Renamed every file prefix from voxelman to terra.

This commit is contained in:
Relintai 2021-04-16 12:56:21 +02:00
parent 9bbb56d728
commit 603581f6e0
60 changed files with 176 additions and 188 deletions

58
SCsub
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@ -25,52 +25,52 @@ sources = [
"register_types.cpp",
"library/voxelman_library.cpp",
"library/voxelman_library_simple.cpp",
"library/terraman_library.cpp",
"library/terraman_library_simple.cpp",
"nodes/voxelman_light.cpp",
"nodes/terraman_light.cpp",
"library/voxel_surface.cpp",
"library/voxel_surface_simple.cpp",
"library/terra_surface.cpp",
"library/terra_surface_simple.cpp",
"data/voxel_light.cpp",
"data/terra_light.cpp",
"meshers/voxel_mesher.cpp",
"meshers/terra_mesher.cpp",
"meshers/blocky/voxel_mesher_blocky.cpp",
"meshers/blocky/voxel_mesher_liquid_blocky.cpp",
"meshers/default/voxel_mesher_default.cpp",
"meshers/blocky/terra_mesher_blocky.cpp",
"meshers/blocky/terra_mesher_liquid_blocky.cpp",
"meshers/default/terra_mesher_default.cpp",
"world/voxel_world.cpp",
"world/voxel_chunk.cpp",
"world/voxel_structure.cpp",
"world/block_voxel_structure.cpp",
"world/environment_data.cpp",
"world/terra_world.cpp",
"world/terra_chunk.cpp",
"world/terra_structure.cpp",
"world/block_terra_structure.cpp",
"world/terra_environment_data.cpp",
"world/blocky/voxel_chunk_blocky.cpp",
"world/blocky/voxel_world_blocky.cpp",
"world/blocky/terra_chunk_blocky.cpp",
"world/blocky/terra_world_blocky.cpp",
"world/default/voxel_world_default.cpp",
"world/default/voxel_chunk_default.cpp",
"world/default/terra_world_default.cpp",
"world/default/terra_chunk_default.cpp",
"level_generator/voxelman_level_generator.cpp",
"level_generator/voxelman_level_generator_flat.cpp",
"level_generator/terraman_level_generator.cpp",
"level_generator/terraman_level_generator_flat.cpp",
"areas/world_area.cpp",
"areas/terra_world_area.cpp",
"world/voxel_world_editor.cpp",
"world/terra_world_editor.cpp",
"thirdparty/lz4/lz4.c",
"world/jobs/voxel_job.cpp",
"world/jobs/voxel_terrarin_job.cpp",
"world/jobs/voxel_light_job.cpp",
"world/jobs/voxel_prop_job.cpp",
"world/jobs/terra_job.cpp",
"world/jobs/terra_terrarin_job.cpp",
"world/jobs/terra_light_job.cpp",
"world/jobs/terra_prop_job.cpp",
]
if has_texture_packer:
sources.append("library/voxelman_library_merger.cpp")
sources.append("library/voxel_surface_merger.cpp")
sources.append("library/terraman_library_merger.cpp")
sources.append("library/terra_surface_merger.cpp")
if ARGUMENTS.get('custom_modules_shared', 'no') == 'yes':
# Shared lib compilation

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@ -20,7 +20,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "world_area.h"
#include "terra_world_area.h"
AABB TerraWorldArea::get_aabb() const {
return _aabb;

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@ -20,7 +20,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "voxel_light.h"
#include "terra_light.h"
_FORCE_INLINE_ int TerraLight::get_world_position_x() const {
return _world_position_x;

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@ -20,9 +20,9 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "voxelman_level_generator.h"
#include "terraman_level_generator.h"
#include "../world/voxel_chunk.h"
#include "../world/terra_chunk.h"
void TerramanLevelGenerator::generate_chunk(Ref<TerraChunk> chunk) {
if (has_method("_generate_chunk")) {

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@ -20,9 +20,9 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "voxelman_level_generator_flat.h"
#include "terraman_level_generator_flat.h"
#include "../world/voxel_chunk.h"
#include "../world/terra_chunk.h"
int TerramanLevelGeneratorFlat::get_floor_position() const {
return _floor_position;

