-08-12 20:40:05 +02:00
|
|
|
|
2020-02-14 03:19:15 +01:00
|
|
|
ClassDB::bind_method(D_METHOD("get_data_margin_start"), &VoxelWorld::get_data_margin_start);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_data_margin_start", "value"), &VoxelWorld::set_data_margin_start);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "data_margin_start"), "set_data_margin_start", "get_data_margin_start");
|
|
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("get_data_margin_end"), &VoxelWorld::get_data_margin_end);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_data_margin_end", "value"), &VoxelWorld::set_data_margin_end);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "data_margin_end"), "set_data_margin_end", "get_data_margin_end");
|
|
|
|
|
2019-11-19 14:42:21 +01:00
|
|
|
ClassDB::bind_method(D_METHOD("get_current_seed"), &VoxelWorld::get_current_seed);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_current_seed", "value"), &VoxelWorld::set_current_seed);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "current_seed"), "set_current_seed", "get_current_seed");
|
|
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("get_use_threads"), &VoxelWorld::get_use_threads);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_use_threads", "value"), &VoxelWorld::set_use_threads);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_threads"), "set_use_threads", "get_use_threads");
|
|
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("get_max_concurrent_generations"), &VoxelWorld::get_max_concurrent_generations);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_max_concurrent_generations", "value"), &VoxelWorld::set_max_concurrent_generations);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_concurrent_generations"), "set_max_concurrent_generations", "get_max_concurrent_generations");
|
|
|
|
|
2020-03-04 14:59:34 +01:00
|
|
|
ClassDB::bind_method(D_METHOD("get_max_frame_chunk_build_steps"), &VoxelWorld::get_max_frame_chunk_build_steps);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_max_frame_chunk_build_steps", "value"), &VoxelWorld::set_max_frame_chunk_build_steps);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_frame_chunk_build_steps"), "set_max_frame_chunk_build_steps", "get_max_frame_chunk_build_steps");
|
|
|
|
|
2019-08-12 20:40:05 +02:00
|
|
|
ClassDB::bind_method(D_METHOD("get_library"), &VoxelWorld::get_library);
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ClassDB::bind_method(D_METHOD("set_library", "library"), &VoxelWorld::set_library);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "VoxelmanLibrary"), "set_library", "get_library");
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2019-11-06 03:37:22 +01:00
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ClassDB::bind_method(D_METHOD("get_level_generator"), &VoxelWorld::get_level_generator);
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2019-09-03 13:52:32 +02:00
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ClassDB::bind_method(D_METHOD("set_level_generator", "level_generator"), &VoxelWorld::set_level_generator);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "level_generator", PROPERTY_HINT_RESOURCE_TYPE, "VoxelmanLevelGenerator"), "set_level_generator", "get_level_generator");
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2019-11-06 03:37:22 +01:00
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2019-08-12 20:40:05 +02:00
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ClassDB::bind_method(D_METHOD("get_voxel_scale"), &VoxelWorld::get_voxel_scale);
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ClassDB::bind_method(D_METHOD("set_voxel_scale", "value"), &VoxelWorld::set_voxel_scale);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "voxel_scale"), "set_voxel_scale", "get_voxel_scale");
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ClassDB::bind_method(D_METHOD("get_chunk_spawn_range"), &VoxelWorld::get_chunk_spawn_range);
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ClassDB::bind_method(D_METHOD("set_chunk_spawn_range", "value"), &VoxelWorld::set_chunk_spawn_range);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "chunk_spawn_range"), "set_chunk_spawn_range", "get_chunk_spawn_range");
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2019-06-07 01:33:41 +02:00
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ClassDB::bind_method(D_METHOD("get_player_path"), &VoxelWorld::get_player_path);
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ClassDB::bind_method(D_METHOD("set_player_path", "value"), &VoxelWorld::set_player_path);
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ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "player_path"), "set_player_path", "get_player_path");
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2019-08-12 20:40:05 +02:00
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ClassDB::bind_method(D_METHOD("get_player"), &VoxelWorld::get_player);
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ClassDB::bind_method(D_METHOD("set_player", "player"), &VoxelWorld::set_player_bind);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "player", PROPERTY_HINT_RESOURCE_TYPE, "Spatial"), "set_player", "get_player");
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2020-04-02 21:28:19 +02:00
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ClassDB::bind_method(D_METHOD("get_chunks"), &VoxelWorld::get_chunks);
