terraman/world/jobs
2021-04-17 13:06:44 +02:00
..
terra_job.cpp Now chunks are only laid out on a 2d grid. Removed the y coordinate from everywhere. The meshers doesn't work properly yet. 2021-04-16 17:13:54 +02:00
terra_job.h Renamed every file prefix from voxelman to terra. 2021-04-16 12:56:21 +02:00
terra_light_job.cpp Renamed every file prefix from voxelman to terra. 2021-04-16 12:56:21 +02:00
terra_light_job.h Renamed every file prefix from voxelman to terra. 2021-04-16 12:56:21 +02:00
terra_prop_job.cpp Renamed every file prefix from voxelman to terra. 2021-04-16 12:56:21 +02:00
terra_prop_job.h Renamed every file prefix from voxelman to terra. 2021-04-16 12:56:21 +02:00
terra_terrarin_job_step.cpp Added a new TerraTerrarinJobStep Reference class. It will be used to simplify the logic in TerrarinJob, and to make it better scriptable (this way mesh generation logic can be changed with the graphic settings aswell). 2021-04-17 13:06:44 +02:00
terra_terrarin_job_step.h Added a new TerraTerrarinJobStep Reference class. It will be used to simplify the logic in TerrarinJob, and to make it better scriptable (this way mesh generation logic can be changed with the graphic settings aswell). 2021-04-17 13:06:44 +02:00
terra_terrarin_job.cpp Renamed every file prefix from voxelman to terra. 2021-04-16 12:56:21 +02:00
terra_terrarin_job.h Renamed every file prefix from voxelman to terra. 2021-04-16 12:56:21 +02:00