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@ -23,7 +23,7 @@ SOFTWARE.
#ifndef TERRAMAN_LEVEL_GENERATOR_FLAT_H
#define TERRAMAN_LEVEL_GENERATOR_FLAT_H
#include "voxelman_level_generator.h"
#include "terraman_level_generator.h"
class TerraChunk;

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@ -20,7 +20,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "voxel_surface.h"
#include "terra_surface.h"
int TerraSurface::get_id() const {
return _id;

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@ -39,7 +39,7 @@ SOFTWARE.
#include "core/math/rect2.h"
#include "scene/resources/material.h"
#include "voxelman_library.h"
#include "terraman_library.h"
class TerramanLibrary;

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@ -20,9 +20,9 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "voxel_surface_merger.h"
#include "terra_surface_merger.h"
#include "voxelman_library_merger.h"
#include "terraman_library_merger.h"
#include "../defines.h"

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@ -23,7 +23,7 @@ SOFTWARE.
#ifndef TERRA_SURFACE_MERGER_H
#define TERRA_SURFACE_MERGER_H
#include "voxel_surface.h"
#include "terra_surface.h"
#include "scene/resources/texture.h"

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@ -20,9 +20,9 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "voxel_surface_simple.h"
#include "terra_surface_simple.h"
#include "voxelman_library_simple.h"
#include "terraman_library_simple.h"
int TerraSurfaceSimple::get_atlas_x(const TerraSurfaceSides side) const {
int indx = (side * 2);

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@ -23,7 +23,7 @@ SOFTWARE.
#ifndef TERRA_SURFACE_SIMPLE_H
#define TERRA_SURFACE_SIMPLE_H
#include "voxel_surface.h"
#include "terra_surface.h"
class TerraSurfaceSimple : public TerraSurface {
GDCLASS(TerraSurfaceSimple, TerraSurface)

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@ -20,7 +20,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "voxelman_library.h"
#include "terraman_library.h"
#ifdef PROPS_PRESENT
#include "../../props/props/prop_data.h"

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@ -34,8 +34,8 @@ SOFTWARE.
#include "core/math/rect2.h"
#include "scene/resources/material.h"
#include "../data/voxel_light.h"
#include "voxel_surface.h"
#include "../data/terra_light.h"
#include "terra_surface.h"
#include "../defines.h"

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@ -20,7 +20,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "voxelman_library_merger.h"
#include "terraman_library_merger.h"
#include "scene/resources/packed_scene.h"
#include "scene/resources/texture.h"

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@ -33,12 +33,12 @@ SOFTWARE.
#include "core/map.h"
#endif
#include "voxelman_library.h"
#include "terraman_library.h"
#include "scene/resources/material.h"
#include "../data/voxel_light.h"
#include "voxel_surface_merger.h"
#include "../data/terra_light.h"
#include "terra_surface_merger.h"
class TerraSurfaceSimple;
class TerraMesher;

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@ -20,7 +20,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "voxelman_library_simple.h"
#include "terraman_library_simple.h"
#include "../defines.h"

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@ -31,12 +31,12 @@ SOFTWARE.
#include "core/resource.h"
#endif
#include "voxelman_library.h"
#include "terraman_library.h"
#include "scene/resources/material.h"
#include "../data/voxel_light.h"
#include "voxel_surface_simple.h"
#include "../data/terra_light.h"
#include "terra_surface_simple.h"
class TerraSurfaceSimple;
class TerraMesher;

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@ -20,9 +20,9 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "voxel_mesher_blocky.h"
#include "terra_mesher_blocky.h"
#include "../../world/default/voxel_chunk_default.h"
#include "../../world/default/terra_chunk_default.h"
bool TerraMesherBlocky::get_always_add_colors() const {
return _always_add_colors;

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@ -34,7 +34,7 @@ SOFTWARE.
#include "core/math/vector2.h"
#include "core/math/vector3.h"
#include "../default/voxel_mesher_default.h"
#include "../default/terra_mesher_default.h"
class TerraMesherBlocky : public TerraMesherDefault {
GDCLASS(TerraMesherBlocky, TerraMesherDefault);

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@ -20,9 +20,9 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "voxel_mesher_liquid_blocky.h"
#include "terra_mesher_liquid_blocky.h"
#include "../../world/default/voxel_chunk_default.h"
#include "../../world/default/terra_chunk_default.h"
void TerraMesherLiquidBlocky::_add_chunk(Ref<TerraChunk> p_chunk) {
Ref<TerraChunkDefault> chunk = p_chunk;