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ClassDB::bind_method(D_METHOD("set_chunks"), &VoxelWorld::set_chunks);
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "chunks", PROPERTY_HINT_NONE, "17/17:VoxelChunk", PROPERTY_USAGE_DEFAULT, "VoxelChunk"), "set_chunks", "get_chunks");
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2019-11-10 01:03:48 +01:00
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ClassDB::bind_method(D_METHOD("get_world_area", "index"), &VoxelWorld::get_world_area);
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ClassDB::bind_method(D_METHOD("add_world_area", "area"), &VoxelWorld::add_world_area);
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ClassDB::bind_method(D_METHOD("remove_world_area", "index"), &VoxelWorld::remove_world_area);
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ClassDB::bind_method(D_METHOD("clear_world_areas"), &VoxelWorld::clear_world_areas);
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ClassDB::bind_method(D_METHOD("get_world_area_count"), &VoxelWorld::get_world_area_count);
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2020-04-02 21:28:19 +02:00
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ClassDB::bind_method(D_METHOD("add_chunk", "chunk", "x", "y", "z"), &VoxelWorld::add_chunk);
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2020-03-04 14:59:34 +01:00
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ClassDB::bind_method(D_METHOD("has_chunk", "x", "y", "z"), &VoxelWorld::has_chunk);
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2019-08-12 20:40:05 +02:00
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ClassDB::bind_method(D_METHOD("get_chunk", "x", "y", "z"), &VoxelWorld::get_chunk);
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ClassDB::bind_method(D_METHOD("remove_chunk", "x", "y", "z"), &VoxelWorld::remove_chunk);
|
2020-03-04 10:48:53 +01:00
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ClassDB::bind_method(D_METHOD("remove_chunk_index", "index"), &VoxelWorld::remove_chunk_index);
|
2019-08-12 20:40:05 +02:00
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|
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|
|
ClassDB::bind_method(D_METHOD("get_chunk_index", "index"), &VoxelWorld::get_chunk_index);
|
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|
ClassDB::bind_method(D_METHOD("get_chunk_count"), &VoxelWorld::get_chunk_count);
|
|
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|
2020-04-02 21:28:19 +02:00
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|
|
ClassDB::bind_method(D_METHOD("add_to_generation_queue", "chunk"), &VoxelWorld::add_to_generation_queue);
|
2019-11-19 16:33:06 +01:00
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|
ClassDB::bind_method(D_METHOD("get_generation_queue_index", "index"), &VoxelWorld::get_generation_queue_index);
|
|
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|
ClassDB::bind_method(D_METHOD("remove_generation_queue_index", "index"), &VoxelWorld::remove_generation_queue_index);
|
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|
|
ClassDB::bind_method(D_METHOD("get_generation_queue_size"), &VoxelWorld::get_generation_queue_size);
|
|
|
|
|
2020-04-02 21:28:19 +02:00
|
|
|
ClassDB::bind_method(D_METHOD("add_to_generation", "chunk"), &VoxelWorld::add_to_generation);
|
2019-11-19 16:33:06 +01:00
|
|
|
ClassDB::bind_method(D_METHOD("get_generation_index", "index"), &VoxelWorld::get_generation_index);
|
|
|
|
ClassDB::bind_method(D_METHOD("remove_generation_index", "index"), &VoxelWorld::remove_generation_index);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_generation_size"), &VoxelWorld::get_generation_size);
|
|
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("clear"), &VoxelWorld::clear);
|
2019-11-19 14:42:21 +01:00
|
|
|
|
2019-11-19 19:14:46 +01:00
|
|
|
ADD_SIGNAL(MethodInfo("generation_finished"));
|
|
|
|
BIND_VMETHOD(MethodInfo("_generation_finished"));
|
|
|
|
|
2019-11-19 20:39:45 +01:00
|
|
|
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::OBJECT, "ret", PROPERTY_HINT_RESOURCE_TYPE, "VoxelChunk"), "_create_chunk", PropertyInfo(Variant::INT, "x"), PropertyInfo(Variant::INT, "y"), PropertyInfo(Variant::INT, "z"), PropertyInfo(Variant::OBJECT, "chunk", PROPERTY_HINT_RESOURCE_TYPE, "VoxelChunk")));
|
2019-11-19 19:14:46 +01:00
|
|
|
BIND_VMETHOD(MethodInfo("_prepare_chunk_for_generation", PropertyInfo(Variant::OBJECT, "chunk", PROPERTY_HINT_RESOURCE_TYPE, "VoxelChunk")));
|
|
|
|
BIND_VMETHOD(MethodInfo("_generate_chunk", PropertyInfo(Variant::OBJECT, "chunk", PROPERTY_HINT_RESOURCE_TYPE, "VoxelChunk")));
|
|
|
|
|
2019-11-19 16:33:06 +01:00
|
|
|
ClassDB::bind_method(D_METHOD("create_chunk", "x", "y", "z"), &VoxelWorld::create_chunk);
|
2020-01-09 04:29:05 +01:00
|
|
|
ClassDB::bind_method(D_METHOD("_create_chunk", "x", "y", "z", "chunk"), &VoxelWorld::_create_chunk);
|
2019-11-19 19:14:46 +01:00
|
|
|
|
2020-01-09 04:29:05 +01:00
|
|
|
ClassDB::bind_method(D_METHOD("_generate_chunk", "chunk"), &VoxelWorld::_generate_chunk);
|
2020-03-04 15:21:32 +01:00
|
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("can_chunk_do_build_step"), &VoxelWorld::can_chunk_do_build_step);
|
|
|
|
ClassDB::bind_method(D_METHOD("is_position_walkable", "position"), &VoxelWorld::is_position_walkable);
|
2020-04-02 21:28:19 +02:00
|
|
|
ClassDB::bind_method(D_METHOD("on_chunk_mesh_generation_finished", "chunk"), &VoxelWorld::on_chunk_mesh_generation_finished);
|
2019-06-07 01:33:41 +02:00
|
|
|
}
|