Clang format.

This commit is contained in:
Relintai 2020-01-09 04:29:45 +01:00
parent 189810d164
commit 8d3b160f02
9 changed files with 20 additions and 25 deletions

View File

@ -59,9 +59,9 @@ void TextureLayerMerger::add_texture(Ref<Texture> p_texture, Color p_color, Vect
entry.color = p_color;
entry.position = p_position;
if (p_rect.size.x <= 0)
if (p_rect.size.x <= 0)
p_rect.size.x = p_texture->get_width();
if (p_rect.size.y <= 0)
p_rect.size.y = p_texture->get_height();

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@ -3,9 +3,9 @@
#include "core/reference.h"
#include "core/image.h"
#include "core/math/rect2.h"
#include "core/vector.h"
#include "core/image.h"
#include "scene/resources/texture.h"
class TextureLayerMerger : public Reference {
@ -24,7 +24,7 @@ public:
Color get_base_color() const;
void set_base_color(const Color p_color);
Ref<Image> get_data() const;
void set_data(const Ref<Image> &p_image);

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@ -1,7 +1,7 @@
#include "register_types.h"
#include "texture_packer.h"
#include "texture_merger.h"
#include "texture_packer.h"
#include "texture_resource/packer_image_resource.h"
@ -21,12 +21,10 @@ void register_texture_packer_types() {
ClassDB::register_class<TextureLayerMerger>();
#ifdef TOOLS_ENABLED
#ifdef TOOLS_ENABLED
EditorPlugins::add_by_type<EditorPluginPackerImageResource>();
#endif
}
void unregister_texture_packer_types() {
#endif
}
void unregister_texture_packer_types() {
}

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@ -238,7 +238,7 @@ void TextureMerger::_notification(int p_what) {
if (!_dirty)
return;
_dirty = false;
merge();

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@ -3,8 +3,8 @@
#include "scene/main/node.h"
#include "core/vector.h"
#include "core/engine.h"
#include "core/vector.h"
#include "texture_packer.h"

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@ -362,8 +362,6 @@ void TexturePacker::merge() {
int row_width = (r->w - 2 * _margin);
for (int x = 0; x < row_width; ++x) {
for (int sx = 0; sx < input_format_offset; ++sx) {
data.set(start_indx + (x * 4) + sx, image_data[orig_img_indx + sx + (x * input_format_offset)]);
}

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@ -1,9 +1,9 @@
#ifndef TEXTURE_PACKER_H
#define TEXTURE_PACKER_H
#include "core/reference.h"
#include "core/image.h"
#include "core/color.h"
#include "core/image.h"
#include "core/reference.h"
#include "core/ustring.h"
#include "core/vector.h"
#include "scene/resources/texture.h"
@ -31,13 +31,13 @@ public:
void set_margin(const int margin);
Ref<AtlasTexture> add_texture(Ref<Texture> texture);
Ref<AtlasTexture> get_texture(Ref<Texture> texture);
Ref<AtlasTexture> get_texture_index(int index);
Ref<Texture> get_original_texture(int index);
bool contains_texture(Ref<Texture> texture);
bool contains_texture(Ref<Texture> texture);
bool unref_texture_index(int index);
bool unref_texture(Ref<Texture> texture);

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@ -2,8 +2,8 @@
#ifndef EDITOR_PLUGIN_PACKER_IMAGE_RESOURCE_H
#define EDITOR_PLUGIN_PACKER_IMAGE_RESOURCE_H
#include "editor/editor_plugin.h"
#include "core/ustring.h"
#include "editor/editor_plugin.h"
#include "packer_image_resource_importer.h"

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@ -2,9 +2,9 @@
#ifndef EDITOR_IMPORT_COLLADA_MDR
#define EDITOR_IMPORT_COLLADA_MDR
#include "editor/import/editor_import_plugin.h"
#include "core/ustring.h"
#include "core/io/resource_saver.h"
#include "core/ustring.h"
#include "editor/import/editor_import_plugin.h"
#include "core/image.h"
#include "core/io/image_loader.h"
@ -35,7 +35,6 @@ public:
~PackerImageResourceImporter();
private:
};
#endif