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c63fe5238a
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Renamed the new class to TerraMesherJobStep, as it can be used in every mesher.
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2021-04-17 13:08:47 +02:00 |
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6e1cff8d5a
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Added a new TerraTerrarinJobStep Reference class. It will be used to simplify the logic in TerrarinJob, and to make it better scriptable (this way mesh generation logic can be changed with the graphic settings aswell).
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2021-04-17 13:06:44 +02:00 |
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d6c1401ded
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Fixed a few bindings.
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2021-04-17 00:40:00 +02:00 |
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828566f001
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Register the isolevel channel to the properties for the blocky chunk.
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2021-04-16 22:14:38 +02:00 |
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e9779e6d19
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Fix hashing.
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2021-04-16 21:35:00 +02:00 |
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025c902b44
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Now chunks are only laid out on a 2d grid. Removed the y coordinate from everywhere. The meshers doesn't work properly yet.
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2021-04-16 17:13:54 +02:00 |
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603581f6e0
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Renamed every file prefix from voxelman to terra.
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2021-04-16 12:56:21 +02:00 |
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9bbb56d728
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Removed the marching cubes mesher.
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2021-04-15 22:04:24 +02:00 |
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77e5f9e1e4
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Removed the cubic mesher.
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2021-04-15 22:01:17 +02:00 |
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126bb7c712
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Changed every Voxel prefix to Terra. Also added back everything to the build. It will also build with voxelman installed.
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2021-04-15 21:28:45 +02:00 |
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5b99d7cfd8
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Update copyright headers.
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2021-04-15 18:30:20 +02:00 |
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40a4beffb9
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Added voxelman, and removed everything form compile, and initial setup.
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2021-04-15 11:47:28 +02:00 |
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