mirror of
https://github.com/Relintai/terraman_2d.git
synced 2024-11-12 10:15:18 +01:00
433 lines
13 KiB
C++
433 lines
13 KiB
C++
/*
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Copyright (c) 2020-2022 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "terrain_2d_world_editor.h"
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#include "core/version.h"
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#include "editor/editor_scale.h"
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#include "editor/editor_settings.h"
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#include "terrain_2d_world.h"
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#include "core/os/keyboard.h"
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#include "terrain_2d_chunk.h"
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#include "../library/terrain_2d_surface.h"
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#include "../library/terrain_2d_library.h"
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#include "../defines.h"
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#include core_input_h
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#include spatial_editor_plugin_h
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#include camera_h
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#if VERSION_MAJOR < 4
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bool Terrain2DWorldEditor::forward_spatial_input_event(Camera *p_camera, const Ref<InputEvent> &p_event) {
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if (!_world || !_world->get_editable()) {
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return false;
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}
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Ref<InputEventMouseButton> mb = p_event;
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if (mb.is_valid()) {
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if (mb->is_pressed()) {
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Ref<Terrain2DLibrary> lib = _world->get_library();
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if (!lib.is_valid())
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return false;
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if (mb->get_button_index() == BUTTON_LEFT) {
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return do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true);
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} else {
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return false;
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}
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//return do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true);
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}
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}
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return false;
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}
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#else
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EditorPlugin::AfterGUIInput Terrain2DWorldEditor::forward_spatial_input_event(Camera *p_camera, const Ref<InputEvent> &p_event) {
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if (!_world || !_world->get_editable()) {
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return EditorPlugin::AFTER_GUI_INPUT_PASS;
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}
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Ref<InputEventMouseButton> mb = p_event;
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if (mb.is_valid()) {
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if (mb->is_pressed()) {
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Ref<Terrain2DLibrary> lib = _world->get_library();
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if (!lib.is_valid())
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return EditorPlugin::AFTER_GUI_INPUT_PASS;
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if (mb->get_button_index() == MouseButton::LEFT) {
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if (do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true)) {
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return EditorPlugin::AFTER_GUI_INPUT_STOP;
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} else {
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return EditorPlugin::AFTER_GUI_INPUT_PASS;
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}
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} else {
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return EditorPlugin::AFTER_GUI_INPUT_PASS;
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}
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//return do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true);
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}
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}
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return EditorPlugin::AFTER_GUI_INPUT_PASS;
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}
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#endif
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bool Terrain2DWorldEditor::do_input_action(Camera *p_camera, const Point2 &p_point, bool p_click) {
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/*
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if (!spatial_editor || !_world || !_world->is_inside_world())
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return false;
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Camera *camera = p_camera;
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Vector3 from = camera->project_ray_origin(p_point);
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Vector3 to = from + camera->project_ray_normal(p_point) * 10000;
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Transform local_xform = _world->get_global_transform().affine_inverse();
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from = local_xform.xform(from);
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to = local_xform.xform(to);
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PhysicsDirectSpaceState *ss = _world->get_world_2d()->get_direct_space_state();
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PhysicsDirectSpaceState::RayResult res;
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if (ss->intersect_ray(from, to, res)) {
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int selected_voxel = 0;
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int channel = 0;
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channel = _channel_type;
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if (channel == -1)
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return false;
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int isolevel = _current_isolevel;
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bool mode_add = false;
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if (_tool_mode == TOOL_MODE_ADD) {
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selected_voxel = _selected_type + 1;
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mode_add = true;
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} else if (_tool_mode == TOOL_MODE_REMOVE) {
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selected_voxel = 0;
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isolevel = 0;
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mode_add = false;
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}
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_world->set_voxel_with_tool(mode_add, res.position, res.normal, selected_voxel, isolevel);
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return true;
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}
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*/
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return false;
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}
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void Terrain2DWorldEditor::edit(Terrain2DWorld *p_world) {
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_world = p_world;
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if (!_world)
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return;
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_channel_type = _world->get_channel_index_info(Terrain2DWorld::CHANNEL_TYPE_INFO_TYPE);
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_channel_isolevel = _world->get_channel_index_info(Terrain2DWorld::CHANNEL_TYPE_INFO_ISOLEVEL);
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if (_channel_isolevel == -1) {
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_isolevel_slider->hide();
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} else {
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_isolevel_slider->show();
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}
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spatial_editor = Object::cast_to<SpatialEditorPlugin>(_editor->get_editor_plugin_screen());
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for (int i = 0; i < _surfaces_vbox_container->get_child_count(); ++i) {