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@ -34,7 +34,7 @@ SOFTWARE.
#include "core/math/vector2.h"
#include "core/math/vector3.h"
#include "../default/voxel_mesher_default.h"
#include "../default/terra_mesher_default.h"
class TerraMesherLiquidBlocky : public TerraMesherDefault {
GDCLASS(TerraMesherLiquidBlocky, TerraMesherDefault);

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@ -20,9 +20,9 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "voxel_mesher_default.h"
#include "terra_mesher_default.h"
#include "../../world/default/voxel_chunk_default.h"
#include "../../world/default/terra_chunk_default.h"
#include "../../defines.h"

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@ -34,7 +34,7 @@ SOFTWARE.
#include "core/math/vector2.h"
#include "core/math/vector3.h"
#include "../voxel_mesher.h"
#include "../terra_mesher.h"
class TerraMesherDefault : public TerraMesher {
GDCLASS(TerraMesherDefault, TerraMesher);

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@ -20,14 +20,14 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "voxel_mesher.h"
#include "terra_mesher.h"
#include "../defines.h"
#include mesh_instance_h
#include "../world/default/voxel_chunk_default.h"
#include "../world/voxel_chunk.h"
#include "../world/default/terra_chunk_default.h"
#include "../world/terra_chunk.h"
bool TerraMesher::Vertex::operator==(const Vertex &p_vertex) const {

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@ -53,7 +53,7 @@ include_pool_vector
#include "../../mesh_data_resource/mesh_data_resource.h"
#endif
#include "../library/voxelman_library.h"
#include "../library/terraman_library.h"
class TerramanLibrary;
class TerraChunk;

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@ -1,4 +1,4 @@
#include "voxelman_light.h"
#include "terraman_light.h"
TerramanLight::TerramanLight() {
}

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@ -23,63 +23,54 @@ SOFTWARE.
#include "register_types.h"
#include "library/voxel_surface.h"
#include "library/voxel_surface_simple.h"
#include "library/terra_surface.h"
#include "library/terra_surface_simple.h"
#include "library/voxelman_library.h"
#include "library/voxelman_library_simple.h"
#include "library/terraman_library.h"
#include "library/terraman_library_simple.h"
#ifdef TEXTURE_PACKER_PRESENT
#include "library/voxel_surface_merger.h"
#include "library/voxelman_library_merger.h"
#include "library/terra_surface_merger.h"
#include "library/terraman_library_merger.h"
#endif
#include "data/voxel_light.h"
#include "meshers/voxel_mesher.h"
#include "data/terra_light.h"
#include "meshers/terra_mesher.h"
#include "meshers/marching_cubes/marching_cubes_cell_data.h"
#include "meshers/marching_cubes/voxel_mesher_marching_cubes.h"
#include "world/block_terra_structure.h"
#include "world/terra_environment_data.h"
#include "world/terra_chunk.h"
#include "world/terra_structure.h"
#include "world/terra_world.h"
#include "world/block_voxel_structure.h"
#include "world/environment_data.h"
#include "world/voxel_chunk.h"
#include "world/voxel_structure.h"
#include "world/voxel_world.h"
#include "world/default/terra_chunk_default.h"
#include "world/default/terra_world_default.h"
#include "world/default/voxel_chunk_default.h"
#include "world/default/voxel_world_default.h"
#include "level_generator/terraman_level_generator.h"
#include "level_generator/terraman_level_generator_flat.h"
#include "level_generator/voxelman_level_generator.h"
#include "level_generator/voxelman_level_generator_flat.h"
#include "areas/terra_world_area.h"
#include "areas/world_area.h"
#include "world/terra_world_editor.h"
#include "world/voxel_world_editor.h"
#include "meshers/blocky/terra_mesher_blocky.h"
#include "meshers/blocky/terra_mesher_liquid_blocky.h"
#include "meshers/blocky/voxel_mesher_blocky.h"
#include "meshers/blocky/voxel_mesher_liquid_blocky.h"
#include "world/blocky/terra_chunk_blocky.h"
#include "world/blocky/terra_world_blocky.h"
#include "world/blocky/voxel_chunk_blocky.h"
#include "world/blocky/voxel_world_blocky.h"
#include "nodes/terraman_light.h"
#include "world/marching_cubes/voxel_chunk_marching_cubes.h"
#include "world/marching_cubes/voxel_world_marching_cubes.h"
#include "nodes/voxelman_light.h"
#include "world/jobs/voxel_job.h"
#include "world/jobs/voxel_light_job.h"
#include "world/jobs/voxel_prop_job.h"
#include "world/jobs/voxel_terrarin_job.h"
#include "world/jobs/terra_job.h"
#include "world/jobs/terra_light_job.h"
#include "world/jobs/terra_prop_job.h"
#include "world/jobs/terra_terrarin_job.h"
void register_terraman_types() {
ClassDB::register_class<TerraMesher>();
ClassDB::register_class<TerraMesherDefault>();
ClassDB::register_class<TerraMesherMarchingCubes>();
ClassDB::register_class<MarchingCubesCellData>();
ClassDB::register_class<TerraSurface>();
ClassDB::register_class<TerraSurfaceSimple>();
@ -108,9 +99,6 @@ void register_terraman_types() {
ClassDB::register_class<TerraChunkBlocky>();
ClassDB::register_class<TerraMesherLiquidBlocky>();
ClassDB::register_class<TerraWorldMarchingCubes>();
ClassDB::register_class<TerraChunkMarchingCubes>();
ClassDB::register_class<TerramanLevelGenerator>();
ClassDB::register_class<TerramanLevelGeneratorFlat>();

