..
begin_code.h
Fixed bug 3807 - Remove restriction from DECLSPEC macro for OS/2
2017-09-09 07:42:29 -07:00
close_code.h
Fixed bug 3781 - unbalanced #pragma pack(pop) in close_code.h
2017-08-28 09:41:00 -07:00
SDL_assert.h
Watcom supports __FUNCTION__ identifier (and surely not __PRETTY_FUNCTION__)
2017-08-17 21:35:46 -04:00
SDL_atomic.h
Added support for aarch64 memory barrier instruction
2017-11-19 23:36:54 -08:00
SDL_audio.h
Document the SDL audio channel mapping
2017-10-20 14:48:10 -07:00
SDL_bits.h
Fixed bug 3791 - SDL_bits.h: __builtin_clz is supported in gcc >= 3.4
2017-08-31 15:17:59 -07:00
SDL_blendmode.h
Fixed compiler warning with enum
2017-08-14 10:14:07 -07:00
SDL_clipboard.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_config_android.h
Added SDL_fmod() and SDL_fmodf()
2017-11-04 17:35:03 -07:00
SDL_config_iphoneos.h
Added SDL_fmod() and SDL_fmodf()
2017-11-04 17:35:03 -07:00
SDL_config_macosx.h
Initial shot at a renderer target for Apple's Metal API.
2016-04-21 03:16:44 -04:00
SDL_config_minimal.h
Updated config headers to override the base SDL_config.h if both are included
2017-02-20 10:55:33 -08:00
SDL_config_pandora.h
Added functions to query and set the SDL memory allocation functions:
2017-10-12 13:44:28 -07:00
SDL_config_psp.h
Added SDL_fmod() and SDL_fmodf()
2017-11-04 17:35:03 -07:00
SDL_config_windows.h
audio: Port WASAPI to WinRT, remove XAudio2 backend.
2017-12-06 12:24:32 -05:00
SDL_config_winrt.h
audio: Port WASAPI to WinRT, remove XAudio2 backend.
2017-12-06 12:24:32 -05:00
SDL_config_wiz.h
Added SDL_fmod() and SDL_fmodf()
2017-11-04 17:35:03 -07:00
SDL_config.h
revert files I didnt mean to commit!
2017-09-29 10:15:44 -07:00
SDL_config.h.cmake
Initial shot at a renderer target for Apple's Metal API.
2016-04-21 03:16:44 -04:00
SDL_config.h.in
Initial shot at a renderer target for Apple's Metal API.
2016-04-21 03:16:44 -04:00
SDL_copying.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_cpuinfo.h
Only include Intel intrinsics header on x86 and x64
2017-11-11 16:20:00 -08:00
SDL_egl.h
Use the included Khronos headers on Android so we can create Core OpenGL contexts when building with older SDK
2017-11-27 15:07:07 -08:00
SDL_endian.h
SDL_endian.h: add SDL_Swap16 and SDL_Swap32 for Watcom/x86 as inline asm
2017-08-17 21:32:00 -04:00
SDL_error.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_events.h
Fixed bug 2263 - Event timestamp members are undocumented
2017-08-14 21:40:40 -07:00
SDL_filesystem.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_gamecontroller.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_gesture.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_haptic.h
Fixed typos and documentation in haptic header file.
2017-04-02 21:32:49 +02:00
SDL_hints.h
Fixed bug 3943 - General SDL_HINT_VIDEO_DOUBLE_BUFFER hint support
2017-11-07 09:10:32 -08:00
SDL_joystick.h
Exposed the joystick locking functions for multi-threaded access to the joystick API
2017-10-10 11:10:15 -07:00
SDL_keyboard.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_keycode.h
Added a note about number key keycodes always being SDLK_0...SDLK_9 even on AZERTY layouts
2017-08-12 15:45:46 -07:00
SDL_loadso.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_log.h
Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks
2017-08-14 06:28:21 -07:00
SDL_main.h
Fixed bug 3926 - SDL_main export
2017-11-01 17:41:25 -07:00
SDL_messagebox.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_mouse.h
Fixed comments in headers for doxygen output.
2017-06-04 23:15:39 +02:00
SDL_mutex.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_name.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_opengl_glext.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_opengl.h
add missing os/2 apientry defs to SDL_opengl.h
2017-08-19 11:15:58 -07:00
SDL_opengles2_gl2.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_opengles2_gl2ext.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_opengles2_gl2platform.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_opengles2_khrplatform.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_opengles2.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_opengles.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_pixels.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_platform.h
winrt: Patched to compile on Ryan's workstation. :)
2017-12-06 13:48:51 -05:00
SDL_power.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_quit.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_rect.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_render.h
Note that texture contents are undefined when the texture is created.
2017-08-12 13:05:26 -07:00
SDL_revision.h
revert files I didnt mean to commit!
2017-09-29 10:15:44 -07:00
SDL_rwops.h
Added an API SDL_LoadFile_RW() to load all the data from an SDL data stream, and a convenience macro SDL_LoadFile() to load all the data from a file.
2017-08-09 11:58:38 -07:00
SDL_scancode.h
Fixed bug 3703 - Missing media keys support on Amazon Fire TV remote control
2017-07-20 10:46:38 -07:00
SDL_shape.h
Fixed typos in shape header.
2017-07-29 23:00:54 +02:00
SDL_stdinc.h
Added SDL_fmod() and SDL_fmodf()
2017-11-04 17:35:03 -07:00
SDL_surface.h
Updated SDL's YUV support, many thanks to Adrien Descamps
2017-11-12 22:51:12 -08:00
SDL_system.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_syswm.h
Fixed bug 3752 - minor os2 defines
2017-08-14 10:15:38 -07:00
SDL_test_assert.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_test_common.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_test_compare.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_test_crc32.h
Added functions to query and set the SDL memory allocation functions:
2017-10-12 13:44:28 -07:00
SDL_test_font.h
We don't need to pass the renderer into SDLTest_CleanupTextDrawing()
2017-09-08 04:53:31 -07:00
SDL_test_fuzzer.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_test_harness.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_test_images.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_test_log.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_test_md5.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_test_memory.h
Added functions to query and set the SDL memory allocation functions:
2017-10-12 13:44:28 -07:00
SDL_test_random.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_test.h
Added functions to query and set the SDL memory allocation functions:
2017-10-12 13:44:28 -07:00
SDL_thread.h
Fixed bug 3842 - fix SDL_thread.h for emx
2017-09-23 12:38:47 -07:00
SDL_timer.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_touch.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_types.h
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
SDL_version.h
Updated version to 2.0.8 since SDL_image depends on it
2017-11-04 21:58:48 -07:00
SDL_video.h
Fixed typos (thanks Martin!)
2017-12-04 20:21:52 -08:00
SDL_vulkan.h
vulkan: use "unsigned int" instead of "unsigned"
2017-09-06 19:35:36 -04:00
SDL.h
Fixed typedef redefinition errors when including both SDL_vulkan.h and vulkan.h
2017-08-27 23:13:15 -07:00