2019-05-31 18:26:36 +02:00
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Import('env')
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env.add_source_files(env.modules_sources,"register_types.cpp")
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2019-05-31 22:54:31 +02:00
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env.add_source_files(env.modules_sources,"collections/vector3i.cpp")
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env.add_source_files(env.modules_sources,"library/voxelman_library.cpp")
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2019-11-09 17:26:16 +01:00
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env.add_source_files(env.modules_sources,"library/voxelman_library_simple.cpp")
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2019-11-09 18:36:17 +01:00
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env.add_source_files(env.modules_sources,"library/voxelman_library_merger.cpp")
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2019-11-09 17:26:16 +01:00
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2019-05-31 22:54:31 +02:00
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env.add_source_files(env.modules_sources,"library/voxel_surface.cpp")
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2019-11-09 17:26:16 +01:00
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env.add_source_files(env.modules_sources,"library/voxel_surface_simple.cpp")
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2019-11-09 18:36:17 +01:00
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env.add_source_files(env.modules_sources,"library/voxel_surface_merger.cpp")
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2019-05-31 22:54:31 +02:00
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env.add_source_files(env.modules_sources,"data/voxel_light.cpp")
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env.add_source_files(env.modules_sources,"meshers/voxel_mesher.cpp")
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2019-09-04 18:33:19 +02:00
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env.add_source_files(env.modules_sources,"meshers/transvoxel_cell_data.cpp")
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2019-05-31 22:54:31 +02:00
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env.add_source_files(env.modules_sources,"meshers/voxel_mesher_transvoxel.cpp")
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2019-06-10 01:41:57 +02:00
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env.add_source_files(env.modules_sources,"meshers/voxel_mesher_transvoxel_terrarin.cpp")
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2019-05-31 22:54:31 +02:00
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env.add_source_files(env.modules_sources,"meshers/transvoxel_tables.cpp")
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2019-05-31 23:57:56 +02:00
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env.add_source_files(env.modules_sources,"world/voxel_buffer.cpp")
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2019-06-07 01:33:41 +02:00
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env.add_source_files(env.modules_sources,"world/voxel_world.cpp")
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env.add_source_files(env.modules_sources,"world/voxel_chunk.cpp")
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2019-09-24 02:05:40 +02:00
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env.add_source_files(env.modules_sources,"world/voxel_structure.cpp")
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2019-10-07 22:22:47 +02:00
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env.add_source_files(env.modules_sources,"world/environment_data.cpp")
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2019-10-10 23:51:05 +02:00
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env.add_source_files(env.modules_sources,"world/voxel_chunk_prop_data.cpp")
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2019-07-13 22:03:23 +02:00
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env.add_source_files(env.modules_sources,"meshers/cubic_mesher/voxel_mesher_cubic.cpp")
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2019-07-14 17:33:46 +02:00
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env.add_source_files(env.modules_sources,"meshers/cubic_mesher/voxel_cube_points.cpp")
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2019-07-19 18:39:46 +02:00
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2019-11-07 21:32:31 +01:00
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env.add_source_files(env.modules_sources,"props/prop_data.cpp")
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env.add_source_files(env.modules_sources,"props/prop_data_entry.cpp")
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env.add_source_files(env.modules_sources,"props/prop_data_scene.cpp")
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env.add_source_files(env.modules_sources,"props/prop_data_mesh.cpp")
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env.add_source_files(env.modules_sources,"props/prop_data_light.cpp")
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env.add_source_files(env.modules_sources,"props/prop_data_prop.cpp")
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env.add_source_files(env.modules_sources,"props/prop_data_entity.cpp")
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2019-09-03 13:52:32 +02:00
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env.add_source_files(env.modules_sources,"level_generator/voxelman_level_generator.cpp")
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2019-11-09 14:07:04 +01:00
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env.add_source_files(env.modules_sources,"register_types.cpp")
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env.add_source_files(env.modules_sources,"world_generator/main/dungeon_room.cpp")
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env.add_source_files(env.modules_sources,"world_generator/main/dungeon_corridor.cpp")
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env.add_source_files(env.modules_sources,"world_generator/main/dungeon.cpp")
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env.add_source_files(env.modules_sources,"world_generator/main/biome.cpp")
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env.add_source_files(env.modules_sources,"world_generator/main/planet.cpp")
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env.add_source_files(env.modules_sources,"world_generator/data/dungeon_room_data.cpp")
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env.add_source_files(env.modules_sources,"world_generator/data/dungeon_corridor_data.cpp")
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env.add_source_files(env.modules_sources,"world_generator/data/dungeon_data.cpp")
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env.add_source_files(env.modules_sources,"world_generator/data/biome_data.cpp")
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env.add_source_files(env.modules_sources,"world_generator/data/planet_data.cpp")
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env.add_source_files(env.modules_sources,"world_generator/data/world_generator_prop_data.cpp")
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env.add_source_files(env.modules_sources,"world_generator/world_generator.cpp")
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2019-11-10 01:03:48 +01:00
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env.add_source_files(env.modules_sources,"areas/world_area.cpp")
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2019-11-10 02:33:02 +01:00
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env.add_source_files(env.modules_sources,"clutter/ground_clutter.cpp")
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env.add_source_files(env.modules_sources,"clutter/ground_clutter_foliage.cpp")
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