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@ -20,7 +20,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "block_voxel_structure.h"
#include "block_terra_structure.h"
int BlockTerraStructure::get_channel_type() const {
return _channel_type;

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@ -31,14 +31,14 @@ SOFTWARE.
#include "core/vector.h"
#endif
#include "voxel_structure.h"
#include "terra_structure.h"
#include "../defines.h"
#include pool_vector_h
include_pool_vector
#include "voxel_chunk.h"
#include "terra_chunk.h"
;
class BlockTerraStructure : public TerraStructure {

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@ -20,7 +20,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "voxel_chunk_blocky.h"
#include "terra_chunk_blocky.h"
#include "../../defines.h"

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@ -23,7 +23,7 @@ SOFTWARE.
#ifndef TERRA_CHUNK_BLOCKY_H
#define TERRA_CHUNK_BLOCKY_H
#include "../default/voxel_chunk_default.h"
#include "../default/terra_chunk_default.h"
class TerraChunkBlocky : public TerraChunkDefault {
GDCLASS(TerraChunkBlocky, TerraChunkDefault);

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@ -20,15 +20,15 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "voxel_world_blocky.h"
#include "terra_world_blocky.h"
#include "voxel_chunk_blocky.h"
#include "terra_chunk_blocky.h"
#include "../../meshers/blocky/voxel_mesher_blocky.h"
#include "../../meshers/blocky/voxel_mesher_liquid_blocky.h"
#include "../jobs/voxel_light_job.h"
#include "../jobs/voxel_prop_job.h"
#include "../jobs/voxel_terrarin_job.h"
#include "../../meshers/blocky/terra_mesher_blocky.h"
#include "../../meshers/blocky/terra_mesher_liquid_blocky.h"
#include "../jobs/terra_light_job.h"
#include "../jobs/terra_prop_job.h"
#include "../jobs/terra_terrarin_job.h"
Ref<TerraChunk> TerraWorldBlocky::_create_chunk(int x, int y, int z, Ref<TerraChunk> chunk) {

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@ -23,7 +23,7 @@ SOFTWARE.
#ifndef TERRA_WORLD_BLOCKY_H
#define TERRA_WORLD_BLOCKY_H
#include "../default/voxel_world_default.h"
#include "../default/terra_world_default.h"
class TerraWorldBlocky : public TerraWorldDefault {
GDCLASS(TerraWorldBlocky, TerraWorldDefault);

