terraman/world
2021-04-17 13:06:44 +02:00
..
blocky Register the isolevel channel to the properties for the blocky chunk. 2021-04-16 22:14:38 +02:00
default Now chunks are only laid out on a 2d grid. Removed the y coordinate from everywhere. The meshers doesn't work properly yet. 2021-04-16 17:13:54 +02:00
jobs Added a new TerraTerrarinJobStep Reference class. It will be used to simplify the logic in TerrarinJob, and to make it better scriptable (this way mesh generation logic can be changed with the graphic settings aswell). 2021-04-17 13:06:44 +02:00
block_terra_structure.cpp Renamed every file prefix from voxelman to terra. 2021-04-16 12:56:21 +02:00
block_terra_structure.h Renamed every file prefix from voxelman to terra. 2021-04-16 12:56:21 +02:00
terra_chunk.cpp Fixed a few bindings. 2021-04-17 00:40:00 +02:00
terra_chunk.h Now chunks are only laid out on a 2d grid. Removed the y coordinate from everywhere. The meshers doesn't work properly yet. 2021-04-16 17:13:54 +02:00
terra_environment_data.cpp Renamed every file prefix from voxelman to terra. 2021-04-16 12:56:21 +02:00
terra_environment_data.h Renamed every file prefix from voxelman to terra. 2021-04-16 12:56:21 +02:00
terra_structure.cpp Renamed every file prefix from voxelman to terra. 2021-04-16 12:56:21 +02:00
terra_structure.h Renamed every file prefix from voxelman to terra. 2021-04-16 12:56:21 +02:00
terra_world_editor.cpp Renamed every file prefix from voxelman to terra. 2021-04-16 12:56:21 +02:00
terra_world_editor.h Renamed every file prefix from voxelman to terra. 2021-04-16 12:56:21 +02:00
terra_world.cpp Now chunks are only laid out on a 2d grid. Removed the y coordinate from everywhere. The meshers doesn't work properly yet. 2021-04-16 17:13:54 +02:00
terra_world.h Fix hashing. 2021-04-16 21:35:00 +02:00