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Node *child = _surfaces_vbox_container->get_child(i);
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if (!child->is_queued_for_deletion()) {
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child->queue_delete();
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}
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}
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Ref<Terrain2DLibrary> library = _world->get_library();
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if (!library.is_valid())
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return;
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if (!library->get_initialized())
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library->refresh_rects();
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bool f = false;
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for (int i = 0; i < library->terra_surface_get_num(); ++i) {
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Ref<Terrain2DSurface> surface = library->terra_surface_get(i);
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if (!surface.is_valid())
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continue;
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String text = String::num(i) + " - " + surface->get_name();
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Button *button = memnew(Button);
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button->set_text(text);
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button->set_text_align(Button::ALIGN_LEFT);
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button->set_meta("index", i);
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button->set_toggle_mode(true);
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button->set_button_group(_surfaces_button_group);
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button->set_h_size_flags(SIZE_EXPAND_FILL);
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button->CONNECT("button_up", this, Terrain2DWorldEditor, _on_surface_button_pressed);
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_surfaces_vbox_container->add_child(button);
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if (!f) {
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button->set_pressed(true);
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f = true;
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}
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}
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}
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Terrain2DWorldEditor::Terrain2DWorldEditor() {
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_world = NULL;
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_selected_type = 0;
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_channel_type = -1;
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_current_isolevel = 255;
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_channel_isolevel = -1;
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_editor = NULL;
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_tool_mode = TOOL_MODE_ADD;
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}
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Terrain2DWorldEditor::Terrain2DWorldEditor(EditorNode *p_editor) {
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_world = NULL;
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_selected_type = 0;
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_channel_type = -1;
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_current_isolevel = 255;
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_channel_isolevel = -1;
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_editor = p_editor;
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_tool_mode = TOOL_MODE_ADD;
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spatial_editor_hb = memnew(HBoxContainer);
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spatial_editor_hb->set_h_size_flags(SIZE_EXPAND_FILL);
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spatial_editor_hb->set_alignment(BoxContainer::ALIGN_BEGIN);
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SpatialEditor::get_singleton()->add_control_to_menu_panel(spatial_editor_hb);
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_tool_button_group.instance();
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ToolButton *add_button = memnew(ToolButton);
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add_button->set_text("Add");
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add_button->set_toggle_mode(true);
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add_button->set_pressed(true);
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add_button->set_button_group(_tool_button_group);
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add_button->set_meta("tool_mode", TOOL_MODE_ADD);
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add_button->CONNECT("button_up", this, Terrain2DWorldEditor, _on_tool_button_pressed);
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add_button->set_shortcut(ED_SHORTCUT("voxelman_world_editor/add_mode", "Add Mode", KEY_A));
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spatial_editor_hb->add_child(add_button);
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ToolButton *remove_button = memnew(ToolButton);
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remove_button->set_text("Remove");
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remove_button->set_toggle_mode(true);
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remove_button->set_button_group(_tool_button_group);
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remove_button->set_meta("tool_mode", TOOL_MODE_REMOVE);
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remove_button->CONNECT("button_up", this, Terrain2DWorldEditor, _on_tool_button_pressed);
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remove_button->set_shortcut(ED_SHORTCUT("voxelman_world_editor/remove_mode", "Remove Mode", KEY_S));
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spatial_editor_hb->add_child(remove_button);
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ToolButton *insert_buton = memnew(ToolButton);
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insert_buton->set_text("Insert");
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insert_buton->CONNECT("button_up", this, Terrain2DWorldEditor, _on_insert_block_at_camera_button_pressed);
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insert_buton->set_shortcut(ED_SHORTCUT("voxelman_world_editor/instert_block_at_camera", "Insert at camera", KEY_B));
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spatial_editor_hb->add_child(insert_buton);
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set_custom_minimum_size(Size2(200 * EDSCALE, 0));
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_isolevel_slider = memnew(HSlider);
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_isolevel_slider->set_min(1);
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_isolevel_slider->set_max(255);
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_isolevel_slider->set_value(_current_isolevel);
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_isolevel_slider->set_custom_minimum_size(Size2(50 * EDSCALE, 0));
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_isolevel_slider->set_v_size_flags(SIZE_EXPAND_FILL);
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spatial_editor_hb->add_child(_isolevel_slider);
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_isolevel_slider->CONNECT("value_changed", this, Terrain2DWorldEditor, _on_isolevel_slider_value_changed);
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_isolevel_slider->hide();
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ScrollContainer *scs = memnew(ScrollContainer);
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scs->set_h_size_flags(SIZE_EXPAND_FILL);
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scs->set_v_size_flags(SIZE_EXPAND_FILL);
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scs->set_name("Surfaces");
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add_child(scs);
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_surfaces_vbox_container = memnew(VBoxContainer);
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scs->add_child(_surfaces_vbox_container);
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_surfaces_vbox_container->set_h_size_flags(SIZE_EXPAND_FILL);
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_surfaces_button_group.instance();
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}
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Terrain2DWorldEditor::~Terrain2DWorldEditor() {
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_world = NULL;
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_surfaces_button_group.unref();
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}
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void Terrain2DWorldEditor::_node_removed(Node *p_node) {
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if (p_node == _world)
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_world = NULL;
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}