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@ -20,7 +20,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "voxel_chunk_default.h"
#include "terra_chunk_default.h"
#include "../../defines.h"
@ -28,16 +28,16 @@ SOFTWARE.
#include physics_server_h
#include "../../../opensimplex/open_simplex_noise.h"
#include "../../meshers/default/voxel_mesher_default.h"
#include "../voxel_world.h"
#include "../../meshers/default/terra_mesher_default.h"
#include "../terra_world.h"
#include "../jobs/voxel_job.h"
#include "../jobs/terra_job.h"
#include "voxel_world_default.h"
#include "terra_world_default.h"
#include "../jobs/voxel_light_job.h"
#include "../jobs/voxel_prop_job.h"
#include "../jobs/voxel_terrarin_job.h"
#include "../jobs/terra_light_job.h"
#include "../jobs/terra_prop_job.h"
#include "../jobs/terra_terrarin_job.h"
const String TerraChunkDefault::BINDING_STRING_BUILD_FLAGS = "Use Isolevel,Use Lighting,Use AO,Use RAO,Generate AO,Generate RAO,Bake Lights,Create Collider,Create Lods";

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@ -36,7 +36,7 @@ SOFTWARE.
#endif
#include "../voxel_chunk.h"
#include "../terra_chunk.h"
#include "../../defines.h"
@ -45,11 +45,11 @@ SOFTWARE.
#include "core/os/thread_safe.h"
#include "scene/resources/packed_scene.h"
#include "../voxel_world.h"
#include "../../data/voxel_light.h"
#include "../../meshers/voxel_mesher.h"
#include "../../library/voxel_surface.h"
#include "../../library/voxelman_library.h"
#include "../terra_world.h"
#include "../../data/terra_light.h"
#include "../../meshers/terra_mesher.h"
#include "../../library/terra_surface.h"
#include "../../library/terraman_library.h"
class TerraWorld;
class TerraJob;

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@ -20,16 +20,16 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "voxel_world_default.h"
#include "terra_world_default.h"
#include "voxel_chunk_default.h"
#include "terra_chunk_default.h"
#include "../../defines.h"
#include "../../meshers/default/voxel_mesher_default.h"
#include "../jobs/voxel_light_job.h"
#include "../jobs/voxel_prop_job.h"
#include "../jobs/voxel_terrarin_job.h"
#include "../../meshers/default/terra_mesher_default.h"
#include "../jobs/terra_light_job.h"
#include "../jobs/terra_prop_job.h"
#include "../jobs/terra_terrarin_job.h"
_FORCE_INLINE_ int TerraWorldDefault::get_build_flags() const {
return _build_flags;

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@ -23,7 +23,7 @@ SOFTWARE.
#ifndef TERRA_WORLD_DEFAULT_H
#define TERRA_WORLD_DEFAULT_H
#include "../voxel_world.h"
#include "../terra_world.h"
class TerraWorldDefault : public TerraWorld {
GDCLASS(TerraWorldDefault, TerraWorld);

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@ -20,9 +20,9 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "voxel_job.h"
#include "terra_job.h"
#include "../default/voxel_chunk_default.h"
#include "../default/terra_chunk_default.h"
#include "../../../opensimplex/open_simplex_noise.h"

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@ -20,15 +20,15 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "voxel_light_job.h"
#include "terra_light_job.h"
#include "../../defines.h"
#include "../../library/voxel_surface.h"
#include "../../library/voxelman_library.h"
#include "../../library/terra_surface.h"
#include "../../library/terraman_library.h"
#include "../../meshers/voxel_mesher.h"
#include "../default/voxel_chunk_default.h"
#include "../../meshers/terra_mesher.h"
#include "../default/terra_chunk_default.h"
void TerraLightJob::phase_light() {
Ref<TerraChunkDefault> chunk = _chunk;

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@ -23,7 +23,7 @@ SOFTWARE.
#ifndef TERRA_LIGHT_JOB_H
#define TERRA_LIGHT_JOB_H
#include "voxel_job.h"
#include "terra_job.h"
class TerraMesher;

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@ -20,21 +20,21 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "voxel_prop_job.h"
#include "terra_prop_job.h"
#include "../../defines.h"
#include "../../library/voxel_surface.h"
#include "../../library/voxelman_library.h"
#include "../../library/terra_surface.h"
#include "../../library/terraman_library.h"
#include "../../meshers/voxel_mesher.h"
#include "../default/voxel_chunk_default.h"
#include "../../meshers/terra_mesher.h"
#include "../default/terra_chunk_default.h"
#ifdef MESH_DATA_RESOURCE_PRESENT
#include "../../../mesh_data_resource/mesh_data_resource.h"
#endif
#include "../../world/default/voxel_world_default.h"
#include "../../world/default/terra_world_default.h"
#ifdef MESH_UTILS_PRESENT
#include "../../../mesh_utils/fast_quadratic_mesh_simplifier.h"

