|
eb5cd105fb
|
Updated register_types.h and cpp to the current godot 4 style.
|
2023-01-08 15:55:44 +01:00 |
|
|
5948088035
|
Updated the copyright headers.
|
2022-01-12 22:22:04 +01:00 |
|
|
dbf3c59a9c
|
Update the copyright texts for 2021.
|
2021-04-19 10:12:40 +02:00 |
|
|
3bff55b393
|
Updated the license for 2020, also added the license text to all cpp files and fixed a copy-paste typo.
|
2020-01-31 19:43:20 +01:00 |
|
|
8d3b160f02
|
Clang format.
|
2020-01-09 04:29:45 +01:00 |
|
|
e865e55db0
|
Added TextureLayerMerger.
|
2019-10-30 20:24:50 +01:00 |
|
|
b0b34add3f
|
Added the new resource, and it's importer to the build, and fixed compile.
|
2019-10-22 11:53:49 +02:00 |
|
|
95fbb4668b
|
Added a TextureMerger Node.
|
2019-10-22 00:17:11 +02:00 |
|
|
a0fe53dc24
|
Renamed MergeTexture to TexturePacker.
|
2019-10-21 21:11:11 +02:00 |
|
|
171016d075
|
Renamed the module to texture_packer.
|
2019-10-21 21:05:02 +02:00 |
|
|
4a4c98fa68
|
Initial Skeleton.
|
2019-10-20 21:19:00 +02:00 |
|