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https://github.com/Relintai/sdl2_frt.git
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6b057c6783
This adds SDL_SetWindowKeyboardGrab(), SDL_GetWindowKeyboardGrab(), SDL_SetWindowMouseGrab(), SDL_GetWindowMouseGrab(), and new SDL_WINDOW_KEYBOARD_GRABBED flag. It also updates the test harness to exercise this functionality and makes a minor fix to X11 that I missed in https://hg.libsdl.org/SDL/rev/02a2d609369b To fit in with this new support, SDL_WINDOW_INPUT_CAPTURE has been renamed to SDL_WINDOW_MOUSE_CAPTURE with the old name remaining as an alias for backwards compatibility with older code. |
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.. | ||
SDL_DirectFB_dyn.c | ||
SDL_DirectFB_dyn.h | ||
SDL_DirectFB_events.c | ||
SDL_DirectFB_events.h | ||
SDL_DirectFB_modes.c | ||
SDL_DirectFB_modes.h | ||
SDL_DirectFB_mouse.c | ||
SDL_DirectFB_mouse.h | ||
SDL_DirectFB_opengl.c | ||
SDL_DirectFB_opengl.h | ||
SDL_DirectFB_render.c | ||
SDL_DirectFB_render.h | ||
SDL_DirectFB_shape.c | ||
SDL_DirectFB_shape.h | ||
SDL_DirectFB_video.c | ||
SDL_DirectFB_video.h | ||
SDL_DirectFB_vulkan.c | ||
SDL_DirectFB_vulkan.h | ||
SDL_DirectFB_window.c | ||
SDL_DirectFB_window.h | ||
SDL_DirectFB_WM.c | ||
SDL_DirectFB_WM.h |