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void Terrain2DWorldEditor::_on_surface_button_pressed() {
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BaseButton *button = _surfaces_button_group->get_pressed_button();
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if (button) {
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_selected_type = button->get_meta("index");
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}
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}
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void Terrain2DWorldEditor::_on_tool_button_pressed() {
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BaseButton *button = _tool_button_group->get_pressed_button();
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if (button) {
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_tool_mode = static_cast<Terrain2DWorldEditorToolMode>(static_cast<int>(button->get_meta("tool_mode")));
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}
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}
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void Terrain2DWorldEditor::_on_insert_block_at_camera_button_pressed() {
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int selected_voxel = 0;
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int channel = 0;
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channel = _channel_type;
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if (channel == -1)
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return;
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SpatialEditorViewport *vp = SpatialEditor::get_singleton()->get_editor_viewport(0);
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if (!vp)
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return;
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Camera *cam = vp->get_camera();
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if (!cam)
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return;
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Vector3 pos = cam->get_transform().origin;
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selected_voxel = _selected_type + 1;
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if (_channel_isolevel == -1) {
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_world->set_voxel_at_world_position(pos, selected_voxel, channel);
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} else {
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_world->set_voxel_at_world_position(pos, selected_voxel, channel, false);
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_world->set_voxel_at_world_position(pos, _current_isolevel, _channel_isolevel);
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}
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}
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void Terrain2DWorldEditor::_on_isolevel_slider_value_changed(float value) {
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_current_isolevel = value;
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}
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void Terrain2DWorldEditor::_bind_methods() {
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ClassDB::bind_method("_node_removed", &Terrain2DWorldEditor::_node_removed);
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ClassDB::bind_method("_on_surface_button_pressed", &Terrain2DWorldEditor::_on_surface_button_pressed);
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ClassDB::bind_method("_on_tool_button_pressed", &Terrain2DWorldEditor::_on_tool_button_pressed);
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ClassDB::bind_method("_on_insert_block_at_camera_button_pressed", &Terrain2DWorldEditor::_on_insert_block_at_camera_button_pressed);
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ClassDB::bind_method("_on_isolevel_slider_value_changed", &Terrain2DWorldEditor::_on_isolevel_slider_value_changed);
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}
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void Terrain2DWorldEditorPlugin::_notification(int p_what) {
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if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
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switch ((int)EditorSettings::get_singleton()->get("editors/voxelman/editor_side")) {
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#if VERSION_MAJOR <= 3 && VERSION_MINOR < 5
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case 0: { // Left.
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SpatialEditor::get_singleton()->get_palette_split()->move_child(voxel_world_editor, 0);
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} break;
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case 1: { // Right.
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SpatialEditor::get_singleton()->get_palette_split()->move_child(voxel_world_editor, 1);
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} break;
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#else
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case 0: { // Left.
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SpatialEditor::get_singleton()->move_control_to_left_panel(voxel_world_editor);
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} break;
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case 1: { // Right.
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SpatialEditor::get_singleton()->move_control_to_right_panel(voxel_world_editor);
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} break;
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#endif
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}
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}
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}
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void Terrain2DWorldEditorPlugin::edit(Object *p_object) {
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voxel_world_editor->edit(Object::cast_to<Terrain2DWorld>(p_object));
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}
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bool Terrain2DWorldEditorPlugin::handles(Object *p_object) const {
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if (!p_object->is_class("Terrain2DWorld"))
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return false;
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Terrain2DWorld *w = Object::cast_to<Terrain2DWorld>(p_object);
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return w->get_editable();
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}
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void Terrain2DWorldEditorPlugin::make_visible(bool p_visible) {
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if (p_visible) {
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voxel_world_editor->show();
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voxel_world_editor->spatial_editor_hb->show();
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voxel_world_editor->set_process(true);
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} else {
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voxel_world_editor->spatial_editor_hb->hide();
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voxel_world_editor->hide();
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voxel_world_editor->edit(NULL);
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voxel_world_editor->set_process(false);
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}
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}
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Terrain2DWorldEditorPlugin::Terrain2DWorldEditorPlugin(EditorNode *p_node) {
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editor = p_node;
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EDITOR_DEF("editors/voxelman/editor_side", 1);
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EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/voxelman/editor_side", PROPERTY_HINT_ENUM, "Left,Right"));
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voxel_world_editor = memnew(Terrain2DWorldEditor(editor));
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switch ((int)EditorSettings::get_singleton()->get("editors/voxelman/editor_side")) {
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case 0: { // Left.
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add_control_to_container(CONTAINER_SPATIAL_EDITOR_SIDE_LEFT, voxel_world_editor);
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} break;
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case 1: { // Right.
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add_control_to_container(CONTAINER_SPATIAL_EDITOR_SIDE_RIGHT, voxel_world_editor);
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} break;
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}
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make_visible(false);
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}
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Terrain2DWorldEditorPlugin::~Terrain2DWorldEditorPlugin() {
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}
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