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@ -23,7 +23,7 @@ SOFTWARE.
#ifndef TERRA_PROP_JOB_H
#define TERRA_PROP_JOB_H
#include "voxel_job.h"
#include "terra_job.h"
class TerraMesher;

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@ -20,15 +20,15 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "voxel_terrarin_job.h"
#include "terra_terrarin_job.h"
#include "../../library/voxel_surface.h"
#include "../../library/voxelman_library.h"
#include "../../library/terra_surface.h"
#include "../../library/terraman_library.h"
#include "../../meshers/default/voxel_mesher_default.h"
#include "../../meshers/voxel_mesher.h"
#include "../../meshers/default/terra_mesher_default.h"
#include "../../meshers/terra_mesher.h"
#include "../default/voxel_chunk_default.h"
#include "../default/terra_chunk_default.h"
#ifdef MESH_UTILS_PRESENT
#include "../../../mesh_utils/fast_quadratic_mesh_simplifier.h"

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@ -23,7 +23,7 @@ SOFTWARE.
#ifndef TERRA_TERRARIN_JOB_H
#define TERRA_TERRARIN_JOB_H
#include "voxel_job.h"
#include "terra_job.h"
#include "../../defines.h"

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@ -20,16 +20,16 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "voxel_chunk.h"
#include "terra_chunk.h"
#include "voxel_world.h"
#include "terra_world.h"
#include "../thirdparty/lz4/lz4.h"
#include "../defines.h"
#include "jobs/voxel_job.h"
#include "voxel_structure.h"
#include "jobs/terra_job.h"
#include "terra_structure.h"
#if THREAD_POOL_PRESENT
#include "../../thread_pool/thread_pool.h"

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@ -48,11 +48,11 @@ include_pool_vector
#include "scene/resources/packed_scene.h"
#include "voxel_world.h"
#include "terra_world.h"
#include "../data/voxel_light.h"
#include "../data/terra_light.h"
#include "../meshers/voxel_mesher.h"
#include "../meshers/terra_mesher.h"
#if PROPS_PRESENT
#include "../../props/props/prop_data.h"
@ -64,8 +64,8 @@ include_pool_vector
#define Texture Texture2D
#endif
#include "../library/voxel_surface.h"
#include "../library/voxelman_library.h"
#include "../library/terra_surface.h"
#include "../library/terraman_library.h"
; //hackfix for a clang format issue
class TerraJob;

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@ -20,7 +20,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "environment_data.h"
#include "terra_environment_data.h"
Ref<Environment> EnvironmentData::get_environment() {
return _environment;

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@ -20,7 +20,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "voxel_structure.h"
#include "terra_structure.h"
bool TerraStructure::get_use_aabb() const {
return _use_aabb;

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@ -39,7 +39,7 @@ SOFTWARE.
include_pool_vector
#include "core/math/aabb.h"
#include "voxel_chunk.h"
#include "terra_chunk.h"
class TerraStructure : public Resource {
GDCLASS(TerraStructure, Resource);

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@ -20,12 +20,12 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "voxel_world.h"
#include "terra_world.h"
#include "core/version.h"
#include "voxel_chunk.h"
#include "voxel_structure.h"
#include "terra_chunk.h"
#include "terra_structure.h"
#include "../defines.h"

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@ -37,9 +37,9 @@ SOFTWARE.
#include navigation_h
#include "../areas/world_area.h"
#include "../level_generator/voxelman_level_generator.h"
#include "../library/voxelman_library.h"
#include "../areas/terra_world_area.h"
#include "../level_generator/terraman_level_generator.h"
#include "../library/terraman_library.h"
#include "core/os/os.h"

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@ -20,21 +20,21 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "voxel_world_editor.h"
#include "terra_world_editor.h"
#include "core/version.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "voxel_world.h"
#include "terra_world.h"
#include "core/os/keyboard.h"
#include "voxel_chunk.h"
#include "terra_chunk.h"
#include "../library/voxel_surface.h"
#include "../library/voxelman_library.h"
#include "../library/terra_surface.h"
#include "../library/terraman_library.h"
#include "../defines.h"